NBA Live 2003 - PC

3.5 out of 5 stars 35 customer reviews
Rated: Everyone
Metascore: 80 / 100
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About the Product

  • Brand-new, 10-man freestyle, authentic gameplay
  • Delivers the definitive basketball experience


Product Description

Platform: PC | Edition: Standard

From the Developer

From blowing down the lane with unreal speed, to rising high above the rim, to slamming down with unstoppable power, NBA Live 2003 lets you live your dream of NBA super-skilled stardom. When the game's on the line, you're the one everyone watches. Call for the ball and drain a buzzer-beating three-pointer to send your opponent packing. Turn your defense up and reject a last-ditch shot and show the world you own the paint. Lead your team to victory in the biggest games imaginable, and do it year after year to create an NBA dynasty and become an NBA legend. Totally enhanced gameplay brings the physically challenging, fast-paced action of the NBA to life, and enhanced animations and audio deliver the awesome drama and emotion of the NBA experience. Without Live, it's just basketball.

From the Manufacturer

From blowing down the lane with unreal speed, to rising high above the rim, to slamming down with unstoppable power, NBA Live 2003 lets you live your dream of NBA super-skilled stardom. When the game's on the line, you're the one everyone watches. Call for the ball and drain a buzzer-beating three-pointer to send your opponent packing. Turn your defense up and reject a last-ditch shot and show the world you own the paint. Lead your team to victory in the biggest games imaginable, and do it year after year to create an NBA dynasty and become an NBA legend. Totally enhanced gameplay brings the physically challenging, fast-paced action of the NBA to life, and enhanced animations and audio deliver the awesome drama and emotion of the NBA experience. Without Live, it's just basketball.

Product Information

Platform:PC  |  Edition:Standard
ASIN B00006CRW5
Release date November 12, 2002
Customer Reviews
3.5 out of 5 stars 35 customer reviews

3.5 out of 5 stars
Best Sellers Rank #56,341 in videogames
#10,294 in Video Games > PC Games > PC Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 7.6 x 5.3 x 1.1 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
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Customer Reviews

