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Nerf Modulus Tri-Strike Blaster, Mega Barrel, Rocket Launcher, Clip, 1 Rocket, Kids Outdoor Games (Amazon Exclusive)

4.7 4.7 out of 5 stars 3,310 ratings

$59.99
No Import Fees Deposit & $38.55 Shipping to France Details

Shipping & Fee Details

Price $59.99
AmazonGlobal Shipping $38.55
Estimated Import Fees Deposit $0.00
Total $98.54

Blaster
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Purchase options and add-ons

  • 3 WAYS TO BLAST: The Nerf Modulus Tri-Strike blaster has 3 different launchers, giving you 3 ways to blast. Fire Nerf Elite darts, Nerf Mega darts, and a Nerf rocket
  • ELITE DART BLASTER, MEGA BARREL, and ROCKET LAUNCHER: Use the bolt-action Elite dart blaster by itself, or attach the included Nerf Mega barrel extension or rocket launcher for more ways to play
  • CREATE A SEPARATE ROCKET LAUNCHER: Attach the 2 rocket launcher pieces together to build a launcher that you can use on its own
  • INCLUDES 10-DART CLIP, 10 ELITE DARTS, 4 NERF MEGA DARTS, 1 NERF ROCKET: This Nerf toy blaster comes with foam projectiles for all 3 blaster styles, and a removable clip for the Elite blaster
  • GREAT GIFTS FOR KIDS: Nerf Modulus blasters are great backyard toys for 8 year old boys and girls. They’ll have fun changing blaster styles as they play. Each sold separately, subject to availability

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Product Description

Product Description

The versatile Nerf Modulus Tri-Strike blaster features 3 ways to blast! You can play with them separately or combine them to customize the way you play in outdoor games. Unleash 10 Elite darts in a row from the bolt-action, clip-fed Elite blaster. Launch Nerf Mega darts when you attach the pump-action Mega blaster barrel. Attach the rocket launcher and stock to the blaster to fire a Nerf foam rocket with the pump-action handle. You can also attach the rocket launcher and stock together to create a separate toy rocket blaster. This Nerf toy blaster includes a 10-dart Elite clip and 10 Elite foam darts for the Elite blaster, 4 Mega Nerf foam darts for the Mega barrel, and a Nerf foam Rocket for the rocket launcher. Nerf Modulus toy foam blasters are great gifts for 8 year old boys and girls to enjoy customizing fun as they blast into exciting games. Each sold separately, subject to availability. Eyewear recommended (not included). Nerf and all related properties are trademarks of Hasbro.

Brand Story

By Nerf

Top Brand: Nerf

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From the manufacturer

Nerf

Corporate Social Responsibility

Hasbro is committed to being an ethical and responsible company and is a recognized toy industry leader in the areas of product safety, environmental sustainability, ethical sourcing and philanthropy.

Nerf Modulus Tri-Strike (Amazon Exclusive)

Kids can build their own blaster for each mission or battle with the Nerf Modulus system. Customize a Modulus blaster with the interchangeable accessories to create different combinations. Whether it's a stealth operation, close quarters battle, or long-range targeting, the Nerf Modulus system has the gear to configure a blaster suited to the mission. Over 1000 different combinations are possible with the full system, so start building.

  • 3 ways to blast
  • Elite dart blaster
  • Mega dart barrel extension
  • Missile launcher stock
  • Customize for each mission or battle

3 Ways to Blast

The Nerf Modulus Tri-Strike blaster gives kids 3 ways to blast, with 3 different blasters that can be used separately or combined, for custom configurations. The Tri-Strike blaster includes an Elite dart blaster, a Mega dart barrel extension, and a missile launcher stock, giving kids multiple blasting options to suit almost any battle or mission. With the Nerf Modulus Tri-Strike blaster, kids can bring an arsenal to the game and use its versatility and power to take on a challenge.

Nerf and all related properties are trademarks of Hasbro.

