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Object Life Cycles: Modeling the World In States 1st Edition
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Top Customer Reviews
My first student developed an ecosystem simulation. The finished product contained approximately 10,000 lines of C++ code, and had 3-post integration bugs, all of which were easily fixed.
If you want to develop first-rate, bug free software, follow the guidlines in this book.
Reading this is a breeze, as the writing is easy and straightforward, with plenty of examples to illustrate the concepts that are covered.
Not for dimwits and slackers.
For people serious about realime systems that have to make life or death decisions minute after minute, hour after hour, year after year.
Should be on the main reference shelf of every one who develops such systems!
One of the big projects I was involved in in the early 90's adopted this methodology, paid big money for the consultant from Project Technology (the author's company), and failed disastrously. Although there were other factors contributing to the project's failure, this methodology played a significant role.