Need for Speed: Shift - PC

3.3 out of 5 stars 81 customer reviews
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About the Product

  • A combination player tier and achievements system that ensures that drivers are matched against those of similar experience on the track and that rewards for victories match the win.
  • All-new 'Need for Speed' release that combines the true driver's experience with real-world physics, pixel-perfect car models, and a wide range of authentic racetracks.
  • Developed by the world's best racing game talent and real race drivers, including: the team behind critically acclaimed 'GT Legends' and 'GTR2' games and VP of EA Games and race car driver Patrick Soderlund.
  • A wealth of highly tunable cars available in an equally diverse range of events including: quick race, standard races, manufacturer races, time trial, online options and more.
  • The all-new driver profile system that assigns a unique persona based on a player's driving skill and style: aggressive or precise. This system also affects career progression, unlockables and online matchmaking.

Frequently Bought Together

  • Need for Speed: Shift - PC
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  • Need for Speed Hot Pursuit - PC
Total price: $39.25
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Product Description

Platform: PC

Product Description

Imagine the experience of being a race driver. The adrenaline rush of driving at breakneck speeds, the pressure of fierce competition, the fear of losing control, the intense concentration and athleticism needed to harness the power of speeding chrome and steel. This is the True Driver’s Experience of Need for Speed ™ SHIFT. Through the combination of perception-based G-forces, an ultra-realistic first-person cockpit view, an accurate, accessible physics-based model and the all-new, brutally disorienting crash dynamic, you'll be thrust into the driver’s seat amid the chaotic noise, intensity, and physical and emotional demands of the race.

Amazon.com

Get ready to Shift your game into high gear! Designed to deliver a true driver's experience that reflects contemporary motorsports, Need for Speed: Shift is built by racers for racers. Need for Speed: Shift delivers an authentic and immersive driving experience, replicating the true feeling of racing high-end performance cars like never before. Players are thrust into the heart of the action with immersive and exciting features including a stunningly realistic first-person cockpit view camera and an all-new crash mechanic, providing an unrivaled sensation of the speed and feeling of racing a car on the extreme edge of control.

'Need for Speed: Shift' game logo
True high-end racing experience in 'Need for Speed: Shift'
A true high-end racing experience.
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Imagine the experience of being a race driver. The adrenaline rush of driving at breakneck speeds, the pressure of fierce competition, the fear of losing control, the intense concentration and athleticism needed to harness the power of speeding chrome and steel. This is the true driver’s experience of Need for Speed: Shift. Through the combination of perception-based G-forces, an ultra-realistic first-person cockpit view, an accurate, accessible physics-based model and the all-new, brutally disorienting crash dynamic, you'll be thrust into the driver’s seat amid the chaotic noise, intensity, and physical and emotional demands of the race. Imagine the emotions race drivers go through. The thrill of driving incredibly fast, the pressure of the competition, the fear of losing control, the intense concentration and effort needed to harness the power of a racing car. The all-new driver profile is the ultimate extension of the true driver’s experience. This system gives each player a unique persona based on a player’s driving skill and style - aggressive or precise. Driver profile impacts how a player unlocks cars, overall career progression and online matchmaking. In Need for Speed: Shift, how you drive is who you are behind the wheel.

For Racers By Racers
In Need for Speed: Shift, EA has brought together some of the world's best racing game talent and real race drivers. Developed in a unique collaboration between Slightly Mad Studios--developers and designers of the critically acclaimed GT Legends and GTR2 games--Michael Mann (executive producer at Black Box) and Patrick Soderlund, senior Vice President of EA Games and part of a racing team that recently competed in the fourth edition of the TOYO Tires 24H Dubai 2009, the result is an authentic driving experience unmatched on any game system.


Additional Screenshots:
Varied event types in 'Need for Speed: Shift'
Varied event types.
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Unique persona based driver profile system in 'Need for Speed: Shift'
New driver profiles.
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Extreme customization in 'Need for Speed: Shift'
Extreme customization.
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Multiplayer action in 'Need for Speed: Shift'
Multiplayer action.
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Product Information

Platform:PC
ASIN B001TOMR84
Release date September 15, 2009
Customer Reviews
3.3 out of 5 stars 81 customer reviews

3.3 out of 5 stars
Best Sellers Rank #23,389 in videogames
#3,065 in Video Games > PC Games > PC Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 7.5 x 5.3 x 0.2 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
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Customer Reviews

Top Customer Reviews

By Roger S. Bullock on October 9, 2009
Platform for Display: PC
Before making a purchase, I always do my homework. As much as I hate Electronic Arts I must say, they have a winner with Need For Speed:Shift. This is the reason why it is being attacked up here.