Customize and Combine

Start building with the Elite dart blaster and the 10-dart clip. Fire the Elite darts one at a time, or fire all 10 darts rapidly with slam-fire action. Customize by extending the barrel with the pump-to-fire Mega barrel extension, and send Mega Whistler darts screaming through the air. Attach the 2-piece missile launcher stock to add a third blasting option. With 3 different blasters that can be used separately or combined into 3-in-1 and 2-in-1 combinations, the Nerf Modulus Tri-Strike blaster gives kids multiple customizing capability.

Build and Battle

The components of the Nerf Modulus Tri-Strike blaster can be attached and removed so kids can reconfigure the blaster as the battle or mission changes. As part of the Nerf Modulus system, this blaster works with other Nerf Modulus upgrade kits and attachments (each sold separately). The Nerf Modulus Tri-Strike blaster comes with 10 Elite darts, 4 Mega Whistler darts, and 1 missile. Build, customize, and battle with the Nerf Modulus Tri-Strike blaster from Hasbro.

What's in the box

  • Elite dart blaster, Mega dart barrel, rocket launcher, 10 Elite darts, 10-dart clip, 4 Mega darts, 1 rocket, bolt (2 pieces), and instructions.
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    Customer reviews

    4.7 out of 5 stars
    3,310 global ratings
    Main blaster averages 65 FPS on my ProChrono Digital chronograph; unsung successor to the Longstrike.
    5 out of 5 stars
    Main blaster averages 65 FPS on my ProChrono Digital chronograph; unsung successor to the Longstrike.
    At just under 50 U.S. Dollars at the time of the release, I felt that this blaster set had better produce some good results, and from just using the main blaster, I think it did. The name "Tristrike" seems to have come from its predecessor, the Longstrike, combined with the two other blaster attachments which both use a different caliber dart/missile. Hence, the "Tri" part of the name "Tristrike." I anticipate many Nerfers using the main blaster by itself, however because it is much more compact than it's predecessor, has Nerf's Slam-Fire function (hold the trigger down and pump the priming bar back and forth for rapid fire) and most importantly it's shots have Elite ranges. For whatever reason, Hasbro had my Tristrike primed while still in the box. This may mean that the compressed spring during it's days of shipment to Honolulu Hawaii (where I live) should have produced better velocities than what I was delivered. Anyway, my main blaster averages 65 feet per second (FPS) according to my ProChrono Digital chronograph. The blaster operates smoothly, but when it comes to removing the magazine (it comes with a straight 10-dart "clip"; I guess Hasbro thinks 10 is the new 12) the magazine release lever is very hard to reach, even for someone with long fingers. This requires the user to simultaneously 1.) secure the blaster and the priming bar from moving forward by accident, 2.) pushing down one of, or both mag-release levers and 3.) remove the magazine, but all with 2 hands. It may take some practice and planning of a technique before the user can perform a quick reload. If anyone cares to notice, the Tristrike has no sling-mount attachment points. Being the Longstrike's successor, I can see why Hasbro wanted to play down the Tristrike's heritage because the Longstrike's (reverse-plunger) system performs terribly and needs full modifications of an added 15-20 FPS just to keep up with stock Elite Nerf blasters. The Tristrike's two other attachments both are hard to aim because they both have HAMP-style (High Airflow Manual Plunger) launching handles. The shoulder-stock attachment can become a stand-alone blaster by connecting it with the scope-looking tactical rail attachment (they are already connected by a plastic/rubber tube, but the Nerf attachment point makes it a single body). It launches it's MegaMissile at a fairly weak rate of 43 FPS. It can be more or less, depending on the strength of the user. I have found that if you smack the buttstock (smack dat Butt, lol), it produces better ranges. The front barrel attachment obviously needs an appropriate host blaster in order to be useable, and it's Demolisher (or ZombieStrike Eraser and Abolisher, etc.) HAMP shotgun-style launching handle (there is no priming involved, just launching) is easy enough to push, but hard to aim. It has 4 Mega Darts that are fired in succession via Nerf's Smart Air Restrictor system (Smart AR), but mine seems to be slightly defective. My 3rd and 4th chambers sometimes pop out prematurely; Many blasters utilizing the Smart AR system, especially the Roughcut, are plagued with this common defect. It is interesting to note that the chamber order of the Smart AR system in the front barrel fires it's Mega Darts from the bottom up. It's average velocity of 55 FPS is nowhere near other Mega blasters' averages of 70-80 FPS, but of course it varies with the strength and skill of the user due to the HAMP style operation. Aim is naturally difficult if you need to slam something down while trying to hold a steady aim on a target. This is even more complicated if the intended target is a moving one (just something for Hasbro and Nerf to ponder). In conclusion, even with some shortcomings, design flaws, and errors, I have decided to give this blaster a full 5 star rating. I think it fulfills a long-awaited gap that was missing in Nerf's sniper-type blaster lineup, and especially one that boasts Elite level ranges. Although, it is probably not as mod-friendly as the Legendary Nerf sniper rifle, the Long-Shot, after maximum modifications due to the Tristrike's smaller size. I have already sanded mine down and painted the whole blaster set. The last picture is just showcasing the compatibility of some other attachments (including the Longstrike's front barrel attachment).
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    Top reviews from the United States

