BLUE ORANGE GAMES Dr. Beaker Science Speed Logic Board Game
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- Engaging science-themed logic race brought to you by the makers of Dr. Eureka!
- Race to rearrange molecules with your Stirring rod and match the formula on the challenge card
- It's a brainteaser and a race! special rotating beaker only allows molecules to move one-by-one so think ahead!
- Rule variations allow for partner and large group play
- Includes 4 beakers, 4 Stirring rods, 24 colored balls, 50 challenge cards, and illustrated rules
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Stir up excitement in Dr. Beaker's laboratory! flip a challenge card and race your opponents to match the formula. Using logic and your stirring rod, move the molecules into the right spots. Think ahead - the special rotating platform at the bottom of your beaker only allows them to move one-by-one. Unique game pieces add to the fun in this brain tea sing logic race!.
Legal DisclaimerDr. Beaker 2-4 players, ages 8+, 15 minutes By Blue Orange Games
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Dr. Eureka is a four player game and I prefer six player games just because there's six of us, but that's alright.
(My son is seven and the game suggests a starting age of 8 but he had no problem at all.)
Dr. Eureka is a game with a fast set up and fast to understand and that is a fast way to my game-loving heart. (I do not excel at lengthy directions. Games like Settlers of Catan are great fun, but I need someone who knows how to play to show me those games first because when I read directions that are long and involved all I see is "blah blah blah".)
We were all playing in no time.
It's really a great strategy and mind-engaging game.
Each player has their own set of three beakers and multiple colored balls. A stack of cards is placed on the table and you work to match your beakers to the beakers shown on the card. Color for color, beaker for beaker. And - you can't touch any of the balls. You have to pour them from beaker to beaker until your reach the exact accurate combination. (Upon accomplishment, you get to yell "eureka"!)
There's no reading - great for kids to gain that level playing field with multiple ages. There's a genuine challenge, even for grown ups, so each person feels both able to win and aware that there is legit competition.
We've played it with various friends, co-field testers you could say. And so far every kid has really liked the game. I definitely think of this as a kid game - I doubt I'd pick this off the shelf for my late night game playing with grown up friends times. But, and here's the great news, when Otto asks me to play Dr. Eureka with him I neither sigh outwardly nor inwardly. I'm happy to oblige. (Unlike childhood classic games like Chutes and Ladders or Hi-Oh-Cherry or Candyland! For the love. Someone save me from Chutes and Ladders. It is The Worst.)
So I'd say blue orange has done it again at our house. Dr. Eureka will definitely stay in the game rotation for our family!
This one is a little tricky. (If you are good about following the rules.) You are suppose to get the marbles into a specific pattern in the flask using a stirrer. The bottom of the flask spins inside, so you have to move the marbles one at a time. Only two marbles may fit in the center at a time. So you have to plan what is in the center waiting for a space while you turn the outside ring to place the marbles.
I love the strategic thought process of this game. I also really like the tactile activity of the game play. Kids love it.
It is a super fun way to spend a little "science" time.