Neverwinter Nights 2 Expansion Pack: Mask of the Betrayer - PC

4.0 out of 5 stars 67 customer reviews
Rated: Teen
Metascore: 82 / 100
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About the Product

  • Mask of the Betrayer - Challenging 25 hour adventure complete with strategic action, rich story and deep characters
  • Advance to Epic levels (above level 20) and choose from over 100 new spells and feats
  • New toolset features and improvements make creating your own adventures easier than ever
  • Includes new monsters, weapons, items, classes, races and environments

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Product Description

Neverwinter Nights 2 (NWN2) is a computer role-playing game set in the fantasy world of the Forgotten Realms, one of the popular campaign settings of Dungeons and Dragons. It takes the player from the tiniest of villages into a sweeping tale of danger and war, chronicling their rise from a peasant to a full-fledged hero of the Realms, defending it against one of the greatest threats of the age.
In Neverwinter Nights 2: Mask of the Betrayer, players are transported back to the Forgotten Realms shortly after the events detailed in the original Neverwinter Nights 2. Following the climactic battle against the King of Shadows, the player awakens alone and stranded deep beneath the earth. Surrounded by a horde of evil spirits, the player embarks on an epic adventure that reveals his true destiny. Set in harsh, spirit-rich Rashemen, near the powerful nation of Thay, Neverwinter Nights 2: Mask of the Betrayer will present players with an exciting new campaign; epic levels; dozens of new feats and spells; new races, base classes and prestige classes; new companions; new weapons, armour and crafting options; hordes of new monsters; and enhanced modding tools. The battle against evil in Champions Online rages across the world into outer space and alternate dimensions. No other MMOG offers players the chance to explore such diverse realms from the shining skyscrapers of Millennium City and the frozen wastes of Canada to the interstellar gladiatorial arena Includes Bonus Questionite Power Armor and an array of amazing micro technology

Product Information

Release date October 9, 2007
Customer Reviews
4.0 out of 5 stars 67 customer reviews

4.0 out of 5 stars
Best Sellers Rank #26,245 in videogames
#3,535 in Video Games > PC Games > PC Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 7.5 x 5 x 0.8 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
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Top Customer Reviews

By Brian M. Ranzoni VINE VOICE on November 15, 2007
...An Epic Adventure with Sneak Attacks

UPDATED: 28 Jan 2008

As buggy as it was, initially, *Neverwinter Nights 2* brought together some of the best elements of the first series into an involved adventure. Now Obsidian Entertainment brings us *Mask of the Betrayer*, which extends both the story and the life of player characters. Though it does suffer from some balance issues.

Unlike the expansions in the first series, *Mask* is an actual sequel. After the climactic events of NWN2, your character awakes deep within a haunted barrow. Your inventory has been stripped of everything other than the armor and jewelry you wore. And the wizard in red isn't forthcoming with answers, as she approaches your stricken form...

Otherwise, MOTB feels a lot like those older expansions, particularly *Hordes of the Underdark*. It's a moodier, more mystical journey than NWN2. And no wonder--your character talks to gods, deals with witches, and exorcises ghosts. The undead play a much bigger role, as do spell casters, and players should invest in silver and adamantine weapons immediately. Paladins and clerics will perform well here.

The engine performs better too; with the 1.10 series patches, the memory leaks and frame-rate issues have been resolved on my power rig. However, it might be necessary to reinstall NWN2 before loading up MOTB--otherwise the Official Campaign (OC) might suffer some quest bugs.

The expansion enjoys more graphical options. Characters trip through monochromatic Planes, dank dungeons, and fuzzy dreams. Spot lighting also sees more use, and objects appear to cast stronger, more impressive shadows.

These colors cast upon new tile sets, including: a richly textured estate and a sewer-like underwater city.
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I was late getting Neverwinter Nights 2, and I was very happy with it. I'm running Vista with an NVIDIA 8500 graphics card, and it's super smooth. The look and feel and play of the game is great. I have to say that I haven't played any other games since I loaded this on my computer about a month ago.

For the expansion, there are some new races, new classes, new feats, new spells, and new areas to explore. These are all top notch. I love most of the game. My only real beef with the game is that they did not really stick to the 3.5 D&D rules, but came up with a different rule set where the player is cursed with a spirit energy addiction that requires feeding on the energy of spirits and undead. It forces the player to either suppress the addiction, making your character more LG, or indulge in the addiction and eventually need to kill everything that moves to live and feed your addiction. It doesn't really support LE, CG or TN alignments very well, since there is not much middle ground due to this spirit eating addiction. If you normally like to play as LG or CE, then you will love this game. I prefer more middle ground, frankly, but I still give it 4 stars. There are plenty of mods and other things available with the gaming community. After you have finished the official campaign, if you want you can download modules created by other players. Many of them are very good.
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As one of the many who were somewhat disappointed with NWN 2, I approached this expansion with a little hesitation. Deciding to let this be the make-or-break game for me in regards to Obsidian Entertainment (the developers of this game), I went ahead and bought it. And boy, am I glad I did.

This expansion tremendously improves the original NWN 2. I loved the story of the campaign - it's more mature, the writing is better, the pacing is better, and the characters are all more enjoyable. I wasn't sure how they were going to incorporate the story of the first campaign into this one, but they managed it quite well. If you miss some of the dialog it may not seem to mesh, but trust me, there are explanations in-game.

The environments are absolutely great. Some of the new tilesets and placeables should add a lot to those that are making modules. The music is fantastic as well; each piece suits its location perfectly, and really helps add to the atmosphere.

The additions are both good and bad. As the other reviewer noted, the Genasi race are pretty crummy, and the half-drow are basically half-elves with darkvision instead of low-light vision. The new base classes are interesting, but the prestige classes are where the new additions really shine. Sacred Fist, Stormlord, and the Arcane Scholar of Candlekeep really add options to some base characters in regards to builds. There are some others as well, but I'm typing this review too early in the morning to remember 'em. :-p There are also new feats (epic, mostly) and a lot of new spells, some of which come in really handy during the tougher fights.

As for performance and mechanics, it's much improved.
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Overall, I really like this game. The writing has improved from the OC and I was very glad to see that because I felt the OC had potential that wasn't fully realized. I don't know if I'd say that it's fully realized with this expansion either but it's stronger than before and leaves me anticipating the next expansion. I just really liked the overall story and how it looped back to the OC. I also really enjoyed my companions and found them all very interesting. It was nice for my character to have a friend in Safiya and I give a big thumbs up to the Influence-based feats--what a great idea!

The music was really nice in this game. It contributes a great deal to the ambiance and I actually enjoyed listening to it. This was an extremely pleasant change from my usual habit of turning the background music down so that it will annoy me less.

I give the voice acting high marks. All of the characters had nice voices and I really liked the rumbling tone to Okku's voice. The characters sounded more natural in this expansion, as if they were real people talking and that's definitely a plus. The lack of hysteria and grating voices was most welcome.

I do have some gripes, though. For one, I ran into a very major bug in the Academy of Shapers and Binders, one that would have ruined my game if not for the console cheats. Frankly, I think this is unforgivable. All games have bugs but it's unacceptable for there to be one that would result in a player reaching a total impasse in the game. Because I could not get one of the conversation options, I ended up having to cheat an item into my inventory in order to progress in the game.
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