    Reviewed in the United States on June 19, 2024
    Got this for my 11 year old nephew, he already had a lot of nerf guns but he thinks this one is the coolest looking one he has. It is very easy to pull back to load. It is really cool because it can fire regular darts from a magazine, mega darts or a big rocket. The big rocket doesn't shoot very fast, but that's probably best for kids lol. The other cool thing is you can remove the rocket and mega dart launchers, or use other compatible nerf accessories to fit onto the base gun. This is a great gun, looks cool and is pretty powerful. I get shot almost daily with it lol. I regret buying Chinese knockoff darts from a certain website, because they are painful. But it's fine with me lol, I'm just glad my nephew loves the gun a lot and has so much fun with it. Even though a lot of the fun is stealthily shooting me with painful knockoff darts LOL
    Reviewed in the United States on July 16, 2024
    Wow! I am really impressed with nerf technology these days. It's a very fun gun. It's kind of heavy and pretty large. But it's easy to put together and stands up to the beating my children put on it every day. Really fun gun!
    Reviewed in the United States on July 4, 2016
    At just under 50 U.S. Dollars at the time of the release, I felt that this blaster set had better produce some good results, and from just using the main blaster, I think it did. The name "Tristrike" seems to have come from its predecessor, the Longstrike, combined with the two other blaster attachments which both use a different caliber dart/missile. Hence, the "Tri" part of the name "Tristrike." I anticipate many Nerfers using the main blaster by itself, however because it is much more compact than it's predecessor, has Nerf's Slam-Fire function (hold the trigger down and pump the priming bar back and forth for rapid fire) and most importantly it's shots have Elite ranges. For whatever reason, Hasbro had my Tristrike primed while still in the box. This may mean that the compressed spring during it's days of shipment to Honolulu Hawaii (where I live) should have produced better velocities than what I was delivered. Anyway, my main blaster averages 65 feet per second (FPS) according to my ProChrono Digital chronograph. The blaster operates smoothly, but when it comes to removing the magazine (it comes with a straight 10-dart "clip"; I guess Hasbro thinks 10 is the new 12) the magazine release lever is very hard to reach, even for someone with long fingers. This requires the user to simultaneously 1.) secure the blaster and the priming bar from moving forward by accident, 2.) pushing down one of, or both mag-release levers and 3.) remove the magazine, but all with 2 hands. It may take some practice and planning of a technique before the user can perform a quick reload. If anyone cares to notice, the Tristrike has no sling-mount attachment points. Being the Longstrike's successor, I can see why Hasbro wanted to play down the Tristrike's heritage because the Longstrike's (reverse-plunger) system performs terribly and needs full modifications of an added 15-20 FPS just to keep up with stock Elite Nerf blasters. The Tristrike's two other attachments both are hard to aim because they both have HAMP-style (High Airflow Manual Plunger) launching handles. The shoulder-stock attachment can become a stand-alone blaster by connecting it with the scope-looking tactical rail attachment (they are already connected by a plastic/rubber tube, but the Nerf attachment point makes it a single body). It launches it's MegaMissile at a fairly weak rate of 43 FPS. It can be more or less, depending on the strength of the user. I have found that if you smack the buttstock (smack dat Butt, lol), it produces better ranges. The front barrel attachment obviously needs an appropriate host blaster in order to be useable, and it's Demolisher (or ZombieStrike Eraser and Abolisher, etc.) HAMP shotgun-style launching handle (there is no priming involved, just launching) is easy enough to push, but hard to aim. It has 4 Mega Darts that are fired in succession via Nerf's Smart Air Restrictor system (Smart AR), but mine seems to be slightly defective. My 3rd and 4th chambers sometimes pop out prematurely; Many blasters utilizing the Smart AR system, especially the Roughcut, are plagued with this common defect. It is interesting to note that the chamber order of the Smart AR system in the front barrel fires it's Mega Darts from the bottom up. It's average velocity of 55 FPS is nowhere near other Mega blasters' averages of 70-80 FPS, but of course it varies with the strength and skill of the user due to the HAMP style operation. Aim is naturally difficult if you need to slam something down while trying to hold a steady aim on a target. This is even more complicated if the intended target is a moving one (just something for Hasbro and Nerf to ponder). In conclusion, even with some shortcomings, design flaws, and errors, I have decided to give this blaster a full 5 star rating. I think it fulfills a long-awaited gap that was missing in Nerf's sniper-type blaster lineup, and especially one that boasts Elite level ranges. Although, it is probably not as mod-friendly as the Legendary Nerf sniper rifle, the Long-Shot, after maximum modifications due to the Tristrike's smaller size. I have already sanded mine down and painted the whole blaster set. The last picture is just showcasing the compatibility of some other attachments (including the Longstrike's front barrel attachment).
    Customer image
    5.0 out of 5 stars Main blaster averages 65 FPS on my ProChrono Digital chronograph; unsung successor to the Longstrike.
    Reviewed in the United States on July 4, 2016
