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About the product
- Infinity Engine 2—Experience real-time physics and the new Force Impact system as you feel every big hit, collision and tackle. More than 30 new option pitches and improved stiff-arm attempts that account for player's size and strength add to the authenticity and innovation.
- Enhanced Running Game—Hard run cutting for direction changes and stop on a dime improvements add realism to the running game. Players can now recover from stumbles and fight for extra yards, hurdle over defenders or use the acceleration burst running mechanic to get to the edge.
- Playbook #2: Presentation — NCAA Football 14 gets you closer to the action than ever before and tells the story of every game. Experience the drama of college football from a whole-new perspective.
- Playbook #3: NCAA Football Ultimate Team — NCAA Football Ultimate Team brings the fan-favorite mode to the collegiate game, allowing you to build up an unstoppable team.
- Playbook #4: Dynasty — There's no single path to success in college football, and NCAA Football 14 allows you to build your program into a powerhouse to fit your play style and strengths by utilizing the brand new Coach Skills.
- Playbook #5 Play a Season — Focus purely on the on-field action and take your team to a bowl game. No off-field responsibilities, just keep winning and climbing the BCS rankings.
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NCAA Football 14 unlocks the unpredictability and innovation of the college game. The new physics-driven animation system and a completely re-engineered spread and read option game influence the outcome of every moment allowing you to stay true to the game.
Top customer reviews
I thought this one different as soon as I started playing. Graphics seem better. Playing the console AI seems a bit harder. The run game is definitely better. I've noticed the defense doesn't do super human blitzes and murder me. My 14 y/o at first said he didn't notice a difference, after 2 days he says different. He murdered the console AI and online opponents with NCAA 13, not on this one so far.
I've noticed the hang ups don't occur like 13. I've not seen any major glitches. Herb is still annoying, I turn him down in the settings and turn up the stadium sound.
While personally I believe the 2008 year was the most feature rich, this edition really does have everything you need for an amazing, fun, and immersive experience. You can easily alter rosters, conferences, championships, and really any other aspect of the game. Plus with it likely being the last CFB game, you know that the online support for rosters and other aspects is going to be maintained. I recommend Operation Sports for those who are inclined to stay up to date.
This year it seems the mechanics were a lot more polished than previous versions of NCAA Football. Now I've been buying the NCAA Football games since '04, (With the exceptions of '09, '10, and '12) 2006 has always been my favorite version from the series, and to be honest, it's been hard to find one since then to match it. EA Sports has been known to just throw out a new version year after year, with no big changes. This really goes for Madden as well, but there is always something special about the College football games that I liked. For one, it's the atmosphere of the crowd, that's 1 thing they can never seem to get right with Madden. Madden always feels too dull (Nowadays anyways) whereas NCAA always felt energetic and fun.
This year they have made a lot of steady improvements with the infinity engine. Initially I was disappointed when playing Madden 13 (When they introduced infinity physics) the gameplay didn't really grasp me, so I was a bit wary when I heard they were bringing pretty much the same thing to this years version of NCAA. Well my initial doubts were quickly thrown out when I played the demo and realized how much better the game felt. Now having it and playing it quite a bit, it is a huge improvement over last years game and the years before that. It even works much better than Madden. It feels like a real college football game again, no more of players "gliding" across the field, no more stiff looking animations. The game plays much more fluid now, with the players actually being able to make cuts, and they actually look like they run now. Before the running animations seemed off, and clunky. NCAA 13 was fun, but NCAA 14 has really set the bar. A bar that can no longer be passed with the cancellation of the series lol.
If you're a fan of the series, you'll love the new look, the players look more realistic. Catching, running, tackling animations are much more realistic this year. The atmosphere is still there and better than ever, which like I said before is 1 thing I always enjoyed about the series. Whether you like to play with friends or like to win the championship in Dynasty mode, you will love this installment of the franchise.
Dynasty Mode: My favorite mode I use, it's pretty much the only mode I use anymore. This year they've fixed it and returned back to the days of old.
Recruiting: Is so much better this year, ever since they introduced the calling system of NCAA 11, I've been wanting back the system of 06 where you just used points to recruit your players. This year they finally brought it back! Don't get me wrong,I liked the calling system at first, but after the first few weeks in a season, you get tired of it really quick. It took you away from the time you could be playing the actual game. Now it's quick and simple.
Other than recruiting Dynasty mode hasn't changed a whole lot, in terms of features, but that really doesn't matter as all we really want to do is play football anyways right?
With that said I do have a few minor gripes about the game. The actual gameplay itself, like I said is really top notch and fun. There is always those lingering issues they can never seem to get right. The "Shoestring tackle" for instance, when you dive for a player a fair distance away and tackle them at the feet, EA Sports haven't really been getting this entirely right. As it is annoying when the CPU goes for a shoestring tackle and they are further away from me when they are on the ground, them bam, they fly forward and bring me to the ground. An annoying issue when you have an open hole to break a huge run, it can get annoying. Also interceptions in the game, I get they wanted a more fluid style of play, which is what they have created, but also it's annoying when you intercept the ball, you're holding down to run and the camera turns around then you're running away from where you want to. I do more so prefer the old stop, screen turns then you go. I guess this way can make things a little more interesting in some instances.
The Pause Menu: Ugh I don't know where to begin here, I don't get why they insist on changing this every year. To get a "Fresher look" I can understand that, but do they really have to make you go to such great lengths to find things? Like when you are in the game and need to use that 1 challenge you have, you have to pause, go over to strategy go down to coach's challenge. They could have just put it in the pause menu for in game use. It can be a nuisance to be looking around for something when you just want to get it over with to play the game.
There still is the other issues of calling a fumble from the QB an incomplete pass, when you look and it's clearly a fumble. You can't do anything about it though, the commentating is off in some parts of the game. Saying things that really don't make much sense to what is really going on in the game.
One last thing that annoys me this year, EA Sports finally brought back Draft class exporting. I've been wanting this feature back and the year they finally do it, the timing couldn't have been more worse. It's practically useless (to me anyways) with the problems I've been hearing about Madden again, and the fact that I didn't much care for the Madden demo again. I will be skipping on Madden this generation, and I'm holding out for Next-Gen to see if it is improved at all. (from what I've seen, no lol) With no NCAA on Next-Gen (Or anymore NCAA games at all for that matter) them bringing back draft class exporting is like a slap in the face. IMO.
Those are just a few of my minor gripes about the game, I'm sure I would have more, but no sports game is absolutely perfect, so those issues will always arise. I will finish by saying this is definitely the best NCAA I have played in a long time by far. If you are a fan of the franchise, then you really have to pick this one up. Because there is no more "holding out" for a better experience. The college football games are now finished it seems, and this being the last installment is perfectly fine with me, because this title will have longevity for the years to come, with downloadable rosters, the game should live on just fine for this gen. You can take this for what it is, it's just my opinion on the matter, buy the game you won't be disappointed.
TL;DR: Best one in awhile, Buy it. Lol
After doing so, I don't even want to admit how much time I have spent playing...it's not a healthy amount. I have loved the gameplay but I'm even more of a College Football Recruiting junkie and I like the way you can recruit players, allowing you to focus on specific player types, different states to recruit, and which level of recruit you want to focus on and if you want to go after those big time guys.
I love this game!