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Condition: Used: Very Good
Comment: Excellent condition and fully functional. Includes: headset, face cushion, controllers, controller straps, headstrap, power supply, and USB-C cable. The headset and controllers are original manufacturer parts (Meta/Oculus). Some included accessories (such as face cushions, headstraps, or cables) may be third-party replacements. Original packaging and any accessories not listed above are not included. Items may show minor signs of previous use.

Meta Quest 2 — Advanced All-In-One Virtual Reality Headset — 128 GB

4.7 out of 5 stars 77,392 ratings

$279.00 $156.74 per kg
FREE Returns
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Style: Headset Only
Size: 128GB
Brand Meta
Color White
Special Feature Headset Casting
Connectivity Technology wi-fi
Included Components Quick Start Guide, Power Adapter (US, UK, EU, AU), Glass Spacer, 2 AA Batteries, Safety & Warranty Guide, Charging cable, VR headset, 2 Touch Controllers (L&R) See more
Compatible Devices Smartphone
Age Range (Description) Adult
Model Name 899-00187-02
Product Dimensions 10.24"D x 7.36"W x 4.96"H
Operating System Oculus

About this item

  • Experience total immersion with 3D positional audio, hand tracking and easy-to-use controllers working together to make virtual worlds feel real.
  • Explore an expanding universe of over 500 titles across gaming, fitness, social/multiplayer and entertainment, including exclusive releases and totally unique VR experiences.
  • Enjoy fast, smooth gameplay and immersive graphics as high-speed action unfolds around you with a fast processor and immersive graphics.
  • Travel universes in blockbuster fantasies, scare yourself witless in horror adventures or squad up with friends to save the universe.
  • Come together in incredible social spaces and multiplayer arenas as you take in live events with friends and family, find your new workout crew or join adventures with fellow players.
  • Be truly free to explore in VR With a wireless headset, intuitive controls, a built-in battery, easy setup and no PC or console needed.
  • Play without worries by setting your designated play space and get alerts if you move outside it.

Top Brand: Meta

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What's in the box

  • VR headset
  • 2 Touch Controllers (L&R)
  • Quick Start Guide, Power Adapter (US, UK, EU, AU)
  • Safety & Warranty Guide, Charging cable
  • Glass Spacer, 2 AA Batteries
  • Product information

    Product Dimensions 10.24 x 7.36 x 4.96 inches
    Item Weight 1.83 pounds
    ASIN B099VMT8VZ
    Item model number 899-00182-02
    Batteries 4 AA batteries required. (included)
    Customer Reviews
    4.7 out of 5 stars 77,392 ratings

    4.7 out of 5 stars
    Best Sellers Rank
    Date First Available July 21, 2021
    Manufacturer Meta Platform Technologies, LLC
    Language None

    Warranty & Support

    Product Warranty: For warranty information about this product, please click here. [PDF ]

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    Meta Quest 2 — Advanced All-In-One Virtual Reality Headset — 128 GB


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    Product Description

    Meta Quest 2 is the all-in-one system that truly sets you free to explore in VR. Simply put on the headset and enter fully-immersive, imagination-defying worlds. A built-in battery, fast processor and immersive graphics keep your experience smooth and seamless, while 3D positional audio, hand tracking and easy-to-use controllers make virtual worlds feel real. Meet, play and build communities with people from all over the world. Start an epic new adventure, squad up with friends or add more fun to your fitness routine. Invite others into your VR experience by screen-casting to a compatible TV or screen as it unfolds. See child safety guidance online; Accounts for 10+.

    Customer reviews

    4.7 out of 5 stars
    77,392 global ratings

    Review this product

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    Customers say

    Customers find the VR headset provides a high-quality PCVR experience and is easy to use and set up, with lots of free games available. Moreover, they enjoy the immersive experience, particularly with kids, and appreciate the value for money, noting it comes with free games. However, the battery life receives mixed reviews, with customers reporting that it requires frequent recharging for extended use.

    1,686 customers mention "Functionality"1,318 positive368 negative

    Customers find that the VR headset works well and delivers a high-quality PCVR experience.

    "...If you don't dance and would like to, this is a good program that will force-feed you the concept of moving your body in beat with the rhythm of a..." Read more

    "...It’s suitable for everything from educational apps and games for kids to fitness programs and immersive storytelling experiences for adults...." Read more

    "...Snapdragon XR2 processor and 6GB of RAM, the Meta Quest 2 delivers impressive performance...." Read more

    "...This product can NOT be operated in less than an 8ft square space. You may want to own a house with a dedicated room, or have some space in your apt...." Read more

    991 customers mention "Fun"931 positive60 negative

    Customers find the VR headset fun and engaging, particularly with kids, and enjoy trying out different games and applications. One customer mentions it provides endless entertainment on demand.

