- Audible Audio Edition
- Listening Length: 7 hours and 50 minutes
- Program Type: Audiobook
- Version: Unabridged
- Publisher: Tantor Audio
- Audible.com Release Date: September 23, 2014
- Whispersync for Voice: Ready
- Language: English
- ASIN: B00NHXX342
- Amazon Best Sellers Rank:
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NPCs Audiobook – Unabridged
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Top Customer Reviews
Like everything he has written (Or anyway, that I have read) this story contains a lot of humor. I don't know what Hayes is like in real life - could be as funny as his writing, or some snarly curmudgeon, but in truth he is one of the best writers I have come across. His characters are actually believable, something that is difficult to do when writing of half orcs and the like, that you can really identify with. And at times laugh at or with.
If you like role playing games, you will doubtless like this book and find it extremly amusing. But even if your not into RPG's (Like myself) you will be caught up in the story and before long may start to wonder what your missing by NOT playing RPG's... So read this. In fact, read all of his books and stories. They are truly excellent and fun to read - I like them so much I am on the list to be notified when something new is released. Can't get a much better recommendation than that!
The story follows a group of NPCs who are faced with the choice of "Stand by as the Mad King destroys their village and the certain death that will follow" or "pretend to be adventurers and only probably die in the process". The book not only follows all of the typical roleplaying tropes but also embraces them as part of the reality that is the characters world. Examples like "why are there so many monsters in this area? Well its because there are a lot of adventurers and monsters tend to go where adventurers are for some inexplicable reason" or "Paladins cant run away from evil. Like literally their feet get stuck to the road and they can't move" all make up facets of this story.
This could easily become groan worthy but the author manages to tackle these elements and make them feel compelling. So if you want a bit of good old days of roleplaying nostalgia then this is the book for you.
If you're a d20 gamer, you'll find this book as funny and off-kilter as I did, and you'll probably be willing to overlook the parts that feel like a write-up of last week's game night the same way I did. The book has a few rough spots that could have been ironed out by an editor (for example, the tone of the modern-day sections is pretty stilted), but nothing that bothered me enough to stop reading. And the part where the NPCs figure out which of them should play which class is a lot of fun, if you're familiar with RPG tropes.
The book has a lot of reviews, which make me think more people than just the author's friends have read and enjoyed _NPCs_. Bottom line: If you know what NPCs are, I think you'll like this book.