Nintendo Game Boy Advance - Indigo
- It features a more powerful processor than any previous portable system, for faster, smoother gameplay
- The high-resolution, full color screen makes the game jump out at you -- 50% bigger than Game Boy Color
- Two new buttons, L & R, bring you more control & game options
- Extended battery life lets you play for up to 15 hours on a pair of AA batteries
- Compact Game Paks let you store your game progress & are smaller then Game Boy Color Paks
Have a question?
Find answers in product info, Q&As, reviews
Your question might be answered by sellers, manufacturers, or customers who bought this product.
Please make sure that you are posting in the form of a question.
Please enter a question.
Not only can you coordinate you GBA with your hair color (it comes in arctic, glacier, indigo and fuchsia) but you can be king of game mountain. Portable gaming entered a new era when the Game Boy Advance was released. This is not your older brother's Game Boy; the Advance has some powerful new enhancements. The screen is bigger, better to see 32-bit graphics. In fact, it delivers a sharper picture than some current TV-based consoles. You'll also see 10 times more colors than the Game Boy Color can display. The Game Boy Advance runs 17 times faster than its predecessor, allowing a range of game features such as scaling, rotating and transparency effects. New left and right buttons give you-and game designers-more options.
The Game Boy platform (which includes the original unit, the Game Boy Pocket, and the Game Boy Color) came to market when most video game consoles had a life expectancy of just a few years. More than a decade later, the system is still going strong. How did the Game Boy successfully compete--and in some cases bury--an onslaught of faster, more powerful handheld and home console systems? Let us count the ways: affordability, a huge library of games that consistently made the most of the hardware's limitations, smart power management that extended battery life, and uncluttered controls. But perhaps it was the system's ultraportable design that allowed devotees to play video games around their schedule, making it the must-have system for kids and adults alike.
Now the Game Boy Advance (or GBA as people are already calling it) comes to us with power that would have been unthinkable back in the day. The portable's 32-bit RISC CPU runs circles around the former's 8-bit workhorse, allowing it to process program instructions much faster. What that means to everyday gamers is more intricate visuals, more simultaneous movement on the screen, and better sound. In fact, the often-annoying beeps and boops of old-school Game Boy titles are being replaced with digitized stereo sound. The extra processing muscle also means you can even network up to four Game Boy Advance units together, via the communication cable, for multiplayer fun off of one shared cartridge. Only two Game Boy Color units could link together, and each unit had to have its own copy of the game.
What's not being replaced, however, is the wide selection of Game Boy games. Because the Game Boy Advance system is backward-compatible, it will play its own line of colorful games--including such launch titles as Super Mario Advance, F-Zero: Maximum Velocity, Army Men Advance, High Heat Major League Baseball 2002, Tony Hawk's Pro Skater, and Ready 2 Rumble Boxing: Round 2--as well as all of the monochrome and color games that have already been released for the previous Game Boy systems (nearly 500 in total). Players can view the older games in their smaller, originally square dimensions, or, with the touch of the shoulder button, expand the game to fit the GBA's larger screen. We tried enlarging the screen on a Game Boy Color edition of Tony Hawk's Pro Skater 2 and found that Mr. Hawk was much easier to see.
When you first pick up the system, you'll be amazed at how lightweight it is. At fewer than 5 ounces and a little larger than a deck of playing cards, the system easily fits into a shirt pocket without any sag. The GBA's wider shape fits better into a wider range of hands. The former design too often pushed the left and right thumb knuckles together during gameplay. The new layout should be comfortable for all ages, and the center screen orientation makes it easy to see.
Game Boy Color owners will find the GBA's larger screen somewhat darker than they're used to, but that's because the screen is outfitted with antiglare technology. Like the old Game Boy Color, the color LCD is not backlit, so you need pretty good light to play by. Unlike that system, though, you won't be craning your neck and tilting the unit to see around the hot-spot reflection of the light bulb in your screen.
But you'll also notice the graphics. Sporting what's basically a redesigned SNES technology, you'll see things on the GBA that the big consoles do, such as scaling (making objects larger or smaller) and rotation effects--technological advances that will affect the look of everything from crossing a finish line to throwing a touchdown pass to crawling through a dungeon.