    "...new connections and free it from everyday anxieties, it creates a reality within your brain that is intriguing to watch, hear and interact with...." Read more

    "...For beginners, this means less technical hassle and more time enjoying VR. 5. Excellent Game Library with Exclusive Titles..." Read more

    "...users to connect with friends, join multiplayer games, and share their VR experiences. ### Pros - **..." Read more

    "...a turn and it was such a trip- great new addition and new fun way to experience a game!" Read more

    791 customers mention "Value for money"557 positive234 negative

    Customers find the VR headset good value for money, appreciating that it offers 1000s of games for $300 and comes with lots of free content.

    "...Frequent software updates, cross-buy game options, and a broad accessory ecosystem enhance its usability, while intuitive settings and multi-user..." Read more

    "...With access to the Meta Quest Store, users can download a vast library of games, apps, and experiences...." Read more

    "...It's more expensive than pot, but unlike pot, it doesn't just let your head create new connections and free it from everyday anxieties, it creates a..." Read more

    "...It’s a lot of value for the money. It lacks the clarity of the Quest 3, but is still good value for the money...." Read more

    440 customers mention "Gaming quality"367 positive73 negative

    Customers enjoy the VR headset's gaming capabilities, particularly its multiplayer features, and one customer mentions it supports various activities from games to productivity apps.

    "...These exclusives, combined with the compatibility of many popular games, make it one of the most versatile VR platforms available today...." Read more

    "...have plenty of space for a wide range of VR content, from games to productivity apps. #### All-In-One Convenience..." Read more

    "...There’s a huge ecosystem of games and watching videos is pretty awesome with the large screens and VR experience. That’s my favorite part." Read more

    "...Works well and it was a lot of fun to get these games and play them in VR." Read more

    402 customers mention "Ease of use"298 positive104 negative

    Customers find the VR headset easy to use and set up, with one customer noting that the Oculus Link makes it particularly simple, and another mentioning that the tutorial apps are impressive.

    "...Its setup process is guided and straightforward, and the range of supported apps and games makes it ideal for both casual users and those who want a..." Read more

    "...With its expansive content library and intuitive controls, the Meta Quest 2 is poised to provide countless hours of entertainment and exploration...." Read more

    "...There's a learning curve with the controllers, though it's not bad...." Read more

    "...Nice desktop experience in VR through Oculus Link (free) -..." Read more

    289 customers mention "Battery life"68 positive221 negative

    Customers report that the VR headset's battery life is poor, lasting only about 2 years and requiring frequent recharging for extended use.

    "...Cons - **Battery Life**: Limited battery life may require frequent recharging during extended play sessions. - **..." Read more

    "...VERY travel friendly, being just an elastic strap, and the battery life is very short for the syste, but the good news is, there's lots of choices..." Read more

    "...The crux is the battery. Over time it's not going to hold a charge and your ability to game in VR is going to be less and less. -..." Read more

    "...Extended battery packs are also available for those who want even longer gameplay sessions, so you can game longer without the interruption of..." Read more

