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by Noodlecake Studios Inc
Rated: All Ages

Price: $2.99
Sold by: Amazon Digital Services LLC
Available instantly

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  • Open network sockets
  • Access information about networks
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Latest Updates

What's new in version 1.5.1
  • Fixed some issues for players running on Android Lollipop

Product Details

Product Features

  • Innovative and challenging puzzle mechanic
  • Smooth difficulty curve
  • 100 main puzzles and over 50 bonus puzzles
  • Hundreds of ways to solve each puzzle
  • Colour-blind mode

Product Description

Trainyard is a puzzle solving game unlike any that you've ever played. It's easy to learn but very tough to master. Your job is simple: get each train to a goal station. Red trains go to red stations, blue trains go to blue stations, etc. You control the trains by drawing track for them to follow. There isn't a time limit or even a score; the only thing you need to do is figure out a solution for each puzzle.

The first few puzzles are almost too easy, but as the difficulty increases you'll be thankful that you were able to practice the fundamentals of drawing track. As the game progresses, you'll have to use colour theory to combine trains of different colours, use timing to merge and split trains, and use every inch of your brain in your quest to beat the game.

Stuck on a puzzle? Visit where there are over *1.5 million* player-submitted solutions.

Technical Details

Size: 8.5MB
Version: 1.5.1
Developed By: Noodlecake Studios Inc ( Privacy Policy Click to see complete result in a new window )
Application Permissions: ( Help me understand what permissions mean )
  • Open network sockets
  • Access information about networks
  • Read from external storage
  • Write to external storage
Minimum Operating System: Android 2.2
Approximate Download Time: Less than 90 seconds

Customer Reviews

Top Customer Reviews

Verified Purchase
Very well-designed game - everything is done right: the level design; the short but complete tutorials; the level difficulty progression; intuitive controls; unlimited undo; unobtrusive request for review only after you've completed all levels. If this was truly done by one guy in his spare time, I hope he makes enough off this one to do more.

As for the game itself, it consists of drawing track on a grid of squares to route colored engines from their source to their destination. As you progress, you can merge engines to change color (e.g. blue and yellow make green) or split engines into two. Puzzles are rated from two to eleven stars, and the later ones are difficult enough (tricky to move those trains around in the space available without tracks running into each other) that you feel a real burst of satisfaction on reaching the solution. Highly recommended for anyone who likes puzzle games.
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Verified Purchase
FREE FLOW: BRIDGES was the very first game I ever downloaded (and quickly upgraded with a premium pack) on Android, so I am a particular fan of this style of puzzle game. Noodlecake Studios Inc. take the theme and mechanics, like countless others, and rearranges them in an astonishingly fresh way, unlike countless others. Even when I recognized and knew the correct solution to certain color patterns, the actual mechanics ratcheted up the complexity with mechanics such as track switching off the same line, train crossover timing, multiple departure points... I sincerely feel TRAINYARD is a positive, superior evolution of the FREE FLOW genre. Even the optional tutorials, which you can easily access again at any given time, are very well done and explanatory in both text and visuals.

The drawing mechanics aren't 100% fluid. Occasionally, I do have to struggle with trying to get a track segment to register on the screen, especially when trying to do two curved ones on the same square. That's the only game mechanic issue though. As for code and permissions, they are generally okay. Permissions have nothing of concern, and although there are two advertising modules present, AdMob and Chartboost, they seem to be leftovers from the normally free version, TRAINYARD EXPRESS.

However, take note that the [More Games] link is actually a in-game browser window pulled from Noodlecakes "News" webpage, which in turns leads you into the Amazon Appstore. I am sure this probably works in hand in getting their "new release" webpage more hits, as well as direct, real-time feedback in which games seem the more appealing as consumers tap into individual game entries. Flurry Analytics, which is also present in the code, will be doing the tracking and reporting.
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I have fond memories of this game as it was one of those that I bought as soon as it was released back in 2012. It only cost a dollar on discount & previous experiences with their other games were good back then. Nowadays I'd wait until a few users have shared their thoughts before deciding whether to buy, but I digress.

This is a puzzle game in which you draw tracks for trains to reach their correct destination. There are over a hundred levels. It starts out easy but it can get pretty complicated soon enough. Graphics are basic but adequate.

I like how this game, as with most games in the first few years of the Android era, focused on the game itself - its playability & user experience, rather than trying to get more money out of you through various means. For instance, the 'trains' are colour-coded for differentiation, but there is a colour-blind mode for those who need it; there are no IAPs, but instead you can simply Unlock All Levels in settings. It also support multiple profiles, so different family member can take turns to play without disrupting the others' progress. And it exits cleanly too.

There are no ads (nor should there be any). There is a "More Games" button on the main screen which will list other Noodlecake games, and you can tap on any & go to its corresponding Appstore page from there; since it's a two-step process & won't load in the first place when offline I don't see it as a sin. It also has undesirable components such as Chartboost & PlayHaven, but they seem to be inactive, and likely just leftovers from the free & limited version. Although the game asks for the Full Network Access permission, it runs fine offline.

If you like puzzle games, I'd recommend you give Trainyard a try.
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I must say I was a little surprised at all of the 5-star reviews over this game. Trainyard is not a bad game by any means but all of this hype may raise your expectations a little too high. Trainyard is a puzzle game and a slow paced game at that. This is not a game that requires fast reflexes so it is accessible for most skill levels. I had no problems playing this on my Kindle Fire and the touch controls worked most of the time. When they didn't work I was able to repeat my move and it worked the second time. This won't set you back because as I noted, you don't need twitch reflexes for this game.

In Trainyard you literally just draw traintracks so that your trains go to stations of a matching color. Then you push a button and watch the little trains travel along your paths. If everything works out you earn stars which unlock subsequent levels. That's it. The challenge comes from drawing multiple tracks around obstacles and timing the trains so that they go to the correct station. For example, an orange train and a purple train may share a section of track so you design the track so that it switches and leads both trains to the correct station.

There is a color-blind mode which is nice. Trainyard also has achievements with Amazon Gamecircle if that matters to you. I just find Trainyard to be a little too slow for my tastes. If you're looking for a more cerebral challenge or know someone who has difficulty with fast paced games then this would be a good pick up. I was tempted to give Trainyard 3 stars but I am leaving 4 stars because there isn't anything wrong with the game and it accomplishes what the developers wanted to do. It's just not my ideal game.
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