Some might argue that Nintendo could have tried to put even more power into this Game Boy Advance. After all, the 32-bit video game had its heyday more than five years ago. Perhaps, but after handling this new handheld, we're inclined to think that Nintendo wisely struck a balance between size, price, and power consumption. And considering how well the old 8-bit system weathered the decade's technological storms, we think the Game Boy Advance is here to stay, and we're glad. --Porter B. Hall
- CPU: 32-bit RISC CPU with embedded memory
- Screen: 2.9-inch reflective TFT color LCD
- Display Size: 1.6 by 2.4 inches (40.8 by 61.2 mm)
- Resolution: 38,000 pixels in a wide-screen aspect ratio (10,000 per square inch)
- Colors: 512 simultaneous colors from a palette of 32,768
- Size: 3.2 by 5.6 by 1 inch (82 by 144.5 by 24.5 mm)
- Weight: Approximately 5 ounces (140 grams)
- Power Supply: 2 AA alkaline batteries
- Battery Life: Approximately 15 hours continuous play
Reviews with images
Top reviews from the United States
There was a problem filtering reviews right now. Please try again later.
By uriel on June 4, 2018
This year I decided to look at old Game Boys to add to my growing collection of outdated gaming consoles. I was impressed by the Advance's design and backwards compatibility. I think backwards compatibility is a big selling point for me whenever I buy any console. Its the reason why I got an Atari 7800 over the classic 2600. Upon testing it out the Advance is indeed backwards compatible with Game Boy and Game Boy Color games. I also appreciate that it allows you to stretch the image to fit the Advance's wider screen.
The design is another feature that caused me to choose the Advance over the SP. The design is similar to the PSP or Vita. Its not exactly something that could easily fit in your pocket but even though I don't have particularly large hands I wanted something that I felt was easier to grip and hold on to. Another benefit the Advance has over the SP is that the SP uses a rechargeable battery and requires an adapter. Anything that has a rechargeable battery will experience battery degradation over time making it unreliable for portable use which is the point of every handheld console ever made.
Now on to what I think is the Game Boy Advance's most notorious defect and something I would have been well aware of if I had bothered reading any reviews beforehand. The contrast on the display is so dark! It really is difficult to see. I have to have a lamp pointed right at it just to be able to define what I'm looking at. Unlike the original Game Boy you cannot control the contrast so its always going to need plenty of light. Obviously since the contrast is so dark the colors are going to look a bit muddy but I don't think its much of a problem. The colors aren't exactly vibrant but you can tell a red is a red and not purple. It also transfers colors from original Game Boy games allowing you to experience games in a way you never would have before. I think it goes without saying (especially if you read the other reviews here) that it also has no back light. This is a feature the SP rectified.
I'd hate to say it but if you've read this far and find value in my opinion then I'd suggest you pay a little extra for the SP. While it costs more on the used market it's worth it especially if you can get an adapter with the bundle. Being able to back light and increase the contrast is a definite benefit and an obvious oversight by Nintendo. Aside from that the SP does everything the Advantage does only better. Its smaller so it fits easier into pockets, the screen folds over so you don't scratch it when you do put it in your pocket, and its also backward compatible with the rest of the Game Boy library. I'd say the only flaw in its design is of course the rechargeable battery. The Game Boy DS is also backward compatible but only with Advance games, it has its own library of games as well. It also has a rechargeable battery and back light.
The console is genuine, it still boots and loads the games, the battery cover still attaches, the buttons still click satisfyingly and look untouched, the slots look pristine, the screws are undamaged (was worried about stripping), and the screen is brand-new!! Literally brand-new, still had the protector on it. It was shipped in a sturdy box with bubblewrap. Shipping time was flawless. I tested the limits by ordering it two-day shipping JUST in time to arrive Christmas Eve, and it made it!
By Mr.Fuenmayor on February 16, 2020
Top reviews from other countries
Reviewed in the United Kingdom on June 28, 2018
Reviewed in the United Kingdom on September 7, 2020