    A startling, occasionally disquieting virtual reality experience for all
    5 out of 5 stars
    A startling, occasionally disquieting virtual reality experience for all
    First, a little background. I'm 73 years old. Above average in the activity department, adept mentally, although I am literally the only person I know who can lose something when standing perfectly still. I have four grandchildren. I hold down a full-time job as a writer, and a once-a-year gig teaching Rio Grande Board Games at the annual World Boardgaming Championships (WBC). It was at the most recent WBC that I was introduced to MetaQuest 2 and in particular, its bundled game called Beat Saber. I'd tried much cheaper VR systems, the ones that hold your phone and you have to download apps to run on them. This was an entirely different ball game. This was, I should note, not a function of the WBC. It just so happened that one of the site administrators had brought the system along with him and one evening, invited me to give it a try. The first issue that one should note is that once you put the headset for this system on, you are pretty much detached from the reality around you. This is fine as long as it's just you and the machine, but you can forget about being outside the machine and trying to instruct someone inside the machine about what's going on. As it happened, the man who introduced me to the system basically set it up for me - put it on his own head, clicked the right buttons - and then transferred the headset to me. With a couple of hand prompts and a word or two, Beat Saber, the program that comes with the MetaQuest 2 when you buy it these days, came on line and there I stood, with two controllers, one in each hand, as my eyes beheld on the screen in front of me, a series of square blocks coming at me, each with an arrow, pointing either up, down, right or left. The controllers operate two light sabers, one in each hand, and the object of this game is to swat the approaching blocks in the direction indicated by the arrow on them. There are also occasional large obstacles coming at you, like skinny walls, which appear like three-dimensional line drawings as they approach. You can't swat these aside and the idea is to avoid them. In most cases, this entails just stepping out of their way, either to the right or the left, but dependent on some choices you make in Beat Saber, some of these objects can be wide and impossible to avoid unless you duck as they approach. No way to jump over them. And there's music. At first, you don't pick up on the idea that your swatting activity with the light sabers can occasionally be rhythmic, linked to the beat of the music. . .Beat Saber. Get it? But you'll pick up on that fairly quickly. If you don't dance and would like to, this is a good program that will force-feed you the concept of moving your body in beat with the rhythm of a song. You don't realize you're dancing because as far as you're concerned, you're swatting colored boxes with virtual reality light sabers. A note of caution. People familiar with the system and how it works will delight in recording video of your attempts to play the game; unbeknowst to you, 'cause you're wrapped up in the headset and can't see anything but what the machine is giving you to see. These people recording you will be LOL-ing themselves breathless, as you contort yourself in a relatively confined space, trying to dodge things and swat at the colored boxes. I made the mistake of failing to heed the warning that if I didn't buy one of these systems soon, its price was going to go up. A lot. And it did. But I bought it anyway and am just beginning to tap into the available free apps and exploring the possibility of buying other ones. There's a free Epic Roller Coaster app, which is fairly enjoyable, although oddly enough, both myself and my wife (now at home with our own MetaQuest 2) found ourselves getting a little queasy during the experience. Not sure what that's about. She NEVER goes on real roller coasters and I do it all the time. Also found a walking-on-a-building-skeleton app that had me God knows how many stories high and though not generally afraid of heights (acrophobia), I wasn't all that keen on walking on the available, skinny steel walkways to approach the edge. I'm in my living room, my mind knowing damn full well that I'm not only not as high as the program makes me think I am, but am, in fact, on solid ground. Yet, in an attempt to approach the edge and have a look OVER the edge, I am literally creeping forward, edging my foot out in front of me, making sure of my balance with each step. My mind absolutely refuses to grasp the concept that I am not in any danger. It should be noted that when you play in virtual reality, the mechanism has you define a space where you are going to be, literally drawing a perimeter line. It's not because the machine is worried you might step off the big building you only think you're on, but when you're playing a game like Beat Saber, you want to make sure that your arm movements don't knock over a lamp your Aunt Ethel gave you for Christmas last year, or in moving your legs around, you don't accidentally kick the screen out of your new Smart TV. I haven't been too excited by any of the first-person shooter kind of apps that are available. That kind of activity never lured me to the various systems that were already on the market. But I did notice and have been on the verge of pulling the trigger on some of the other activities, like table tennis, actual tennis and some other sports activities, like baseball. Am also interested in what is, at present, a small selection of board games, like Tsuro and chess (in a variety of different environments). They offer Catan (originally, Settlers of Catan) and though my interest in board games is strong, I never really liked Catan in real-time, so I'm not going to pick it up in VR. I recommend this system highly. The experience of good VR (and you can buy systems better than the basic one that I purchased) is mind-altering. It's something to which your mind has never been previously exposed; an alternate reality with its own set of rules that takes some getting used to. It's more expensive than pot, but unlike pot, it doesn't just let your head create new connections and free it from everyday anxieties, it creates a reality within your brain that is intriguing to watch, hear and interact with. And as my age indicates, fun for all ages. Oh, and one other cautionary note for those of a certain advanced age. The first time I tried the system, at the WBC, my score at Beat Saber was abysmally low. So I tried again. And again. It wasn't my hand movements with the controllers or the side-stepping away from approaching objects that got to me. It was the ducking at things that I had to let go over my head. I made the crouching moves necessary with reckless abandon. Once, again, and again. My upper thighs complained to me all of the next day. The good news is that it makes for good, healthy exercise.
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    Top reviews from the United States

