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About the product
- Master every fighting style – learn the flow of combat and move with precision. Unleash combinations of attacks and dodges specific to a range of authentic samurai weapons, including polearms, katanas and axes.
- Explore a fantastical and dark vision of 16th century Japan – fight alongside and against legendary heroes and villains of the Sengoku period.
- Face brutal and grotesque enemies – standalone against skilled samurai, vile beasts, and demons known as the yokai.
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From the manufacturer
Ready your blade for the countless battles of a land torn apart by civil war.
Master every fighting style
Learn the flow of combat and move with precision. Unleash combinations of attacks and dodges specific to a range of authentic samurai weapons, including polearms, katanas and axes.
Explore a fantastical and dark vision of 16th century Japan – fight alongside and against legendary heroes and villains of the Warring States period.
Face brutal and grotesque enemies – stand alone against skilled samurai, vile beasts, and demons known as the yokai.
When a human is transformed into a demon by the power of Amrita, the result is a Yoki, a hightly agressive being whose body is 20-30% larger than a normal human.
Onryoki is a giant red demon born from the amassment of vengeful spirits. Half its face is a burning flame of anger, while the other half is warped by rancor. Countless spirits give it an eerie appearance, and horrendous voices emit from its body. Most would want to avert their eyes from this horrid demon.
Hitotsume-Oni is a large demon that only has one eye located in the center of its face It is said that Hitostume-Oni with two eyes were once human or entity that was affected and consumed by negative emotions of humans. One-eyed Hitotsume-Oni, on the other hand, are the reincarnation of the violent tendencies belonging to the mountain gods and spirits.
Onyudo is a huge Yokai that appears to be a novice monk. Having been unable to sever the worldly desires, these monks in training monks betrayed their disciplines and fallen deep in the nadir. They collect the skulls of their victims and wear them across their shoulders like a rosary. If you do not want to be part of their collection, its best to not get close to them.
Ready your blade – grueling encounters await around every corner of a vast land ravaged by civil war.
To triumph you’ll need patience, to learn where each foe – human or demon – is strong, and when to strike at their weaknesses.
Embrace the way of the samurai to master the deep, rewarding combat system and relish every hard-fought victory
Pre-order Nioh and receive:
- Bloody Grave Dynamic Theme Instant Reward
- Nioh Armor to wear in-game, inspired by the ancient Nioh statues that stand guard at temples across Japan
Top Customer Reviews
- Amazing and highly technical combat
- High level of customization (armor, weapons, skills, magic, attributes) which leads to replay value
- Lots of content (50-80 hr game depending on your pace and how many side missions you want to tackle)
- Good co-op system (PVP coming soon)
- New game plus adds new difficulty and new weapon rarity
- Sometimes it feels like too much loot. Others may like this, but I feel like it dilutes the significance of certain items. It also leads to spending a lot of time managing your inventory.
Overall, the game is amazing. While this game may take inspiration from Dark Souls, Bloodborne, Omnimusha, and Ninja Gaiden... the concepts were all melded together to create a masterpiece on its own. If you enjoyed any of those games and enjoy rewarding and complex combat systems, you'll love this game.
Nioh offers a nice mixture of available stat and character builds. You are obviously a Samurai who can use a Katana, Dual Katana, Spear, Axe or Kusigarama. In addition to your main weapons there are Bows, Rifles and Hand cannons but combat and ways to play Nioh go beyond just that. There are stats to level Ninjitsu and Onymo. Ninjitsu offers Ninja type items such as shurikens and smoke bombs along with poison and paralysis weapon buffs while Onymo uses magic and elemental weapon buffs. While I personally don't use much Ninjitsu both are great to have leveled up, ready for use and have plenty of other passive and active abilities. So you could technically level to be more of a Ninja or Magic user than a Samurai but at the end of the day the weapon combat is still going to be an extremely part of combat.
The combat system is fluid and spot on. Team Ninja added a target system that wasn't in the alpha demo. This is an extremely useful addition that makes playing the game better. As for the mechanics, there are 3 stances and switching between them during combat is simple. There's high, mid and low stances all of which provide different attacks with each primary weapon mentioned previously. The player can have two main and ranged weapons equipped at all times, switching between the two is an easy transition in combat. There is also a Ki [stamina] bar in Nioh but unlike other games there's a mechanic called Ki Pulse which allows you to regain a lost portion of Ki by tapping a button at the right time. This is extremely helpful to continue attacking or to have the ability to move from offensive to guard against a series of attacks without running out of Ki and being dead meat. There are also Guardian Spirits who give you different stat boosts and allow you to call upon them using their strength to perform a Super [Living Weapon] for a certain amount of time. Each spirit varies and there are items to improve length and other aspects of the Spirit, or Living Weapon. While the player starts with one of, I believe, three Spirits, throughout the game you encounter many other spirits that are added to your list of Guardian Spirits accessible via Shrines. To utilize all the spirits and bonuses they offer it is wise not to ignore the Spirit stat when leveling up.
