Neverwinter Nights: Hordes of the Underdark Expansion Pack - PC

4.4 out of 5 stars 56 customer reviews
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About the Product

  • Expansion for Neverwinter Nights
  • New 20-hour single-player campaign
  • Epic levels allow characters to advance as far as level 40
  • New prestige classes, feats, weapons, spells, and voice sets
  • 2 new tilesets and additional content for the Neverwinter Nights Aurora Toolset

Frequently Bought Together

  • Neverwinter Nights: Hordes of the Underdark Expansion Pack - PC
  • +
  • Neverwinter Nights: Shadow of Undrentide Expansion Pack - PC
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  • Neverwinter Nights: Kingmaker Expansion Pack - PC
Total price: $22.33
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Product Description

Platform: PC

Product Description

Neverwinter Nights: Hordes of the Underdark pits players in a battle to save the embattled city of Waterdeep from an ancient evil buried deep within the earth and stone of Undermountain.

From the Manufacturer

Neverwinter Nights: Hordes of the Underdark pits players in a battle to save the embattled city of Waterdeep from an ancient evil buried deep within the earth and stone of Undermountain.

Neverwinter Nights: Hordes of the Underdark includes a new 20-hour single player campaign, designed for high-level characters and set amidst the famous city of Waterdeep and the foreboding Underdark from the D&D game's Forgotten Realms campaign setting. Hordes of the Underdark will significantly expand upon the Neverwinter Nights universe, most notably with the addition of Epic Level gameplay. Based upon the rules published by Wizards of the Coast in the D&D game supplement Epic Level Handbook, Epic Levels are available for characters who have reached level 20, allowing them to advance as far as level 40.

In addition, Neverwinter Nights: Hordes of the Underdark introduces several new prestige classes, including the Shifter, a druidic class specializing in shape shifting; dozens of new feats, such as Epic Reputation, Craft Weapon and Armor Skin; a multitude of new weapons and spells, many designed solely for epic level characters; challenging new creatures pulled straight out of the Underdark, including Mind Flayers, Beholders and Driders; several new character voice sets for even greater character customization; and 17 new epic soundtracks from composer Jeremy Soule.

Neverwinter Nights: Hordes of the Underdark equips module makers with two new tilesets and additional content for the Neverwinter Nights Aurora Toolset, the groundbreaking software included with the full game that allows players to create their own universes, quests and storylines. The two new tilesets will be based around the new campaign and will include exciting new features specific to certain denizens of the Underdark itself.


Product Information

Platform:PC
ASIN B00009MGVH
Release date December 2, 2003
Customer Reviews
4.4 out of 5 stars 56 customer reviews

4.4 out of 5 stars
Best Sellers Rank #18,733 in videogames
#495 in Video Games > More Systems > PlayStation
#2,172 in Video Games > PC Games > PC Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 7.2 x 5.2 x 1.2 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
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Customer Reviews

Top Customer Reviews

Platform for Display: PC
Cinematic, flashy, epic, and thoroughly satisfying - Hordes of the Underdark is the truly phenomenal culmination of the Neverwinter Nights franchise. While player reviews were mixed in regards to the original NWN campaign and the first expansion campaign, I have seen little if anything for Hordes except high praise. It brings to the table both a well written and dramatic campaign and an avalanche of new game features like feats, prestige classes and skills and the much-awaited Epic Levels - expanding the game from 20 class levels to 40 - all of it in an extremely smooth and meticulously produced package.
The official Hordes campaign is not only my most enjoyable Neverwinter Nights play experience yet, but also ranks as the single most satisfying RPG game experience I've ever had. If you haven't ever played Neverwinter Nights, now is the time to buy NWN Gold and Hordes and get down to business learning this fantastic game.
The plot of the Hordes campaign is, on the one hand, the same plot every RPG has - "save the world." However there's nothing formulaic about the plot of Hordes. Bioware has made a compelling story that you will have trouble walking away from. The story is complex and well written, taking you to many well-portrayed locations classic to the D&D genre, such as Undermountain, the Underdark, and Beholder and Illithid cities. These locations are moody, alien, dark and disturbing in a truly tangible way. You will not explore these locations *wondering* how you should react - you *will* react, tangibly and viscerally, to their disturbing lighting and ailen architecture.
In addition, throughout the campaign Bioware has made extensive use of the new cinematic camera features added by SOU, bringing a sense of big screen urgency to this adventure.
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Platform for Display: PC
I have to admit, I'm enjoying the new campaign in Hordes of the Underdark more than either of the previous Neverwinter Nights campaigns (the original game or the Shadows of Undrentide expansion). It has a strong "Forgotten Realms" feel to it, and it's great for people who've been wanting a high level adventure with tons of Drow, Ilithids, Beholders, and other denizens of the Underdark. The new prestige classes, spells, feats, etc... are a lot of fun and should definitely add to the re-playability factor. I've personally played through this expansion twice: with a Druid/Shifter and Bard/Dragon Disciple, and I'd certainly consider playing it again.
Also, from a module builder perspective, the new toolset content is quite impressive. To mention just a few things: new tilesets, new magic item abilities, intelligent weapons, improvements and added scripting functions, vastly improved henchman AI... and your characters can now wear robes! These are things that the Neverwinter community has been clamoring for, and it's nice to see the wishes of the players and module creators being addressed. Kudos to Bioware for listening to its customers. This expansion brings Neverwinter Nights to a new level of maturity with regards to the sheer wealth of possibility for fans who design modules.
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Platform for Display: PC
This game is awesome, finally your character can brawl with the best of them. To the neverwinter fans, if you thought Shadows of Undrentide wasn't worth a purchase, this expansion will prove to you that missing out on all the new content is stupid. Personally, I thought Shadows of Udrentide kicked @$$ but to each his own opinion. Epic spells, feats and levels make this game a must buy if you bought the first Nevewinter. Tons of online content in the form of Mods is already available utilizing the expansion. The toolset has also recieved heafty additions in the form of tilesets, monster, scripting and armor.-Dungeon Masters rejoice. Theres more of everything but most important thing of all, the graphics are now better due to the 'sky boxes'(give the appearance of a sky in background) and the ability to move the camera right beside you. It feels almost like another game. I'll be playing this game for another year or so. Bioware really listens to the fans and it shows in spades.
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Platform for Display: PC
Having played through "Hordes of the Underdark", I am more than pleased to report that this expansion is a far, far greater single-player experience than either the original or the "Shadows of Undrentide" campaigns. Besides the ability to reach beyond 20 levels, the story is epic enough to match your burgeoning god-like hero.
Of course, there are the additions similar to what "Shadows" offered: New monsters, feats, skills, spells, prestige classes, custom items, environments, toolset wizards and the like, but the epic-level advancement of characters and magic items is what will really extend the life of NWN (at least until a sequel, or possibly another expansion).
A not-inconsiderable point of contention to the many positives of "Hordes" is that it is *not* backwardly-compatable with previous versions of NWN online. While this will most likely be fixed in a future update, it should not have shipped this way to begin with. Very annoying.
All in all, this is a highly worthwhile purchase (unless you play multiplayer online often - if this is the case, wait until Bioware fixes the compatibility issues). Even if no further expansions are made for NWN, this is a fitting tribute to the best computer representation of the D&D world so far.
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