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About the product
- Lightweight Headset — designed with innovative, breathable fabrics and injection foam molding developed for professional athletes
- Wide Quad, Fast-Switch LCD — dramatically improves visual clarity and reduces screen-door effect
- Next-generation Oculus Lenses — offering a wide field of view with significantly reduced glare
- Integrated Spatial Audio — speakers built into the headset, transporting you straight into VR and making the headset easy to share with someone else
- Standalone VR — no additional devices required while in VR (Oculus Go requires the Oculus Companion App, downloadable from the iOS and Android store on a smartphone).
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From the manufacturer
Oculus Go is the easiest way to jump into the world of virtual reality. For the first time, Oculus brings you a truly standalone VR headset-with no additional hardware, computers, or devices required. Oculus Go is portable, comfortable, and easy to use. Just put it on, switch it on, and watch a movie on a 30-foot screen, grab a front row seat at a sold out concert, play games right at the center of the action, or hang out with friends like never before.
Top customer reviews
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The one thing that this has going for it is the increase in resolution and H. This allows;
1) Less Screen-Door Effect (SDE)
2) Higher Level of detail due to higher Pixel Density Per Eye.
3) Up to 75hrz depending on the app dev to allow a VERY smooth experience, hence lower sickness feeling when turning your head.
This is a completely stand-alone system. Setup is straight forward.
1) Go to the Android App Store (Play Store) or the comparable iOS Store and download the "Oculus" App.
2) Open the App & create your account. Choose your Username that can be anything you don't mind the public seeing. It can be changed once every 6 months. Your full name will come next.
3) After Creation verify your email with the link that was sent to your email address you registered.
4) Head in to set up your Oculus Go. Very straight forward. You can use the app to "purchase" apps as well. That way you don't have to use the Oculus Go to scrounge through apps when you can do it on your phone. You can even go to Oculus' website as well on the desktop to purchase.
At the moment there are already a ton a major media apps
I.E. Netflix/Hulu/HBO/Showtime/Etc./Facebook/3D Video & Image Software
Plex Media Server also has an amazing app they are working on. It currently is avail as they wanted to push it out real quick. They are going to be updating it quite soon to work even more flawlessly with your home Plex Media Server.
ALSO! Bigscreen VR is on here as well. They are staying in contact with the public about their developments and it's coming along well. If you are interested in utilizing your PC on your Oculus Go this is the App that will allow you to do so. I wish they had some sort of Chrome Remote Desktop App but Bigscreen VR is pretty great. They are currently working on optimzing it. At the moment I believe they have 1080p @30FPS. They are working towards 60FPS and higher resolution I think.
Overall, the picture quality is impressive compared to the Rift/Vive/WMR (Lenovo/Dell/etc). This will put the resolution to the Samsung Odyssey and the HTC Vive Pro. Do note that this will not be on the same level as the Odyssey and the Vive Pro. They are hooked directly to the PC with a dedicated GPU pushing high demand 3D gaming. This device is more a fun "3D/VR Experience" but mainly a nice multimedia portable device. This is one of the best public VR experiences avail though. It is completely standalone. Doesn't heat up anywhere as much as your phone does when you used the Samsung VR HMD for phones. This allows them to gut out useless phone hardware.
The experience is smooth and more impressive than I imagined it could have been. I will say that the experiences are closer to mobile games than anything you'll get for a full PC VR setup. There is a lot of free content.
NOTE: There is no MicroSD slot. At the moment there is no support for Micro USB port to read USB Flash Drives but from what I have been told, later software updates will add in support for those. There are several decent Micro USB Flash drives avail. If you want to use a regular size drive when the support is added, check out OTG to USB cords.
I was impressed. I purchased the device knowing the limitations already. If you do this knowing the limitations you shouldn't be let down. It would be nice to have 6DoFs but this is only 200 with a decent controller. I do with they had a couple little things here and there but at 200 it is essentially an overclocked Galaxy S8 phone + Gear VR. This is by FAR cooler running and by FAR cheaper than a $600 phone + $100 Gear VR HMD adapter + Controller.
1x Downfall: Currently the only thing that is slightly disappointing is the lack of battery life. As the devices main use is multimedia (videos/pictures/"experiences"), the device only last around 2-2.5hrs if you are lucky. When most movies are >2hrs this may become quite a problem. I'm planning on purchasing an Anker 15000mAh battery to carry with me. It's been suggested by Oculus NOT to charge and use it at the same time but heat shouldn't be bad if you are using it for a movie as opposed to a 3D experience which taxes the system a good bit more.