While Nioh doesn't offer an integrated open world like Souls games the map along with the progression work extremely well. Once a mission is complete you are sent to a Map which holds the location of Missions, Sub Missions along with a castle logo in which you will find a Shrine (your saving menu), Blacksmith, Dojo, Teahouse and Storehouse; feel like I've forgotten one. I often felt this took me out of the game having to visit the Blacksmith and break down or sell all the booty I received during the mission then had to decide what to do next. Despite my own quarrel, as I said, the setup and system actually works great. In the Blacksmith you will find Buy, Sell, Forge, Dismantle, Refashion (change appearance), Reforge along with Soul Forge. Soul Forge is an extremely useful option in which you're able to upgrade an item you really like and ensure it stays useful in DMG or DEF. The problem is that often times the cost for soul matching is rather expensive so at times it's best to find or forge a new weapon or armor to use. It's a great aspect just one that I wish were more viable, rather, cheaper. However, some items are priced cheap or reasonable and I find it to be a great feature in the game. As is reforging which allows you to remove a perk or perks from weapons or armor to find ones that are more suitable or likable to the player. I strongly suggest familiarizing yourself with everything the Blacksmith offers and don't be afraid to use them. The Dojo offers training along with challenges once Ninjitsu, Onmyo, weapon familiarity, etc reach certain levels and you've progressed so far into the game. While the Teahouse, which unlocks later, is where you can join a clan. Clans give you bonus stats and allow you to fight the spirits (fallen soldiers, sword in ground, forget exact name) for a weekly battle. Also the teahouse offers Gestures, items and other goods that can be bought with the currency from fighting those who have fallen.
Nioh is definitely a challenging experience that does get somewhat easier with time. If it's too hard one could always spend time leveling or focus on using the Guardian Spirit/Living Weapon during boss fights to make the game easier. While I do see some areas for improvement or things I'd personally prefer Team Ninja truly knocked this one out the park. Nioh is an incredible game that is definitely worth playing. If you're not a fan of the Souls series there's a chance you will not like this. However there is also a chance you will as I've read quite a few comments online from those who didn't like Souls games but were loving Nioh. Either way, if Nioh has caught your attention and you don't mind a little challenge do yourself a favor and pick this game up. From top to bottom it is solid and a blast to play.
Nioh, unlike its inspirations, has an actual plot. That isn't a dig at those games, but they're more about a single goal surrounded by a mysterious world that you as the player must unravel. Here, you are playing an actual character by the name of William, an Irish sailor possessing a Gaelic spirit and who begins the game in a prison cell in the Tower of London.
Just wait, the Samurai parts start soon.
Unfortunately, you do have to play through what is the most bizarre first level I have ever seen. Mostly because it takes place before an actual tutorial containing the games primary mechanics even begins! Just know that the entire London stage is NOT, repeat, NOT indicative of what Nioh actually is and how it plays.
Anyway, your spirit gets stolen from you and you chase it to the land of "Zipangu", AKA Japan, which is currently embroiled in a massive war for the fate of the country. This historic backdrop is where you will actually play Nioh, whose primary mechanics involve the use of "combat stances", of which there are three (or four if you count "Sheathed Weapon", of which there are a handful of moves for) but you will primarily use three stances per weapon type. The combat is fast, faster than Bloodborne and much deadlier. If you aren't careful, you will die to as many as two-three hits from a large enemy of equivalent level.
Stamina management, or "Ki" as it is called here, is the means by which you will live or die. Opposingly, your opponents, even bosses, all have their own Ki meters. Ki can be "broken" by reducing either party's bar to zero through accumulated damage or over use of dodging or blocking. The game's combat also features an extensive tree of unlockable abilities based around each weapon along with two supporting trees of "Ninjutsu" and "Omnyo". Essentially spell casting. In a twist, you can regain stamina mid-combo or fight through properly timed Ki recovery techniques. A perfectly timed purification will often provide you with a damage bonus on your next attack, as well as purify any surrounding pools of Yokai energy.
Speaking of Yokai, when you aren't fighting human enemies you will for the majority of the game have to combat Yokai, or Demons, from Japanese folklore. The game's plot revolves around William becoming embroiled in the war taking place within the shadows of the larger one. Sort of like a, "secret history" thing. It takes him across Japan where along the way he will meet several historical characters as well as their spirits. Spirits who provide passive bonuses and a "living weapon" mode, which turns William's chosen weapons into elemental tools of destruction while providing him with limited invulnerability. The timer of which is reduced with damage or use.
As you can see there is a lot here and I'm having trouble keeping it all together. Basically what I'm saying is there is plenty familiar here but its all in a good way. The combat is slicker than From Software is capable of, however and I can't see how it can be argued. Team Ninja did a great job making that important aspect of gameplay stand out from its inspirations.
I'll end by answering the usual question, "Is it better than Dark Souls or Bloodborne?". Well, the combat certainly is. Bloodborne is close but the "Blood Gem" system is a mess that doesn't compare to Nioh's extensive upgrade and blacksmithing system. You can even play fashion Nioh and make your equipment look like other equipment you've found!
While the historical backdrop and the historical figures you meet along with the deep, Japanese mythology at play is a unique and fascinating backdrop it doesn't have the love, care and thoughtfulness of the Dark Souls and Bloodborne games. Not unexpected considering it is intentional, as all those games are designed to inspire thought and exploration in the players. World building in those games and how it is presented to the players is part of what makes them so good as From Software has mastered the abiity to tell a story without words, as it goes. Nioh is interesting but the story is just there to give you direction and purpose as opposed to the anmesiac wanderlust feeling of the other games.
From there, the other differences are minor enough because Team Ninja decided reinventing the wheel is pointless. The formulae works for the most part as is, so why mess with it? To all those who say, "Its just a rip off of Dark Souls!" I reply, "So you mean its more of what you already love?"