Need for Speed Carbon Collector's Edition - PC

3.2 out of 5 stars 61 customer reviews
| 4 answered questions
Metascore: 78 / 100
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About the Product

  • All-new Canyon Duel and Drift race modes are the ultimate test of skill and nerve; one wrong turn could cost you more than the race
  • Race for control of the city block-by-block by taking down rival crews on their turf, then defeat their crew leaders in life-or-death races in Carbon Canyon
  • The revolutionary new Autosculpt car customization tool gives you the power to design and tweak your crew's cars in every way imaginable
  • Affiliate with the Tuner, American Muscle, or Exotic car classes and prove once and for all who makes the best set of wheels
  • A new physics model makes each class handle and drive differently

Product Description

Platform: PC | Edition: Collector's

What starts in the city is settled in the canyons in Need for Speed Carbon. It immerses you in the world's most dangerous, adrenaline-filled form of street racing. You and your crew must race in an all-out war for the city, risking everything to take over your rivals' neighborhoods one block at a time. As the police turn up the heat, the battle ultimately shifts to Carbon Canyon, where territories and reputations can be lost on every perilous curve. Represent your car class, your crew, and your turf in Need for Speed Carbon, the next revolution in racing games. Strategically choose your crew members and then use their skills on the road and in the garage to help you win races and customize your cars

Product Information

Platform:PC  |  Edition:Collector's
Release date October 31, 2006
Customer Reviews
3.2 out of 5 stars 61 customer reviews

3.2 out of 5 stars
Best Sellers Rank #17,698 in videogames
#2,028 in Video Games > PC Games > PC Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 7.8 x 5.8 x 0.5 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
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Customer Reviews

Top Customer Reviews

By Bryan Bugaj on November 2, 2006
Platform for Display: PCEdition: Collector's
Need for Speed: Carbon picks up pretty much where Need For Speed: Most Wanted left off. You're on the run from Officer Cross, who's looking to collect the bounty on your head. Once again, you're behind the wheel of a sweet BMW M3 GTR, and once again, the BMW is taken away, forcing you to choose a new car and start over from the bottom all over again. An old friend who needs some talent on his racing crew decides that you'll be working for him. You start up a racing crew and look to take over the streets.

This latest installation in the Need For Speed franchise is a hybrid of Underground 2 and Most Wanted with a few tweaks added in. The action once again takes place at night, and the city's endless labyrinths of concrete are lit up with activity and lighted signs. The city's many districts are each controlled by a different racing crew, and you must win races in order to sieze control of these districts. Once you take control of a large chunk of the town, that borough's boss will come looking for you, goading you into a dangerous race down one of the city's canyons to settle the score.

You also still need to evade the police, and you'll accumulate heat levels and bounty just as in Most Wanted, but running up bounty and infractions is no longer neccessary for challenging "boss" racers. However, the police can still ruin your day; they will disrupt races, try to bust you after a race is over, and doggedly stay on your tail as you try to lose them. Getting your car impounded can mean a quick and unpleasant departure of hard-earned cash.

Another interesting change is the exotic/muscle/tuner angle. After your BMW gets totaled, you are prompted by Nikki, played by the lovely Emmanuelle Vaugier, to choose a new car.
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Platform for Display: PCEdition: Collector's
To the point: I've played Most Wanted and Underground II and loved them. This game, however, makes me think "uh, why does it suck?" I'd wager this thought will cross your mind too, more than once.

The graphics is a step down. While not neccesarily bad, overall the graphics are more cartoony. In-game, the player models look like zombies with brown teeth. These are graphics one associates with consoles games from before 2000.

Game is extremely easy and brief. There are essentially only 4 bosses -- I beat this game in 2 days. You take over bits of subarea territory by taking over at least 2 of 3 races. When a full area is taken over (which can be done in about 6-8 races), you square off against one of the bosses, first doing an ordinary race and then racing on a Canyon. While I'm sure there are some circuits which I haven't completed, and I haven't done online or the Challenger Series yet, the central offline game just isn't satisfying. Underground 2 was so much more coherent, and Most Wanted was exciting and varied enough -- completing courses, getting bounty points, in a progressively more difficult scheme -- and the graphics and else are excellent.

Now, if the graphics in Carbon are childish, the physics is... I don't know. It's either more realistic or just more boring. Driving cars in Carbon honestly feels like the way driving a garbage truck in Most Wanted feels. Overall, there is something 8-bit about the experience... loud unrealistic tire screeches and noises, slow accelleration, unresponsive turning.

The worlds of Most Wanted and Underground were large and sprawling. This game's city scapes and roads feel small and repetitive with a lot of interlap. One doesn't feel like he's travelled much or in a coherent place as one drives around the city.
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Platform for Display: PCEdition: Collector's
I have played every single Need for Speed game there is, even the limited edition porche series. And each successive game has been an improvement over the last, with Most Wanted being by far the best. So imagine my suprise when I played Carbon and I couldn't help but think 'wow did these guys at EA screw up or what.' Don't get me wrong, Carbon is not a bad game, and it's still fun...but if you've played Most wanted or nfs2 you are going to be disappointed b/c though Carbon tries to combine both, it tries to fix things that were not broken in the first place, and add new things which have no business being in a racing game, which just makes for a bad mix.

Things I liked:

-Plenty and a nice variety of cars to choose from (although few out of the box)

-Return to nighttime

-Decent soundtrack

-Autoscuplt feature is unique although not really necessary

-Different feel to different kinds of cars (muscle cars handle like beast)

-Cops chase you (although not as exciting as most wanted)

-new online pursuit modes are fun

-they kept speedbreaker and pursuit breakers, and regplenishable nitrous

Things I disliked...this could take a while

-NO DRAG RACING! Ok albeit drag racing in Most wanted was the most frustrating thing ever created in a game b/c it was near impossible to avoid hitting cars. But drag racing in NFS2 was so much fun, I still play it just for the drag. its such an easy engine to run, why o why is there no drag racing.

-Instead of drag racing, theres unrealistic drifiting...
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