A fun visit back to the hey-day of side-scroller games. The concepy is fun amd the graphics are quirky but entertaining. A great deal for only a couple of dollars. However, when the difference between life and death hangs on being on precisely the right pixel, it makes it more frustration than fum after the 20th failed attempt at clearing an area.
The Amazon Appstore free paid app of the day for August 5, 2013 is Ascent of Kings from Nostatic Software.
This is a platform game with an 8 bit old school look to it. This game kind of reminds me of classic games such as Pitfall! and Jungle Hunt. The object is to make your way through a maze type environment to reach a certain destination while finding important checkpoint type places and a few items to help you along the way to your final destination.
At first the game seems like one of those fairly easy games to beat. Originally, I was going to give this game 3 stars for that reason and because the controls are somewhat difficult to use which I will explain in more detail below. After maybe 30-60 minutes or so playing this game, I reached a point in the game that appears to be the final destination. But then the messages in the game let you know in a humorous way that you are nowhere near the end. At this point I thought the game was worthy of four stars since I wasn't expecting that kind of a funny and clever twist in the game.
But then I got to one part of the game which is rather difficult since you have to accurately jump up on a bunch of platforms in like 20 or 30 seconds or the door closes and you have to go back and pull the lever to reopen the door and start over again. Because of the way the controls are designed, when you do a double jump which you can start doing at a certain point in the game to reach higher platforms, it is rather difficult to land on higher platforms as I tend to not jump high enough or the second jump causes me to overjump the platform putting me way back at the bottom of the screen. I also find myself pressing the slingshot button instead of or in addition to the jump button since they are located fairly close to one another.
Because the only way you can get past that timed part is to accurately jump up each platform without making hardly any mistakes, I have to lower my rating down to 3 stars instead of 4 stars because it is so frustrating trying to land several jumps in a row that accurately in a short period of time.
My other somewhat minor complaints are that the map looks very crude, and while playing the game you could barely make out the "spots" where you shoot the slingshot at to open the doors in some places of the game.
So mainly because of the poorly laid out controls which makes passing some parts of the game rather difficult, I am going to give this game a final rating of 3 stars out of 5 stars.
The game play was pretty good, but was messed up by the painfully small d-pad. If your resolution is not too high, you should be okay, but on my nexus 10 the d-pad wasbout the size of my thumb. It made it very difficult to play. The developer either needs to account for larger screens, or better yet, let the user adjust the ui.
This is a pixel platform adventure RPG. The graphics are simple by design and the game play is the same. It is entertaining and functions flawlessly on my Kindle Fire. The problem is two fold, starting with the controls. They are simple, but don't respond fluidly. The second, and biggest, flaw is that the game has very little content. It is very short with very low replay value. Overall, I give it 3 stars from my own perspective and recommend it to ages 5+ who enjoy short and simple platform games.