Some reviews posted up here are not reviews but short narrow-minded paragraphs designed to scare people away from the product. It is called, "Fanboism" and is highly distasteful. Such "reviews" do not help the perspective buyer one bit.

I raced with Shift for a couple of weeks after installing it on my system before writing a review. This gave me time to earn some unlocks. It also gave me time to experience MORE of what Shift is all about.

The previous releases in the Need For Speed (NFS) series were all surreal arcade-style racing games. The physics were not that realistic. NFS:Shift however, leans heavily toward simulation.

Career

Shift is career driven. You start at the bottom and fight/race your way to the top. As you do, you earn money and points that unlock more vehicles, tracks and upgrades for vehicles that you own.

Profiles

You create a name for your profile when Shift starts up. Any progress made in your racing career will be saved under that name.

During a race, you earn points both in AGRESSION and PRECISION driving.

An aggressive driver is likely to block other drivers from passing them on the track or cause other drivers to spin out of control. Such behavior is risky and may cause the aggressive driver to spin out and lose valuable time as well.

The Racing Line

By default, there are green arrows on the race track. These arrows form what is called, the Racing Line. The Racing Line shows the shortest route around the track.
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Platform for Display: PC
After the previous, well...disastrous NFS releases, the franchise was in need for a breath of fresh air. Luckily the new developers seem to love racing and provided just that.

The first thing that you realize is that NFS-SHIFT is not just eye-candy (although I have rarely seen better looking cars on a PC): it is more of a simulation game than previous installments of the series. Metal gets bend, windshields get cracked, performance gets affected and crashes will leave you dazed.
I especially enjoyed the in-cockpit perspective (every model with its accurate interior and the helmet-mounted camera tilting back when accelerating and dipping when braking). Having said that I have to make clear that SHIFT is NOT strictly a driving-simulation game. A number of assists take care of whatever you cannot (or do not want) to handle. You can tweak them or let the initial test-lap to determine the optimal level of difficulty for you. All in all, this game is true to its arcade pedigree but is also makes more than an honest effort to accommodate simulation gamers.

There are 5 tiers of events with each tier consisting of a series of events (races, time trials, head to head, drifts, endurance and eliminator). Each event awards a number of stars, cash and points towards your overall driver rank. Precision, aggression and drafting get rewarded. As points get accumulated, new cars and items get unlocked.
The competition will adapt to your level of competence so any amount of experience with racing is welcome. On the minus side, this may be one of the shortest NFS carriers ever (hence the star withheld).

When it comes to the DRM front, it is a bad-news/good-news situation. The bad news is that, yes, this game comes bundled with SecuROM 7.xx.
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By KRB on January 21, 2012
Platform for Display: PC Verified Purchase
I wanted to like Need for Speed: Shift, I really did. As with other games I've recently purchased, my Thrustmaster Ferrari 5-in-1 was not recognized after the game was loaded on a Lenovo Pentium dual core computer with a 3.something processor. The test car that was going to measure my skills sat on the side of the track in the grass with a running motor. I then went back to the Main Menu options, chose edit for each control box, and steered the wheel, pressed the pedals, and pressed the buttons of the Thrustmaster to have the settings necessary to operate my wheel recognized. Returning to the race screen, I was now looking forward to the test lap. Well, the car was on the track, but it wouldn't stay there--unsafe at any speed! I then returned to the Main Menu and chose "adjust options." I saw that the steering sensitivity had been set to 25% and switched that to 100%. Returning to the game screen, I was now able to stay on the track at about five miles an hour on a zig-zag course. After again returning to adjust options and trying a couple more steering changes with no apparent result, I packed the Need for Speed: Shift, or an alternative title might be Need for Big Improvement in the Software: Hassle! back in the Amazon box. How do I know it was the software? Because, the wheel works great with the other game I bought called GTR Evolution. My suggestion would be for the Electronic Arts company to get together with the Simbin company. It gets on the nerves, after awhile, to listen to the extensive narrative regarding the approaching great opportunity. They even repeat the same exact verbage twice in case the buyer missed it the first time. And, you have to listen to it all each time a change is made in the options. In summary, not a lot of fun playing the game or standing in line at the Post Office to return it!
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