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No-Code Video Game Development Using Unity and Playmaker Paperback – June 9, 2016
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About the Author
Michael Kelley is an internationally award-winning independent game developer and former adjunct professor. At university he created and taught its first video game development courses. In addition to curricula, Michael has authored several game-related inventions. These and other innovations earned his company acceptance into several New York tech incubators. Today Michael continues to do what he loves: make games and teach!
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With that being tackled, Michael goes over Playmaker’s inner workings with a fine tooth comb and provides good captions to accompany his steps.
After getting familiar with Playmaker, you are then walked through a FPS game creating functions and a.i. With Playmaker.
So, this is a great start and guide working with the basics of Unity and Playmaker. It would be nice if Michael did a Playmaker tutorial covering other genres such as 2D or 2.5 Games.
Updated 1/15/18. I am using Unity 2017. Some of the menu items the author refers to have moved. Doing a quick search on what you are looking for on Bing will remedy this. Not the authors fault, these things happen when a program is updated.