    At just under 50 U.S. Dollars at the time of the release, I felt that this blaster set had better produce some good results, and from just using the main blaster, I think it did. The name "Tristrike" seems to have come from its predecessor, the Longstrike, combined with the two other blaster attachments which both use a different caliber dart/missile. Hence, the "Tri" part of the name "Tristrike." I anticipate many Nerfers using the main blaster by itself, however because it is much more compact than it's predecessor, has Nerf's Slam-Fire function (hold the trigger down and pump the priming bar back and forth for rapid fire) and most importantly it's shots have Elite ranges. For whatever reason, Hasbro had my Tristrike primed while still in the box. This may mean that the compressed spring during it's days of shipment to Honolulu Hawaii (where I live) should have produced better velocities than what I was delivered. Anyway, my main blaster averages 65 feet per second (FPS) according to my ProChrono Digital chronograph. The blaster operates smoothly, but when it comes to removing the magazine (it comes with a straight 10-dart "clip"; I guess Hasbro thinks 10 is the new 12) the magazine release lever is very hard to reach, even for someone with long fingers. This requires the user to simultaneously 1.) secure the blaster and the priming bar from moving forward by accident, 2.) pushing down one of, or both mag-release levers and 3.) remove the magazine, but all with 2 hands. It may take some practice and planning of a technique before the user can perform a quick reload. If anyone cares to notice, the Tristrike has no sling-mount attachment points. Being the Longstrike's successor, I can see why Hasbro wanted to play down the Tristrike's heritage because the Longstrike's (reverse-plunger) system performs terribly and needs full modifications of an added 15-20 FPS just to keep up with stock Elite Nerf blasters. The Tristrike's two other attachments both are hard to aim because they both have HAMP-style (High Airflow Manual Plunger) launching handles. The shoulder-stock attachment can become a stand-alone blaster by connecting it with the scope-looking tactical rail attachment (they are already connected by a plastic/rubber tube, but the Nerf attachment point makes it a single body). It launches it's MegaMissile at a fairly weak rate of 43 FPS. It can be more or less, depending on the strength of the user. I have found that if you smack the buttstock (smack dat Butt, lol), it produces better ranges. The front barrel attachment obviously needs an appropriate host blaster in order to be useable, and it's Demolisher (or ZombieStrike Eraser and Abolisher, etc.) HAMP shotgun-style launching handle (there is no priming involved, just launching) is easy enough to push, but hard to aim. It has 4 Mega Darts that are fired in succession via Nerf's Smart Air Restrictor system (Smart AR), but mine seems to be slightly defective. My 3rd and 4th chambers sometimes pop out prematurely; Many blasters utilizing the Smart AR system, especially the Roughcut, are plagued with this common defect. It is interesting to note that the chamber order of the Smart AR system in the front barrel fires it's Mega Darts from the bottom up. It's average velocity of 55 FPS is nowhere near other Mega blasters' averages of 70-80 FPS, but of course it varies with the strength and skill of the user due to the HAMP style operation. Aim is naturally difficult if you need to slam something down while trying to hold a steady aim on a target. This is even more complicated if the intended target is a moving one (just something for Hasbro and Nerf to ponder). In conclusion, even with some shortcomings, design flaws, and errors, I have decided to give this blaster a full 5 star rating. I think it fulfills a long-awaited gap that was missing in Nerf's sniper-type blaster lineup, and especially one that boasts Elite level ranges. Although, it is probably not as mod-friendly as the Legendary Nerf sniper rifle, the Long-Shot, after maximum modifications due to the Tristrike's smaller size. I have already sanded mine down and painted the whole blaster set. The last picture is just showcasing the compatibility of some other attachments (including the Longstrike's front barrel attachment).
    Images in this review
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    Reviewed in the United States on May 24, 2024
    Since it's a nerf gun don't expect much high performance, but I can shoot it across a basketball court and it'll almost reach the other side so it has okay range. But no one buys this kind gun for the blaster, your obviously would be interested in the attachments and they are really cool. The missile launcher works well, it's not very accurate but I've managed to actually hit some shots with it during a battle we had when camping. I'd also like to mention the foam missile has to be turned the correct way or the tail fin will hit the iron sight on the barrel. The foam of the missle is actually quite durable. I've seen a lot of broken ones online but it will only happen if you deliberately try to rip it. The mega blaster barrel works well too, and it can shoot two at once if you pull it hard enough, but the range of the mega darts is significantly poor when compared to the rest of the blaster. Also when priming the main blaster make sure you pull it back hard enough or it'll fall back and cause a jam. If you do that by accident make sure you clear the dart out so you don't accidentally damage a dart. But overall great price for what you get. I usually don't like buying nerf guns because of how overpriced and underperforming they are when compared to better brands such as x-shot or dart zone, but this one is a good exception.

