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No Man's Sky - Xbox One
| Price: | $28.78
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About this item
- No Man’s Sky is an epic science fiction adventure set across an infinite universe, in which every star is the light of a distant sun, each orbited by planets filled with life, and you can go to any of them you choose.
- In this infinite procedurally generated universe, you'll discover places and creatures that no other players have seen before - and perhaps never will again.
- A mystery lies at the centre of the galaxy, an irresistible pulse that draws you on an epic voyage to discover the true nature of the cosmos.
- Your journey will be charged with danger, encountering hostile creatures and fierce pirates. In order to survive you will need to prepare - upgrading your ship, suit and weapons.
- Whether you choose to fight, trade or explore, every decision you make has consequences, shaping your journey as you travel ever deeper into No Man's Sky.
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Product information
| ASIN | B07BVTTLGX |
|---|---|
| Release date | July 24, 2018 |
| Customer Reviews |
4.6 out of 5 stars |
| Best Sellers Rank | #6,951 in Video Games (See Top 100 in Video Games) #188 in Xbox One Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 0.5 x 5.3 x 6.7 inches; 0.81 Ounces |
| Binding | Video Game |
| Rated | Teen |
| Item model number | 71501865 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 0.81 ounces |
| Manufacturer | 505 Games |
| Date First Available | March 29, 2018 |
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Product Description
Now includes full multiplayer
You’ll be able to explore the universe with your friends, or bump into random travellers. You can help friends to stay alive, or prey on others to survive. Tiny shelters or complex colonies that you build as a team are shared for all players. Fight as a pirate or a wingman in epic space battles with friends and enemies. Race exocraft across weird alien terrains, creating race tracks and trails to share online.
Embark on an epic voyage
Learn the true nature of the cosmos. Facing hostile creatures and fierce pirates, you'll know that death comes at a cost, and survival will be down to the choices you make over how you upgrade your ship, your weapon and suit.
Find your own destiny
Your voyage through No Man's Sky is up to you. Will you be a fighter, preying on the weak and taking their riches, or taking out pirates for their bounties? Or a trader? Find rich resources on forgotten worlds and exploit them for the highest prices. Or perhaps an explorer? Go beyond the known frontier and discover places and things that no one has ever seen before.
Share your journey
The galaxy is a living, breathing place. Trade convoys travel between stars, factions vie for territory, pirates hunt the unwary, and the police are ever watching. Every other player lives in the same galaxy, and you can choose to share your discoveries with them on a map that spans known space. Perhaps you will see the results of their actions as well as your own...
Includes all updates
The Xbox One version is enhanced for Xbox One X (HDR, 4K and more) and includes the NEXT, Foundation, Pathfinder and Atlas Rises updates. Added base building/sharing, planetary vehicles, weapon specialisation, permadeath mode, a brand new and overhauled central story line, portals, a new procedural mission system, trade improvements, system economies, joint exploration and much more.
From the manufacturer
No Man's Sky - Xbox One
Build
Base building, anywhere, on any planet
Team up to build anything from small outposts to complex multi-planet colonies. Farm for resources, hire helpers, or build a mobile base in your freighter.
Explore
In an infinite universe
Be the first to land on beautiful, unknown planets teeming with life. Survive hazardous environments, where alien civilizations seek their fortune and outlaws take it by force.
Evolving
No Man’s Sky represents a constantly growing experience
No Man’s Sky is continuously evolving with major updates which grow and expand the universe with new ways to play.
Product Description
Multiplayer
Explore, Build and Survive Together
Experience up to 32 player multiplayer when you summon the social hub, the Space Anomaly, from anywhere in the universe. Form a group, go on inter-galactic missions together or visit each other’s bases.
Community
Join the intergalactic neighbourhood
Join one of the thriving community Galactic Hubs, where you and like-minded travellers can create a new frontier..
Infinite
Entire galaxies lie waiting to be discovered.
Story
Experience infinite freedom, or uncover the secrets of the universe with more than 30 hours of story.
Multiplayer
Dogfight, race exocraft, build colonies, explore, trade, fight and survive together.
VR
The entire game playable in virtual reality for a more immersive experience.
Beyond
Our 2.0 update adds even more depth and features and brings all the strands of No Man’s Sky into a cohesive whole.
