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Neuromancer Mass Market Paperback – August 15, 1986
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Praise for Neuromancer
“Freshly imagined, compellingly detailed, and chilling in its implications.”—The New York Times
“Kaleidoscopic, picaresque, flashy, decadent...an amazing virtuoso performance.”—The Washington Post
“[Gibson]...invented the future with Neuromancer.”—Entertainment Weekly
“A mindbender of a read...fully realized in its geopolitical, technological, and psychosexual dimensions.”—Village Voice
“Science fiction of exceptional texture and vision.”—San Francisco Chronicle
“Unforgettable...The richness of Gibson's world is incredible.”—Chicago Sun-Times
“Here is an entirely new world, intense as an electric shock. William Gibson's prose, astonishing in its clarity and skill, becomes high-tech electric poetry...An enthralling adventure story, as brilliant and coherent as a laser. This is why science fiction was invented!”—Bruce Sterling
“William Gibson’s Neuromancer...brings an entirely new electronic punk sensibility to SF, both in content and prose style. It has been a long time indeed since a first novel established such a new and unusual voice with this degree of strength and surety.”—Isaac Asimov’s Science Fiction Magazine
“The quintessence of cyberpunk.”—The Washington Post Book World
About the Author
William Gibson’s first novel, Neuromancer, won the Hugo Award, the Philip K. Dick Memorial Award, and the Nebula Award in 1984. He is also the New York Times bestselling author of Count Zero, Mona Lisa Overdrive, Burning Chrome, Virtual Light, Idoru, All Tomorrow’s Parties, Pattern Recognition, Spook Country, Zero History, Distrust That Particular Flavor, and The Peripheral. He lives in Vancouver, British Columbia, with his wife.
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Top customer reviews
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Along the way, Gibson throws in body modification surgery, space colonies, exotic and deadly drugs, an unsettling take on prostitution, and more. Gibson shows us hundreds of scenes where the old musty world shows through, just as you can see an old-fashioned black-and-white television in your grandmother's living room. His detailed sense of historic nostalgia illuminates the whole novel.
Gibson also introduces a score of supporting and minor characters. Julius Deane, Linda Lee, Dixie Flatline, and The Finn could each support whole novellas on their own. Not to mention Molly!
On the surface, the scene where Case accomplishes his quest is the climax of the novel. However, on this reading, I preferred the scene where Case meets Neuromancer as the heart of the story.
If you, like me, aren't even aware of what "Cyberpunk" means, you will still enjoy this book as an excellent noire/crime drama story, with a interesting cast of characters collaborating to pull off a big heist, led by a grizzled protagonist who is unsure of the motives of both his mysterious employer and his targeted victim. And it just happens to be set in a distant future where computer implants and cyberspace (at least, the 1980's visions of what these things would be like) are the main tools of the world's top players.
Good stuff, but not the easiest read in the world. The book plunges you right into the characters' experiences, with little to no explanation of the crazy technology, slang, and social conventions of their futuristic setting. You're supposed to gradually put things together yourself, which is sometimes delightful, but often tedious.