    Top reviews from other countries

    Translate all reviews to English
    AMJ
    5.0 out of 5 stars Looks super cool and very easy to use.
    Reviewed in Canada on June 12, 2021
    Style: BlasterProduct Packaging: Standard PackagingVerified Purchase
    What a great gun, my son loved it. So powerful and amazing. Looks super cool and very easy to use.
    RMS
    5.0 out of 5 stars Muy completo y de buena calidad
    Reviewed in Mexico on May 23, 2021
    Style: BlasterProduct Packaging: Standard PackagingVerified Purchase
    A mis hijos les gustó mucho. No suelo comprar productos compatibles , pero este conjunto de accesorios está muy completo. Se acopla muy bien a los productos de la marca comercial. Los dardos son EXCELENTES!! La calidad es tan buena que cuesta distinguir entre estos cargadores y los de la marca.
    Persch
    4.0 out of 5 stars Vielseitig
    Reviewed in Germany on May 30, 2021
    Mein Sohn war begeistert und hat mir alle Möglichkeiten vorgeführt.
    Sixx
    5.0 out of 5 stars 👍🏼👍🏼👍🏼
    Reviewed in Canada on January 12, 2020
    I bought it for gift and my friend son was so happy about it
    kalpesh shah
    5.0 out of 5 stars Not good product
    Reviewed in India on February 2, 2020
    The product is not working