Continuity 2: The Continuation is the sequel to the puzzle game Continuity. Continuity has been played over 6 million times and won the Best Student Game award at the 2010 Independent Games Festival and Gameplay Innovation award at IndieCade 2010.
In Continuity 2, the game world is drawn onto sliding tiles. You must figure out how to rearrange each level in order to move your character through it, collect the key, and unlock the door.
This is a repeat, from April 2013. It's well reviewed, though, and a good game, so if you didn't get it before, here's your chance. I actually got it then, but hadn't played it (it was one of those 3AM ET gets; I went back to sleep and then forgot about it. :D) At that point, it had only had a few reviews.
I've played it now, and it is very much a keeper. It's a platform game with a unique twist--that draws from those sliding tile number games from when I was a kid. Once you get into the game a bit (level 1-3), you have to rearrange the tiles to finish the course. Tap out to see the entire game board, slide a tile to allow a clear path for the next bit, and doubletap to resume play. Doubletap again as needed to go out and rearrange tiles again. A great original twist! You can play on without beating the time. Graphics are simple and fun. Tested this on my 8.9" Kindle Fire HDX, but I think it would work as well on smaller devices.
The graphics in the game are simple but OK. The music can get on my nerves. This is a run, jump and find the exit game and you can play through a ton of levels. The action is controlled by one finger and it plays smoothly without any issues. On some levels you have to move tiles to get them into the right positions before you can progress. At the end of each level it tells you the time you used and the time to beat. You can replay the level to try to beat the time if you like. Make sure that your collect all of the coins along the way. Overall it is a cute and simple game and I rated it at 4 stars.
The game has some brief graphic guidelines on how to play. There is also a button to allow you to look at other apps developed by the company. It will take you to the Amazon app store. You can turn off the WIFI using the airplane mode to avoid having your children going to the App Store.
Permissions: * Modify or delete the contents of your USB storage * Full network access * View network connections
The app does contain Flurry Analytics that monitors you games play and activity. It can also be sued to track the software for problems. The app contains no adware or malware and it is safe to download. With the limited permission event eh Flurry Analytics is somewhat harmless at this time.
The app installed 23.84MB into my device memory and I had to manually move it to my SD card. It left 12.50MB in my device memory and transferred 25.50MB to my SD card.
Continuity 2 is a bit like the movie The Maze Runner (2014), in which you have to find your way out of the maze to the exit, and the maze can have its parts shuffled around to create a new route. In this game, however, *you* do the shuffling like with a sliding puzzle, and you need to pick up a key too for access to the exit. Although you'll have to run around, sometimes avoiding traps & hazards, the main focus is on puzzle solving. This game requires only simple controls, and has very bare-bones stickman graphics, but it's a delightful little puzzler nevertheless.
There are 6 Worlds, with a total of 50 levels to solve. The first 3 levels in World 1 are actually tutorials to familiarize you with the controls, but you are free to play any level of an unlocked World. You need only to complete 6 out of 8 levels (8/10 in World 1) to unlock the next World. The games are timed in the background only as a 'best time achieved' reference, and not as a limitation. (Once you've completed a level, replays will show a visible timer on the upper left. Pity you can't get rid of it.) There are coins (the yellow circles with the '1') that you can collect but they're not a requirement, and collecting all the coins in a level is just to show & set your best time. In short, you complete a level by getting the key & making it to the exit, but you can take as long as you need, and not forced to collect all the coins. Your stickman will not die*, and in-level progress is saved, so this game was designed to keep frustration levels to a minimum except, of course, when you can't solve a level; but I can assure you there will be solutions if you would only search the Web.
This game contains Flurry, but it is NOT active. It does access the Internet, but there are no evidence of compromising your privacy, and it runs just fine offline. It exits cleanly too.
Some people might feel 50 levels are too few, and there is a 'More Games' banner on the main screen plus a 'Rate Me' pop-up, but I don't find them annoying, and certainly not reasons enough to negatively affect my rating for it. Its regular price is $0.99, and I think it's well worth it.
* If you want to nitpick, you can say your stickman will "die", but the game will simply return it to where it was before its demise. You can keep trying until you get it right. No penalties whatsoever.
[Added] It seems, from World 3 onward, you would need to rotate your device (change the orientation so that the playing field & your stickman face another direction) in order to solve certain levels. For me the game rotates fine even with my system's auto-rotate off but, if you experience any problems, please try turning your device's auto-rotate on.