    • Reviewed in the United States on October 17, 2022
      Style: Headset OnlySize: 128GBVerified Purchase
      First, a little background. I'm 73 years old. Above average in the activity department, adept mentally, although I am literally the only person I know who can lose something when standing perfectly still. I have four grandchildren. I hold down a full-time job as a writer, and a once-a-year gig teaching Rio Grande Board Games at the annual World Boardgaming Championships (WBC).
      It was at the most recent WBC that I was introduced to MetaQuest 2 and in particular, its bundled game called Beat Saber. I'd tried much cheaper VR systems, the ones that hold your phone and you have to download apps to run on them. This was an entirely different ball game. This was, I should note, not a function of the WBC. It just so happened that one of the site administrators had brought the system along with him and one evening, invited me to give it a try.
      The first issue that one should note is that once you put the headset for this system on, you are pretty much detached from the reality around you. This is fine as long as it's just you and the machine, but you can forget about being outside the machine and trying to instruct someone inside the machine about what's going on. As it happened, the man who introduced me to the system basically set it up for me - put it on his own head, clicked the right buttons - and then transferred the headset to me. With a couple of hand prompts and a word or two, Beat Saber, the program that comes with the MetaQuest 2 when you buy it these days, came on line and there I stood, with two controllers, one in each hand, as my eyes beheld on the screen in front of me, a series of square blocks coming at me, each with an arrow, pointing either up, down, right or left. The controllers operate two light sabers, one in each hand, and the object of this game is to swat the approaching blocks in the direction indicated by the arrow on them. There are also occasional large obstacles coming at you, like skinny walls, which appear like three-dimensional line drawings as they approach. You can't swat these aside and the idea is to avoid them. In most cases, this entails just stepping out of their way, either to the right or the left, but dependent on some choices you make in Beat Saber, some of these objects can be wide and impossible to avoid unless you duck as they approach. No way to jump over them.
      And there's music. At first, you don't pick up on the idea that your swatting activity with the light sabers can occasionally be rhythmic, linked to the beat of the music. . .Beat Saber. Get it? But you'll pick up on that fairly quickly. If you don't dance and would like to, this is a good program that will force-feed you the concept of moving your body in beat with the rhythm of a song. You don't realize you're dancing because as far as you're concerned, you're swatting colored boxes with virtual reality light sabers. A note of caution. People familiar with the system and how it works will delight in recording video of your attempts to play the game; unbeknowst to you, 'cause you're wrapped up in the headset and can't see anything but what the machine is giving you to see. These people recording you will be LOL-ing themselves breathless, as you contort yourself in a relatively confined space, trying to dodge things and swat at the colored boxes.
      I made the mistake of failing to heed the warning that if I didn't buy one of these systems soon, its price was going to go up. A lot. And it did. But I bought it anyway and am just beginning to tap into the available free apps and exploring the possibility of buying other ones.
      There's a free Epic Roller Coaster app, which is fairly enjoyable, although oddly enough, both myself and my wife (now at home with our own MetaQuest 2) found ourselves getting a little queasy during the experience. Not sure what that's about. She NEVER goes on real roller coasters and I do it all the time.
      Also found a walking-on-a-building-skeleton app that had me God knows how many stories high and though not generally afraid of heights (acrophobia), I wasn't all that keen on walking on the available, skinny steel walkways to approach the edge. I'm in my living room, my mind knowing damn full well that I'm not only not as high as the program makes me think I am, but am, in fact, on solid ground. Yet, in an attempt to approach the edge and have a look OVER the edge, I am literally creeping forward, edging my foot out in front of me, making sure of my balance with each step. My mind absolutely refuses to grasp the concept that I am not in any danger.
      It should be noted that when you play in virtual reality, the mechanism has you define a space where you are going to be, literally drawing a perimeter line. It's not because the machine is worried you might step off the big building you only think you're on, but when you're playing a game like Beat Saber, you want to make sure that your arm movements don't knock over a lamp your Aunt Ethel gave you for Christmas last year, or in moving your legs around, you don't accidentally kick the screen out of your new Smart TV.
      I haven't been too excited by any of the first-person shooter kind of apps that are available. That kind of activity never lured me to the various systems that were already on the market. But I did notice and have been on the verge of pulling the trigger on some of the other activities, like table tennis, actual tennis and some other sports activities, like baseball. Am also interested in what is, at present, a small selection of board games, like Tsuro and chess (in a variety of different environments). They offer Catan (originally, Settlers of Catan) and though my interest in board games is strong, I never really liked Catan in real-time, so I'm not going to pick it up in VR.
      I recommend this system highly. The experience of good VR (and you can buy systems better than the basic one that I purchased) is mind-altering. It's something to which your mind has never been previously exposed; an alternate reality with its own set of rules that takes some getting used to. It's more expensive than pot, but unlike pot, it doesn't just let your head create new connections and free it from everyday anxieties, it creates a reality within your brain that is intriguing to watch, hear and interact with.
      And as my age indicates, fun for all ages.
      Oh, and one other cautionary note for those of a certain advanced age. The first time I tried the system, at the WBC, my score at Beat Saber was abysmally low. So I tried again. And again. It wasn't my hand movements with the controllers or the side-stepping away from approaching objects that got to me. It was the ducking at things that I had to let go over my head. I made the crouching moves necessary with reckless abandon. Once, again, and again. My upper thighs complained to me all of the next day. The good news is that it makes for good, healthy exercise.
      Customer image
      5.0 out of 5 stars
      A startling, occasionally disquieting virtual reality experience for all