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Customer Review: This game is really fantastical!
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Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonReviewed in the United States on October 3, 2019
Top reviews from the United States
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I have a love-hate relationship with open-world games. Certain games seem perfect for me, where I will play for many hours doing whatever I feel like at the moment. Others, while still offering an open-world gameplay experience, rely still on completing questlines that do not have the open-world flexibility I prefer. I would lump recent Fallout and Elder Scrolls titles into this category, where you can do whatever you want, but if you don't follow the main questline, you end up feeling like you've wasted a lot of time doing nothing. It's a delicate balance to offer a main quest, but still provide so much fulfillment in the open-world shenanigans along with progression that you don't end up regretting time spent poking about. In addition, I like survival games quite a bit. So, somehow No Man's Sky hit all the right notes for me.
I played quite a bit of the game, not day one, but once it hit a reasonable price during Steam sales a year or so ago. Most of my experience was pre-Atlas Rises-update, but it had obviously progressed a lot since the clunky initial offering. My video card being quite dated, I had to limit the visual quality of the experience quite a bit. Also, I'm primarily an Xbox gamer. Atlas Rises, when it came along, made the game struggle even more on my 750 Ti, so I stopped playing. All I really wanted all along was for the game to come to Xbox. Now, I eventually got the best of all possible worlds: Xbox platform, major update, X enhanced for 4K and HDR. Just what I'd hoped for, never expecting to get!
This brings up another point: the tenacity of Hello Games in overcoming the negativity and vitriol leveled at them by the gaming community. I never expected whatever it is that the aforementioned gaming community apparently expected. Probably because I knew all along that the game foundation was being put together by a six-person (at the time) team. Indie titles are indie titles; you have to adjust your expectations. But, unfortunately, Sony's hype machine, along with overly exuberant developer updates, made people lose sight of the big picture. The original game should never have released at $60. I'm pleasantly surprised to see this version, even with years of aggressive updates and massive content overhauls, is priced at $50, which is actually a bargain (the original game should probably have been $29.99 with small upgrade prices for the major updates). I'm extremely happy to be paying sub-$60 for the best ever version of the game.
So far I've only played on my opening home planet, being careful and slow since I decided to start on the permadeath option (possibly unwise). The visual overhaul is fantastic, however, and the game mechanics are so much different that it feels almost like a different game. Everything is much more smooth and streamlined. The tutorial and guide functions of the game are pleasantly understated, not overwhelming or annoying. I really appreciate how expansive the guide feature is, as well. While I wouldn't call this an easy game to get into, it quickly rewards effort with lots of flexibility.
The Xbox version looks great. Maybe not as good as I'd hoped for, but I think there are limits to what the game engine is capable of creating, and I'm a bit spoiled by the looks of Sea of Thieves on the Xbox One X. It's not as good. But it is fascinating and just has so much style to it, it feels like pure 60's sci-fi paperback artwork, which is just so stylish and cool. It's been noted online in multiple places already that this is a wallpaper-generating machine with no equal now. I have yet to try the performance mode, which is 1440p and aims for 60 FPS on the X. The 4K option looks excellent. I'm excited to get out of my poisonous home planet and see what the amazing core feature of the game, the environment generator, can come up with! I will update with any future major observations. For now, know that it's a huge game, well worth your money if you like truly open worlds (and more worlds, and more worlds).
Edit: I've been to a few planets now, and I can say the level of variation between planets is a lot better than it used to be. Space travel has always been good, but it feels so much more fluid now due to the way the game runs on the Xbox One X. I don't really see a reason to use performance mode on a 4K TV, since the full resolution runs just as well and looks a little better, but if you're playing on a 1080 device it's worth a slightly better topped-out frame rate.
Edit 2: As you play, the game's gentle direction becomes very useful. It definitely nails the balance of presenting the player with a next step to follow in the questline, without seeming to force or manipulate the player. I've also been to a wide array of planets (including a "flourishing" planet that had such strict "Robocop" supervision that I would be attacked pretty much on sight - which didn't stop me from slinking around the planet mining its rich resources for a while before fleeing!) and seen a lot more of the visual and environmental improvements that have materialized in the game since older versions. There is a really pleasing and surprising level of refinement that has been done to this game!
