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About the product
- Electronic Arts Need for Speed: Undercover (Playstation 3)
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You never thought it would turn out like this—an all-out chase where you’re the hunted. And the hunter. Now you must get behind the wheel and risk everything to infiltrate a ruthless international crime syndicate and take them down. The man you’re after is a maniac behind the wheel, and he’s driving like his life depends on escape, which maybe it does. He’s the one with all the answers you need, you will track him down. Needless to say, that fleet of police cruisers in your rearview mirror won’t make things any easier. It will take all of your experience—and every ounce of skill—to outrun the law, take down the enemy, and unlock the truth that puts an end to this chase once and for all.
FEATURES Go Deep Undercover - Race into an action-packed story of pursuit and betrayal. Take on jobs and compete in races to prove yourself as you infiltrate and take down an international crime syndicate. Highway Battle - Fight off the cops and others as you take down your prey in high-speed, high stake multi-car chases. New and vastly improved AI mechanics mean more aggressive and intelligent cops focused on taking you out fast and by any means necessary. Own the Open World - Tear across the massive highway system and discover the open world of the Gulf Coast Tri-Cities area, with three unique cities connected by an extensive highway system. Heroic Driving Engine - An all-new game engine lets you pull off amazing moves for the ultimate driving edge.
Top customer reviews
The controls feel natural, throttle, handbrake, nitro, all kind of where you'd expect them. The first few races are easy enough to allow for mistakes. Difficultly increases as you progress. The typical scenario of upgrade car to win more money to buy a nicer car to upgrade it to race for more money. A tried and true method that harkens back to the days of cavemen playing on stone tablets.
The graphics are, mostly, clean. There are a few areas that feel like they needed some work. Example, most of the NPC `traffic' cars seem to be painted the same shade of puke-pink. There are times that you'll race into a section of the city that hasn't been rendered yet. Very troublesome when that part involves a sharp turn. There is a small mini map to guide you, but many times you're still unsure if you're supposed to take the highway exit or remain on the road. Some races give you very good boundaries, some don't.
Which brings me to the bugs. This is the glitchiest game I've ever played, and I've played Skyrim and Fallout: New Vegas. My PS3 locks up about every two hours of playtime. Every time I was coming out of the pause menu after upgrading my car. Leaving me to force reset the system and wonder if the changes saved. They did, you all can breathe a sigh of relief. Other times I've come out of pause to wonder where the city went. It shows up, usually, eventually, and then gets populated by cars dropping on the road. There are times when the game stops so the rest of the city can be rendered. Something I usually forgive, but in a racing game... that is distracting. Like visual whiplash or something.
Load times seem excessive, worryingly so. I'm reminded of another EA title, Burnout Paradise, where load times were much faster.
This is the first of the NFS franchise that I've played. Given the experience, I'll be hesitant to try another. Which is a shame, there is a fun game in there. One where I get to race my Camero around a city, wrecking cop cars and rival racers, winning races and watching cut scenes filmed by someone with no concept of tripod, and thinks that playing with the zoom makes things artistic.