      Reviewed in the United States on October 17, 2022
      First, a little background. I'm 73 years old. Above average in the activity department, adept mentally, although I am literally the only person I know who can lose something when standing perfectly still. I have four grandchildren. I hold down a full-time job as a writer, and a once-a-year gig teaching Rio Grande Board Games at the annual World Boardgaming Championships (WBC).
      It was at the most recent WBC that I was introduced to MetaQuest 2 and in particular, its bundled game called Beat Saber. I'd tried much cheaper VR systems, the ones that hold your phone and you have to download apps to run on them. This was an entirely different ball game. This was, I should note, not a function of the WBC. It just so happened that one of the site administrators had brought the system along with him and one evening, invited me to give it a try.
      The first issue that one should note is that once you put the headset for this system on, you are pretty much detached from the reality around you. This is fine as long as it's just you and the machine, but you can forget about being outside the machine and trying to instruct someone inside the machine about what's going on. As it happened, the man who introduced me to the system basically set it up for me - put it on his own head, clicked the right buttons - and then transferred the headset to me. With a couple of hand prompts and a word or two, Beat Saber, the program that comes with the MetaQuest 2 when you buy it these days, came on line and there I stood, with two controllers, one in each hand, as my eyes beheld on the screen in front of me, a series of square blocks coming at me, each with an arrow, pointing either up, down, right or left. The controllers operate two light sabers, one in each hand, and the object of this game is to swat the approaching blocks in the direction indicated by the arrow on them. There are also occasional large obstacles coming at you, like skinny walls, which appear like three-dimensional line drawings as they approach. You can't swat these aside and the idea is to avoid them. In most cases, this entails just stepping out of their way, either to the right or the left, but dependent on some choices you make in Beat Saber, some of these objects can be wide and impossible to avoid unless you duck as they approach. No way to jump over them.
      And there's music. At first, you don't pick up on the idea that your swatting activity with the light sabers can occasionally be rhythmic, linked to the beat of the music. . .Beat Saber. Get it? But you'll pick up on that fairly quickly. If you don't dance and would like to, this is a good program that will force-feed you the concept of moving your body in beat with the rhythm of a song. You don't realize you're dancing because as far as you're concerned, you're swatting colored boxes with virtual reality light sabers. A note of caution. People familiar with the system and how it works will delight in recording video of your attempts to play the game; unbeknowst to you, 'cause you're wrapped up in the headset and can't see anything but what the machine is giving you to see. These people recording you will be LOL-ing themselves breathless, as you contort yourself in a relatively confined space, trying to dodge things and swat at the colored boxes.
      I made the mistake of failing to heed the warning that if I didn't buy one of these systems soon, its price was going to go up. A lot. And it did. But I bought it anyway and am just beginning to tap into the available free apps and exploring the possibility of buying other ones.
      There's a free Epic Roller Coaster app, which is fairly enjoyable, although oddly enough, both myself and my wife (now at home with our own MetaQuest 2) found ourselves getting a little queasy during the experience. Not sure what that's about. She NEVER goes on real roller coasters and I do it all the time.
      Also found a walking-on-a-building-skeleton app that had me God knows how many stories high and though not generally afraid of heights (acrophobia), I wasn't all that keen on walking on the available, skinny steel walkways to approach the edge. I'm in my living room, my mind knowing damn full well that I'm not only not as high as the program makes me think I am, but am, in fact, on solid ground. Yet, in an attempt to approach the edge and have a look OVER the edge, I am literally creeping forward, edging my foot out in front of me, making sure of my balance with each step. My mind absolutely refuses to grasp the concept that I am not in any danger.
      It should be noted that when you play in virtual reality, the mechanism has you define a space where you are going to be, literally drawing a perimeter line. It's not because the machine is worried you might step off the big building you only think you're on, but when you're playing a game like Beat Saber, you want to make sure that your arm movements don't knock over a lamp your Aunt Ethel gave you for Christmas last year, or in moving your legs around, you don't accidentally kick the screen out of your new Smart TV.
      I haven't been too excited by any of the first-person shooter kind of apps that are available. That kind of activity never lured me to the various systems that were already on the market. But I did notice and have been on the verge of pulling the trigger on some of the other activities, like table tennis, actual tennis and some other sports activities, like baseball. Am also interested in what is, at present, a small selection of board games, like Tsuro and chess (in a variety of different environments). They offer Catan (originally, Settlers of Catan) and though my interest in board games is strong, I never really liked Catan in real-time, so I'm not going to pick it up in VR.
      I recommend this system highly. The experience of good VR (and you can buy systems better than the basic one that I purchased) is mind-altering. It's something to which your mind has never been previously exposed; an alternate reality with its own set of rules that takes some getting used to. It's more expensive than pot, but unlike pot, it doesn't just let your head create new connections and free it from everyday anxieties, it creates a reality within your brain that is intriguing to watch, hear and interact with.
      And as my age indicates, fun for all ages.
      Oh, and one other cautionary note for those of a certain advanced age. The first time I tried the system, at the WBC, my score at Beat Saber was abysmally low. So I tried again. And again. It wasn't my hand movements with the controllers or the side-stepping away from approaching objects that got to me. It was the ducking at things that I had to let go over my head. I made the crouching moves necessary with reckless abandon. Once, again, and again. My upper thighs complained to me all of the next day. The good news is that it makes for good, healthy exercise.
      Images in this review
      Customer image
      5,191 people found this helpful
      Report
    • Reviewed in the United States on October 26, 2024
      Style: Headset OnlySize: 128GBVerified Purchase
      1. Perfect for Beginners and Intermediates
      The Meta Quest 2 provides an excellent entry point for VR enthusiasts, balancing ease of use with the flexibility needed by beginners and even intermediate users. Its setup process is guided and straightforward, and the range of supported apps and games makes it ideal for both casual users and those who want a bit more depth.