Edit 3: Admittedly this has nothing to do with the game, but a neat trick that I happened to learn as a result of being obsessed I mean playing the game: with Windows 10 and the Xbox app I am able to stream directly from the Xbox to my laptop over the same network, and play with a wired Xbox controller just like I could in front of the console. This is a very seamless way to be able to enjoy the game even when I'm not in the office/den in front of the TV, and has a similar level of flexibility as I enjoy with the Nintendo Switch (AKA playing on after I've gone to bed).
By Andrew D. Lossing on July 25, 2018
I have a love-hate relationship with open-world games. Certain games seem perfect for me, where I will play for many hours doing whatever I feel like at the moment. Others, while still offering an open-world gameplay experience, rely still on completing questlines that do not have the open-world flexibility I prefer. I would lump recent Fallout and Elder Scrolls titles into this category, where you can do whatever you want, but if you don't follow the main questline, you end up feeling like you've wasted a lot of time doing nothing. It's a delicate balance to offer a main quest, but still provide so much fulfillment in the open-world shenanigans along with progression that you don't end up regretting time spent poking about. In addition, I like survival games quite a bit. So, somehow No Man's Sky hit all the right notes for me.
I played quite a bit of the game, not day one, but once it hit a reasonable price during Steam sales a year or so ago. Most of my experience was pre-Atlas Rises-update, but it had obviously progressed a lot since the clunky initial offering. My video card being quite dated, I had to limit the visual quality of the experience quite a bit. Also, I'm primarily an Xbox gamer. Atlas Rises, when it came along, made the game struggle even more on my 750 Ti, so I stopped playing. All I really wanted all along was for the game to come to Xbox. Now, I eventually got the best of all possible worlds: Xbox platform, major update, X enhanced for 4K and HDR. Just what I'd hoped for, never expecting to get!
This brings up another point: the tenacity of Hello Games in overcoming the negativity and vitriol leveled at them by the gaming community. I never expected whatever it is that the aforementioned gaming community apparently expected. Probably because I knew all along that the game foundation was being put together by a six-person (at the time) team. Indie titles are indie titles; you have to adjust your expectations. But, unfortunately, Sony's hype machine, along with overly exuberant developer updates, made people lose sight of the big picture. The original game should never have released at $60. I'm pleasantly surprised to see this version, even with years of aggressive updates and massive content overhauls, is priced at $50, which is actually a bargain (the original game should probably have been $29.99 with small upgrade prices for the major updates). I'm extremely happy to be paying sub-$60 for the best ever version of the game.
So far I've only played on my opening home planet, being careful and slow since I decided to start on the permadeath option (possibly unwise). The visual overhaul is fantastic, however, and the game mechanics are so much different that it feels almost like a different game. Everything is much more smooth and streamlined. The tutorial and guide functions of the game are pleasantly understated, not overwhelming or annoying. I really appreciate how expansive the guide feature is, as well. While I wouldn't call this an easy game to get into, it quickly rewards effort with lots of flexibility.
The Xbox version looks great. Maybe not as good as I'd hoped for, but I think there are limits to what the game engine is capable of creating, and I'm a bit spoiled by the looks of Sea of Thieves on the Xbox One X. It's not as good. But it is fascinating and just has so much style to it, it feels like pure 60's sci-fi paperback artwork, which is just so stylish and cool. It's been noted online in multiple places already that this is a wallpaper-generating machine with no equal now. I have yet to try the performance mode, which is 1440p and aims for 60 FPS on the X. The 4K option looks excellent. I'm excited to get out of my poisonous home planet and see what the amazing core feature of the game, the environment generator, can come up with! I will update with any future major observations. For now, know that it's a huge game, well worth your money if you like truly open worlds (and more worlds, and more worlds).
Edit: I've been to a few planets now, and I can say the level of variation between planets is a lot better than it used to be. Space travel has always been good, but it feels so much more fluid now due to the way the game runs on the Xbox One X. I don't really see a reason to use performance mode on a 4K TV, since the full resolution runs just as well and looks a little better, but if you're playing on a 1080 device it's worth a slightly better topped-out frame rate.
