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About the product
- Interrogate coworkers as you examine multiple motives
- Talk, walk and unlock your way into secret places
- Get a charge out of the new Aggregation puzzle game
- From the publisher of Nancy Drew: Tomb of the Lost Queen, awarded 4/4 Stars by -- USA TODAY
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Fear lingers in a remote laboratory after a physicist's suspicious demise. A police investigation results in nothing except a case as cold as the secretive personalities and steel walls that enshroud a top-secret Tesla-inspired facility. That's why the lab owner asked you, as Detective Dancy Drew, to expose the terrifying truth aboout the The Deadly Device.
Top customer reviews
When I saw the Teaser for the Deadly Device, I have to admit, I was a little skeptical. After all, science and I don't really mix too well. When the game finally came out, I pushed that thought aside and bought it. What I got, was not what I expected...but better. Better than the fan favorite, Curse of Blackmoor Manor? That's for you to decide. In my opinion, Deadly Device comes pretty close.
If you are looking for a Nancy Drew adventure that truly imitates the style of what made the original games enjoyable, then your search is over. With Deadly Device, I felt like I wasn't playing a Nancy Drew game at all. For the last decade, HeR has shifted their game's audience to a younger generation. In this electrifying 27th installment of the series; however, they are calling back their veteran fans, listening to our requests and removing the childish mini-games and monotonous chores. This welcoming return of the classic Nancy Drew that we all know and love comes across as very nostalgic and refreshing.
Another thing that I liked about the game was that HeR focused the mystery solely on the development of the characters. While the classic Nancy Drew games used backstories to carry the plot, Deadly Device lets the historical Tesla references take a back seat. Instead, the game is entirely focused on story driven gameplay. I found each of the suspects to be very unique, mostly because they all had good reason to kill Nico. I found myself suspecting multiple characters, especially when discovering new evidence.
In terms of the gameplay, Deadly Device does not disappoint. Unlike the previous games, Nancy can now combine various items to solve puzzles. While the ratio of table puzzles to item integration ones is still much larger, I did like that HeR is making more use of Nancy's new inventory system.
One of the recurring features in the game is the Day/Night mode. Whenever Nancy wants to explore the various areas of the lab, talk to certain characters, or solve time-related puzzles, she'll have to go to her bedroom and change the time. This in itself did make the game feel less linear and more open to the player's input. In my opinion, I found snooping at night to be much more scary than in the morning.
The soundtrack in Deadly Device was also very memorable. I liked the Research and Discovery themes since they made the tone of the game less disturbing and more cheerful in such a grim location. The Danger Themes were also very well made and never ceased to scare me.
So why did the game not receive a full "5 star" rating? Like anything, nothing is perfect. There was a few things that I still didn't understand...
At the beginning of the game, your boss tells you that power outages happen very frequently throughout the lab. This only happened in the game once. Why include that tidbit of information if it doesn't affect the storyline whatsoever? In my opinion, it would've been best taken out.
Throughout the game, Nancy keeps a box of evidence that contain key items from her investigation. While this was a cool idea, Nancy doesn't do anything with it. Why not bring it back to her bedroom and make suspect board out of it like in Alibi in Ashes? Nope, it just sits there, collecting digital dust in your inventory.
Another issue was the game's achievement system. After solving the case, it shows me all the possible achievements that I could have won. Why show me the achievements after I beat the game? It would make more sense if the achievements were accessible at the main menu, that way players know what to do and look for them as they play. I know this may seem like an afterthought, but HeR should definitely reconsider this feature if they plan to keep using it.
Overall, Deadly Device was definitely a fun Nancy Drew game to play. The characters were definitely more developed than they were in Tomb of the Lost Queen. The plot in Deadly Device was also much more engaging as it was scary. I would definitely recommend this game to any Nancy Drew fan or adventure gamer looking for a good challenge.
We did like the way you could get hints/tips easily. There was confusion several times on where/who to go to to get things done and the hints being right there on the game were a welcome surprise. And when a child was too frustrated trying to get something done after multiple tries, to get a solution on the game was wonderful too. Much nicer than having to get on the chat board for help.
Overall, a good game and one we will play again.