      2. Price Point: Unbeatable Value
      Now starting at around $200, the Meta Quest 2 offers more than most headsets at higher price points. With its impressive range of features and frequent sales, the Quest 2 is an exceptional deal that makes VR accessible to more people without sacrificing consistent product quality. As newer models are released, you can find this already affordable headset at even better prices.

      3. Competitive Edge Against Other VR Headsets
      Compared to higher-end VR systems, the Meta Quest 2 takes the crown as the best valued headset. While it doesn’t necessarily have the same premium features as higher-end headsets, it stands out in terms of value, versatility, and ease of use. It’s compatible with most VR games and can access a huge library of titles through its own app store or by connecting to a VR-capable PC.

      4. User-Friendly Interface and Setup
      The Meta Quest 2 is designed with a simple, easy-to-navigate interface that helps users jump right into VR with minimal setup. The onboarding process guides you through setup and safety, while frequent software updates enhance usability and add new features. For beginners, this means less technical hassle and more time enjoying VR.

      5. Excellent Game Library with Exclusive Titles
      The Quest 2 has access to a robust library of games and apps, including some exclusive titles available only on the Meta platform, such as Beat Saber and Vader Immortal. These exclusives, combined with the compatibility of many popular games, make it one of the most versatile VR platforms available today.

      6. Cross-Buy Options for Oculus and PC VR Games
      For those who own or plan to connect their headset to a VR-ready PC, some titles support cross-buy between the Quest and PC versions. This means if you buy a game on the Meta Quest Store, you can often access it on a VR-ready PC for free. This adds value to your purchases, making it even more cost-effective for users with diverse VR setups.

      7. High-Quality Screen Resolution
      The Quest 2’s screen offers a resolution of 1832x1920 per eye sharp, bright, and more than adequate for immersive gameplay and multimedia experiences. The crisp display minimizes the “screen door” effect and delivers high-quality visuals that are truly engaging. However, for those with even 20/20 vision and are tech savvy (myself included), nearly everyone won't notice that the eye lenses are built to have these lines to help guide the light into your eyes. This isn't necessarily a problem, but it can decieve me here and there from the game play and reality.

      8. Portable and Convenient Design
      The Meta Quest 2’s standalone design means you don’t need to connect it to a PC, making it ideal for VR on the go. Weighing just over a pound, it’s lightweight and comfortable to wear for extended periods, so you can take it virtually anywhere for a portable VR experience. You can download games with Wifi before hand and play offline without Wifi if your solo games or simply into that kind of thing.

      9. Top-Tier Tracking for Head, Hand, and Room
      Meta Quest 2’s 6DOF (Degrees of Freedom) tracking lets you move your head and hands naturally in VR, making the experience fluid and immersive. Its room-scale tracking is reliable and smooth, even in smaller spaces, while hand-tracking adds an extra level of interactivity without needing controllers. For reference, that feature is especially perfect when I was too lazy to reach for them 3 ft away watching Youtube, laid back on my couch. LOL

      10. Built-in 3D Positional Audio
      With 3D positional audio speakers, the Quest 2 delivers impressive spatial audio that allows you to hear sounds in VR as though they’re coming from all around you. Since they’re speakers, not headphones, you can stay aware of your surroundings a nice safety feature if you’re in a shared space. They offer settings such as "Spacial Awareness" that shows you if you come close contact to an object or person. You can lightly double tap the side of the physical headset (not a button, its a motion feature) to change modes from gaming straight to your surrounding reality and back with ease.

      11. Flexible Settings and Options
      With customizable comfort settings, display adjustments, sound options, spatial awareness settings, notification settings, and more the Quest 2 caters to various user preferences. Whether you’re adjusting brightness, configuring safe play areas, or choosing audio modes, the settings are intuitive and allow for a tailored experience.

      12. Battery Longevity
      From a 100% charge the Meta Quest 2 offers about 2-3 hours of playtime per charge, ideal for typical VR sessions. Extended battery packs are also available for those who want even longer gameplay sessions, so you can game longer without the interruption of recharging. Kiwi, a company on Amazon that has some of the best options for comfort, flexibilty, and overall the best accessories for the Meta Quest 2. For reference I bought the 'KIWI design Comfort Head Strap' which absolutely feels like a bunch of clouds floating on your head!