Top Customer Reviews

By Manuel A. Calcagno on November 18, 2002
Platform for Display: PCEdition: Standard
EA has gone arcade crazy with NBA Live 2003!
There are far too many dunks, blocks, steals and fast breaks!
The AI is totally unrealistic! Everyone seems to be flying around like Vince Carter, dunking on almost every possession!
This is more like a highlight reel or commercial than a game and it certainly is not a simulation anymore!
NBA Live has turned into Triple Play Baseball!
The entire game seems to revolve around never-ending dunks and animations. People that never dunk or block shots are doing it repeatedly! This looks more like NBA Jam than NBA Live. This is all on so called, exhibition mode. I suppose that on arcade, everyone fly's around non-stop like superman!
PC users had to wait two years for EA to turn a simulation into a slam-dunk contest!
I think the programmers at EASports need to cut down on their sugar intake!
The graphics are pretty good but the coaches look very weird especially Byron Scott of the Nets.
Again, too many dunks, blocks, steals, fast breaks and repetitive animations and no real AI and no realism!
When a 6-foot guards block 7-foot centers, that is really totally out of touch with reality.
It's fun if you like a too fast-exaggerated arcade game but forget about it as a simulation.
Since I want realistic AI in a simulation that reflects reality on planet earth, I am very disappointed!
Manuel Calcagno
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Platform for Display: PCEdition: Standard
Live 2000 was one of the best basketball games out there when it came out back in the day. 2001 was delayed for a long time and then when it finally arrived, it was extremely disappointing. 2002 was skipped completely for the PC and now its back for 2003. The graphics are awesome, by far the best the series has ever seen. It is the gameplay that is the problem. First problem I had was the fact that you cant configure all of your controls. You can map a key for a certain offensive move, say to shoot, but then there is a corresponding defensive move that is automatically mapped to that key as well, that cannot be changed w/o changing the offensive mapping. Basically you can only configure half of your controls and the rest you have to live with.
2nd main problem is the cameras. None of the cameras give a very good view of the whole floor during play and your perspective is always skewed in some fashion. Usually in the depth perception department.
3rd and most obvious is the ridiculous pace of the game. Its nothing but an all out dunkfest. Run off a few of the spin dribbles until you're within 15 feet of the basket and your man will go airborne for the slam or the layup. Dont get me wrong, this is really fun...for about 2 games. The true ballers will get bored very quickly and will be left yearning for some realism.
They added coaches on the sidelines which was totally worthless and most of the cut scenes are pretty corny as well.
The computer AI is much improved on the opposing teams as they now execute fast breaks, double teams etc. but your computer teammates refuse to play any defense besides occasionally sending a block all the way down to the other end of the floor. Emphasis on occasionally.
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Platform for Display: PCEdition: Standard
First, I'm very pleased EA Sports decided to continue the "Live" series on PC and release a 2003 version. If they hadn't, the only basketball simulation on the PC market would have been the 2001 version of "Live" - not that the game wasn't good, but it pales in comparison to this year's release. Even though "Live" 2003 has its shortcomings, it's far better than nothing at all.
The latest edition to the "Live" series offers some new features. The addition of the fast break makes the game a bit more realistic, provided you're able to cover the break on defense adequately. I like the quick plays they incorporated, and the new FreeStyle control. The graphics are far better than the 2001 version. Some of the player animations are hilarious (especially during the play offs and the end of big games.) All the rosters are current, of course, and your favorite players all have their gear - Iverson's arm sleeve, Kidd's leg band, and even John Stockson's short shorts! The great parts definitely outweigh the bad. Still, for what reason I know not, there is some of that "bad" thrown in.
Some of the complaints by other reviewers are fully justified. Naturally, the game has its shortcomings - so many, in fact, that their presence might ruin the game for some people. To begin, the game pace is indeed ridiculous. If you have the patients to play 12 minute quarters (which I never did - half of that is max for me) you'll likely score over 200 points. Get accustomed to point guards rejecting shots (old school, indeed) into the fifth row, power forwards snatching six to seven steals per game, and anyone with a rating over 92 nailing 30-foot jumpers and throwing down tomahawks all over the place.
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Platform for Display: PCEdition: Standard
Where to begin with this dismal attempt at a basketball game. It is possibly one of the most frustrating game I have ever played. Unless EA Sports addresses some serious gameplay issues with a patch, there is no point in buying this game.
Here are some reasons as to why:
1. Unrealistic scores: If you play a 12-minute quarter, forget it. The score is going to come out in the 200's. Its just pathetic. Say you choose to go 5 or 6 minutes per quarter - well maybe then can you keep it in the lower 100's, however, your rebounding, minutes per game, and assists will suffer.
2. Unrealistic stats: Okay, so Kobe Bryant can score with two guys double-teaming him and with two hands in his face in real life. But Steve Smith? Lindsey Hunter? C'mon! When you have great defense on a guy, he shouldn't be able to hit all of his shots. The computer seems to hit about 50-80% of their shots on any given night. Its just frustrating. You play tight defense and they still score on you with ANYONE! The last game I played, Steve Smith hit five 3's in a row with a double team of Bonzi Wells and Kevin Garnett. What the heck? And don't get me started with the turn-around-fade-away 3's while there is still 15 seconds left on the shot clock that the computer tends to pull off.
3. Unrealistic plays: So of course a guy as tall as Tim Duncan or Theo Ratlif can stuff a guy like Kevin Garnett in real life because of the size advantages, but Damon Stoudamire? Since when can a 6-1 guy stuff a 6-11 guy?? Its just ridiculous the amount of blocked shots you can get in one game. My starting PG is Stephon Marbury and he's averaging 3 blocked shots per game!
4. Horrible computer AI: Or should I say what computer AI? The computer never seems to take time off the clock.
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