Inversion [Online Game Code]

3.1 out of 5 stars 24 customer reviews
Rated: Mature
Metascore: 59 / 100
59
$ 9 99
PC Platform:
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DRM: Steam
Platform : Windows 7, Windows Vista, Windows XP

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  • Inversion [Online Game Code]
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About the Product

  • Learn to maneuver and shoot in an ever-changing state of global gravity, including weightless gameplay in zero gravity.
  • Control gravitational forces using your Gravlink device to either increase or decrease the amount of gravity on a given target.
  • Command gravity to crush objects in your way, float enemies into range or even pick up cars to use them as mobile cover.
  • With bullets flying, seek cover objects in the environment or manipulate objects to create cover for yourself.

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Product Information

Platform:PC Download
ASIN B008K52VP4
Release date July 13, 2012
Customer Reviews
3.1 out of 5 stars 24 customer reviews

3.1 out of 5 stars
Best Sellers Rank #31,615 in videogames
#2,077 in Video Games > PC Games > Digital Games & DLC
#3,544 in Video Games > Digital Games
#4,595 in Video Games > PC Games > PC Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Countries Note: Currently, this item is available only to customers located in the United States.
Return Policy
This product is non-returnable and non-refundable.
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Customer Reviews

Top Customer Reviews

By Chris on August 27, 2012
Platform for Display: PC Download Verified Purchase
As clearly described in the game's "Additional Info:" details. This game activates on, and requires, Steam.

However it also has the additional requirement of needing a US IP to activate on Steam. Keep this in mind if you're buying it as a gift for a non-US friend.

Update: I've spent around 6 hours now on the single player campaign. Haven't tried multiplayer yet.

The big "thing" with this game is gravity control. It was used well in a few early levels where the entire level is turned 90 degrees one way or the other. Later there is a free-floating zero G section which I found a little confusing as to which way I was meant to proceed. I doubled back on myself a few times after getting disorientated during fire-fights. The game doesn't have a map feature.

The AI partner is useful from time to time dealing with the cannon fodder, although in the boss fights tends to get shot to bits and has to be saved from death. Generally this leads to the player's death as you have to leave cover to revive your partner.

Only 6 hours in and they repeated the same mini-boss battle several times. I think they could have come up with a different type of unit to fight instead of repeating the same one over and over.

The controls are a little jarring (E to zoom?). But you can alter them to your liking so it isn't a big deal. Graphics show the game's console roots but are overall serviceable. No crashes or bugs reared their heads during my time so far with the game.

Overall it's an average 3rd person shooter that you've seen a few times before. Gravity manipulation is a fun addition, but most times you're better off shooting your enemy in the head than making them float around in the air.

I got it on sale for $10 during the labour day sale and am happy with that price. At the list price of $40, I'm giving it 3 stars. If you can get it under $20, I'd say it's a solid deal and would bump my rating up to 4 stars.
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Platform for Display: PC Download
Developed by Saber Interactive and published in July of 2012 by Namco, "Inversion" is a co-op third-person shooter set in the near future metropolis of Vanguard City. The story follows police officers Davis Russel and his partner Leo Delgado as they fight against a hostile alien invasion and search for Davis' missing daughter. Vanguard City's once peaceful existence is quickly shattered when an unknown enemy emerges from beneath the ground and begins destroying everything in its path. The enemies, known only as the Lutadores are a brutish and post-apocalyptic looking race who utilizes powerful gravity manipulation technology which they use to easily reduce Vanguard City to ruins. Amongst the chaos, Davis' daughter along with countless other children is taken prisoner and hidden deep away in the land of the Lutadores. It's up to Davis and Leo to find and rescue Davis' missing daughter and stop the Lutadores from destroying all life on Earth. Here are my thoughts on Inversion;

Pros

+ Some nice atmospheric music and soundscapes.

+ Nice looking graphics. Character models are well detailed with very realistic facial expressions.

+ Backdrop provides an excellent sense of devastation and destruction.

+ Gravity manipulation powers can be fun to use.

+ Zero-gravity sequences although sometimes challenging were a lot of fun.

+ Bloody gunplay which often involves shooting off limbs and other gruesome shots.

+ Environments can be destroyed.

+ Interesting game concept.

+ Can be activated on Steam.

Cons <Contains SPOILERS>

- Repetitive and looping dialogue from your partner can get stuck with him uttering the phrases "Come on! Hurry Up! Move it!
Read more ›
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Platform for Display: PC Download
After playing this game to completion I have to wonder it all the mainstream reviewers actually played the game or just copied each other's notes. Speaking as someone who has been playing shooters since Castle Wolfenstein on the old Apple II, I enjoyed this game -- a lot. It was immersive, and challenging. Unlike some reviewers, I found that the elements 'borrowed' from other games made gameplay familiar and comfortable ... After all, isn't that why we primarily prefer a particular genre? How many others have 'borrowed' from DOOM etc.? I had no problem with the voice acting even though some of the phrases were a bit repetitive as noted elsewhere ...but come to think of it, many of the guys that I frequently play these games with also tend to repeat some phrases from time to time ... Maybe I do too. One point that we all seem to agree on is that the game is obviously linear and you are expected, no, required to follow specific paths for much of the game. I found myself constantly pressing the spacebar to jump to places that should be within easy reach, and was frustrated by the invisible walls. There were also places where I wanted to take cover behind an object where I was not supposed to, so I couldn't. Other than that, or perhaps I should say, in spite of those minor gripes, I liked this game .. It provided about 20 hours of entertainment, including time to replay some parts to test different strategies against the many bosses. I have not played any of the multiplayer as yet, but even so, for me, it was good entertainment value.
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