      13. Streaming, Recording, and Casting Features
      Quest 2 makes it easy to stream, record, and cast your VR experiences. The built-in software smooths out the camera view, ensuring recordings look stable and polished rather than shaky. This is a perfect feature for content creators or for showing off VR to friends and family on other devices. Using the 'Meta Quest Link' software on your desktop/laptop, you can stream, record, and cast your gameplay by connecting to your Wifi straight to your PC after a short process or by connecting your Meta Quest 2 to your computer directly. More on this in the next section, 11.

      14. Seamless PC Connection
      The Meta Quest 2 can connect to a VR-ready PC using Oculus Link (a compatible USB-C cable) or wirelessly through Air Link, expanding the game library to include PC VR titles. This makes it a hybrid headset capable of running both standalone and PC-powered VR games, which adds tremendous value for everyone.

      15. One of the Most Optimized Headsets
      Quest 2’s software ecosystem is optimized for stability and smoothness. Known for fewer bugs and crashes than many other VR headsets, it supports almost all VR games available today, giving players one of the most consistent and polished VR experiences on the market.

      16. Wide Array of Accessories
      Meta and many other companies (I personally recommend 'Kiwi') offers a wide range of accessories for the Quest 2, from lightweight spacers for glasses to various comfort and battery-enhancing attachments. The glasses spacer in particular ensures that users who wear glasses can play comfortably.

      17. Improved Comfort with Optional Head Strap Upgrades
      The base headset is lightweight and fairly comfortable, but Meta also offers an Elite Strap and an Elite Strap with Battery Pack. These add-ons provide enhanced support, better weight distribution, and even longer battery life, making the headset more comfortable for extended gaming sessions.

      18. Perfect for All Ages
      The Quest 2’s intuitive design, affordability, and versatility make it an ideal gift for users of all ages. It’s suitable for everything from educational apps and games for kids to fitness programs and immersive storytelling experiences for adults. As a gift, it’s a hit across age groups and interests.

      19. Family and Multi-User Support
      The Meta Quest 2 allows for multiple user profiles, so family members or friends can each have their own personalized experience. This is perfect for households with multiple users, as each person can save their progress, adjust settings to their liking, and keep their app libraries separate.

      20. Strong Developer and Community Support
      The Meta Quest 2 thrives on a robust developer community and continuous software updates, which keep the platform fresh and responsive to user needs. Meta’s App Lab brings unique, indie-developed content, while community-created mods and customizations let users personalize their experience. Frequent updates also bring new features and performance improvements, ensuring that the Quest 2 remains a stable, secure, and evolving VR platform offering users a dynamic experience well beyond their initial purchase.

      In Summary: I could keep going on to 30 reasons why I believe this is best VR headset on the market, but for practicallity of this review I'll keep it simple. All I wanted to do was one-up the best review on this platform, Amazon, by sharing my experience of finally owning one of these headsets for well over a year now. The Meta Quest 2 sets the standard as an entry-level VR headset with features that satisfy both beginners and more experienced users. From an unbeatable price and portable design to its versatile tracking, audio, and PC compatibility, this headset delivers on value and quality. Frequent software updates, cross-buy game options, and a broad accessory ecosystem enhance its usability, while intuitive settings and multi-user support make it perfect for families. The Quest 2’s immersive 3D audio, high-resolution visuals, and wide-ranging content library make VR accessible, exciting, and adaptable for anyone. After a year of ownership, I can confidently say that it’s the best choice for VR enthusiasts, and with its ongoing updates, it will likely stay that way for years to come.
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    • Willis Sia
      5.0 out of 5 stars Pretty good stuff
      Reviewed in Singapore on November 17, 2024
      Style: Headset OnlySize: 128GBVerified Purchase
      Yea I got one because of some of the exclusives like Resident Evil 4, and it works to link wirelessly to the PC
    • Maryam
      5.0 out of 5 stars Amazing
      Reviewed in the United Arab Emirates on March 16, 2023
      My son loved it. Very good quality.
    • aida
      5.0 out of 5 stars Just what I expected
      Reviewed in the United Arab Emirates on February 22, 2025
      Style: Headset OnlySize: 128GBVerified Purchase
      Really good had it for a few years still working amazingly
    • Angel L. T.
      5.0 out of 5 stars Excelentes
      Reviewed in Mexico on December 4, 2022
      Style: Headset OnlySize: 128GBVerified Purchase
      Después de 5 meses de uso aun puedo decir que es un producto excelente.

      Al principio no sabía que esperar, pero realmente es una experiencia bastante buena en general. Aunque por lo que he visto a traves de los meses las experiencias pueden variar.