Edit 2: As you play, the game's gentle direction becomes very useful. It definitely nails the balance of presenting the player with a next step to follow in the questline, without seeming to force or manipulate the player. I've also been to a wide array of planets (including a "flourishing" planet that had such strict "Robocop" supervision that I would be attacked pretty much on sight - which didn't stop me from slinking around the planet mining its rich resources for a while before fleeing!) and seen a lot more of the visual and environmental improvements that have materialized in the game since older versions. There is a really pleasing and surprising level of refinement that has been done to this game!
Edit 3: Admittedly this has nothing to do with the game, but a neat trick that I happened to learn as a result of being obsessed I mean playing the game: with Windows 10 and the Xbox app I am able to stream directly from the Xbox to my laptop over the same network, and play with a wired Xbox controller just like I could in front of the console. This is a very seamless way to be able to enjoy the game even when I'm not in the office/den in front of the TV, and has a similar level of flexibility as I enjoy with the Nintendo Switch (AKA playing on after I've gone to bed).
Primarily the game exists to display a really impressive planet generation system. The worlds here vary in all sorts of ways but the elements usually come together to create the kind of art that reminds me of old school science fiction. My base exists on a cold planet full of hills and evergreens, which is visually very distinct from a different visit where the planet was mostly blue ground and another that looked straight out of the psychedelic 60s (and there are a lot of other variations I've only seen in scans so far). On all these stops you are essentially collecting resources, from the carbon and iron that fuels your most basic tools to other elements you use to design things that are often used to design something else.
Once you start to develop a rhythm with resource collecting things become easier. You start to realize which resources are worth turning into money. You start to collect blueprints of new technology, most of which exist to continue to improve the game experience. You're initially driving around one system, the next you finally get a hyperdrive. Later when you start to build bases you can add teleportation devices. Combined with the space stations, you start to build networks for travelling fast. And as far as I've gone in the game so far (at least 50 hours), most new technology gives you something else to do. I've upgraded my starship once, but all you have to do is check out what flies into space stations to realize some aliens have cooler ships than my own and it's time to save up some money.
I'm not bored yet. While you do start to see the same design modules show up on all planets, there are so many different ones that I haven't started to feel too much repetition. I don't even have any idea how close I am to finishing the game at this point. But I am absolutely loving the change of pace that this game offers compared to what's on the market. And what I really hope is that the creators of this game are taking notes, because I can imagine some years down the line that the framework that has been laid down here could be significantly improved for a follow up.
Top reviews from other countries
- Todo un universo por explorar
- Construye Bases
- Craftea armas y equipamento con diferentes elementos
- Conoce gente nueva
- Juega en 1ra o 3ra persona
- Juega con distintas razas
- juega solo si asi lo deseas
- Juega coop con hasta 4 personas
- Compra y vende naves, consiguete una flotilla!
- Viaja entre planetas de varios sistemas solares
- Viaja entre sistemas solares
- Comercia e intercambia artículos
-Contenido semanal gratuito ( mas adelante)
-simplemente mindblowing!
Reviewed in Mexico on July 25, 2018
- Todo un universo por explorar
- Construye Bases
- Craftea armas y equipamento con diferentes elementos
- Conoce gente nueva
- Juega en 1ra o 3ra persona
- Juega con distintas razas
- juega solo si asi lo deseas
- Juega coop con hasta 4 personas
- Compra y vende naves, consiguete una flotilla!
- Viaja entre planetas de varios sistemas solares
- Viaja entre sistemas solares
- Comercia e intercambia artículos
-Contenido semanal gratuito ( mas adelante)
-simplemente mindblowing!
C"est le commentaire quand j'ai eu le jeu et 5 étoiles,mais après 30 heures je donne 2 étoiles .Il y a pas de bonne histoire dans ce jeu On se promène comme des zombies en minant des planètes avec un gun,On fait du commerce pour Avoir de l'argent ,rien d'excitant.on est comme le conducteur NASCAR qui est 2 tours en retard au 40 ième tours sur 500.Plate à mort.Red Dead Redemption2,çà c'est un vrai jeu vidéo.
El juego mejoro mucho desde esta actualización NEXT y promete mucho mas con mejoras continuas
Reviewed in Mexico on August 19, 2018
El juego mejoro mucho desde esta actualización NEXT y promete mucho mas con mejoras continuas






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