Best Wishes to all.
5/2/18 - After a tweet by Palmer Luckey showed up, we were shown a simple teardown. He confirmed that there is an 18650 - 2600mAh battery cell. This should be quite interesting. If this is the case, someone could easily come in and make a direct replacement upgarde. After iFixit does this teardown difficulty grading we should know more. 18650s can go up to 3500mAh batteries. This should be interesting when more information comes to light. We might be able to add another 1hr of battery life if this is the case. I will keep this updated as long as people continue to find this review useful.
5/3/18 - After a bit of time with it I've readjusted my rating to a little more realistic rating. I thoroughly enjoy the device. Setup is easy. From what I hear you can hold the Vol up+down button at the same time and it'll access some WiFi menu instead of using a phone so you might be able to setup the device without a "new" phone. I am disappointed by the fact that Google is somewhat avoiding this device. There are no Google apps like Google Earth or Google Photos or YouTube. You can access YouTube VR/360 videos through the browser but they are somewhat limiting in the resolution.
I will play with this tonight some more, but from what I have read it may already be possible to use a Micro USB flash drive to transfer content. There might be a side-loading trick so when I receive my Micro USB drive I will check it out and post an update!
I will continue to update as I learn more!
- It is really comfy, especially if you have a larger head or wear glasses, even more comfortable than the Vive or the Rift!
- The glasses insert isn't needed for YOUR glasses LOL. So many reviewers get this wrong. You have the option to order lenses for $79 in your prescription. If you order these, you'd use the lens spacer with THOSE! Not your personal glasses!
- These are so comfy that you can easily sleep with them on
- They remember where you left off, so if you are watching media on the web, Hulu, Netflix, Plex, Youtube, Vimeo or whatever, you just throw them back on and they resume where you left off. Great if you travel or if you need a break and you're in a depressing environment
- The 3D Audio is SUPURB. Everything, even non-optimize content sounds incredible. Your ASMR Youtube videos will never feel more alive. When you move your head left or right, the audio adapts and changes as if the person is really there. I would recommend this for ASMR alone lol!
- Lastly, VR/3D/60FPS/Binaural/4k-content has never been so amazing. For $199 you can be fully immersed in almost any reality you can imagine. Combined with the audio and the decent field of view, you are definitely in for a real treat. Combine it with (Brain(dot)fm) for mediation audio and prepare to be in a trance of wonder and excitement!
- Setup was a breeze! Hats off to whoever designed this. Very in-depth pictures and videos for every step of the setup process made things quick and simple. I ran into some pairing issues with the remote because it was updating during the setup process, but the app has been updated since then.
- Battery life sucks. Don't expect to get more than 1.5-2.5 hours out of this thing at the most. Depending on what you're doing, it can also get hot as well. If it gets too hot, you can't charge it and use it at the same time. Oculus also advises against charging it and using it at the same time. It seems to be ok for basic media consumption, but for gaming, I'd make sure to use it on the battery only. Some people are also building battery units for this thing.....yah....that's how bad the battery life is lol!
- Storage. If you plan to keep this thing, definitely save the extra cash and spring for the 64GB version. When this thing hits 2GB of free storage or below, everything starts crashing and slowing down to a crawl. There's also no easy way to see how much storage you have, so be careful if you can only afford the 32GB version. It becomes truly limited when it approaches the capacity limit and you're trying to do something.
- There are NO google apps for this thing. Sure, the browser works GREAT, but if you want the super high quality YouTube app with its easy login and ability to manage your queue from your phone, think again. Google wants nothing to do with the Oculus platform, so everything google related (Maps, Youtube, Search, Chrome, etc) will all need to be from the web.
- Password mangement is a joke. If you have good password practices, be prepared to type in your super crazy complicated long login with a stupid virtual keyboard. Thankfully this is a one time thing, but FOR THE LOVE OF GOD, PLEASE DEVELOP AN MOBILE OCULUS KEYBOARD lol!
- The browser and video player are really good and really bad. Example, if you queue up a 360 YouTube video for a friend, take the headset off, then put it on your friend, it will EXIT the video and force your friend to learn the complex interface on the fly vs simply just leaving where you left off with the 360 video maximized in 360 view