      En cuanto a calidad visual, puedo decir que es bastante buena en general aunque no perfecta. Tratare de describirlo para los que aun no hayan probado unos lentes de realidad virtual. Para tener la mejor experiencia visual hay que tratar de alinear los lentes con nuestros ojos justo al centro, cada lente con su respectivo ojo. Para la posición vertical pues solo hay que subir y bajar los lentes y ajustarlos para que queden lo más al centro de nuestros ojos posible. Para la posición horizontal los lentes se pueden ajustar a mano en tres posiciones de separación. Dependiendo de la separación de tus ojos tendrás que ajustarlo hasta donde veas mejor. Es difícil obtener un posicionamiento perfecto, así que solo recomiendo ajustarlo hasta donde lo sientan mas comodo.

      Algo que también cabe mencionar es que debido al ángulo de vision la experiencia sera como ver a traves de unos binoculares, o sea que para mirar cosas a la izquierda y a la derecha hay que girar la cabeza por el limitado ángulo de visión. A pesar de todo esto la experiencia visual es muy buena. Si algunas vez probaron realidad virtual en un smartphone y no les pareció la gran cosa, pues el quest 2 es muchísimo mejor, lo puedo asegurar.

      En cuanto a juegos, ustedes los pueden comprar en la app de la tienda (obvio) y también encontraran algunos gratuitos. Ya que los juegos se instalan y corren en los mismos lentes, la calidad en general de los juegos y gráficos esta entre Xbox y Xbox 360. Son gráficos como de juego de smartphone, pero pueden mejorar o empeorar dependiendo del juego. Aunque siendo honesto, esto no es malo en absoluto. Aun el Resident Evil 4 en RV (Por ejemplo) es una experiencia muy buena e inmersiva. Para los más exigentes les gustara saber que pueden conectar los quest 2 al PC descargando la app de oculus en la PC. Los pueden conectar por cable, o si tienen un buen router (Wifi 6 por lo menos) y poco trafico en el wifi de su casa los pueden conectar por Air Link (también pronto lanzaran un dongle para conectarse inalámbricamente directo a la pc). Otra cosa es que algunos de los juegos que compren en la store de quest 2 vendrán tanto en version portátil como en la version de PC. Nunca te avisan de esto (creo), pero es una agradable sorpresa que te den ambas versiones (Into the Radius es un juego que me toco así por ejemplo). La version de PC obvio hay que instalarla a la PC y conectarse ya sea por cable o por Air Link para jugar.

      Para finalizar solo quiero hacer énfasis en que las experiencias pueden variar. Para mi y algunos familiares ha sido una experiencia increíble, pero tengo algunos familiares y amigos que se marean después de un rato y pues para ellos la experiencia no es tan buena al final. Tambien hubo veces que sufrí de dolores de cabeza, pero descubrí que era porque ajustaba demasiado el quest 2 contra mi cara, y es que la correa para la cabeza que viene por defecto no es tan buena. La correa que viene por defecto está bien, pero hay mejores opciones que ustedes pueden encontrar en Amazon, y creo que es un gasto extra que vale la pena.

      En fin, excelentes lentes de realidad virtual. Los primeros que compro, pero muy feliz con mi compra.
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    • sangeet khatri
      5.0 out of 5 stars Well worth the asking price, but can expect some big improvements in the upcoming years..
      Reviewed in India on January 6, 2022
      Style: Headset OnlySize: 128GBVerified Purchase
      ## Pros:
      - Cheap, Meta is selling at this price probably at a loss to attract more people. 128GB for around 33-35k is a great price.
      - Relatively higher resolution compared to a non-existent competition in this price range.
      - The quality of sensors is top notch. The tracking is extremely accurate.
      - It's relatively lightweight and can run off battery which means no cables. Very convenient and definitely the future direction.

      ## Areas for improvement:

      - The displays could use OLED for better blacks. Though using OLED will hurt longevity so this one gets a pass. Currently blacks are like gray and that is something you will notice if you look for it.
      - The resolution could use an improvement. Again, it's an extremely competitive resolution for the price, but since it's so close to your eyes, even this feels pixelated and low res. It's early VR tech so expect that to improve with time.
      - The battery life is barely 2 hours on a full charge depending on what you're viewing. It's reasonably good, but in the future we could be looking at more efficient devices.
      - There should be a OS level simulated way to rotate when sitting still. It's tedious to have to get up just to rotate to other side of a 360 degree video. Allow simulating that via controls or something on OS level.
      - The headset strap is not comfortable for long wearing sessions. I should not have to spend more money to get a better quality strap. Wearing this device is a primary function and you shouldn't have to buy an accessory to make it better, regardless of the price. Only possible con I an think of, but it gets a pass this time.
      - On a related note, as this tech gets better, I expect components to shrink and this to get lighter and sleeker.
      - Would be nice to not have to create a Facebook account for this, but let's be honest, that's why they're selling this at a loss. To collect more customers and collect your data to target ads at you. That's how they make money, by selling ads and services.
      - Remotely installing apps from mobile is a hit or a miss. Most times it doesn't start downloading and I have to manually trigger app downloads. I think it's a temporary bug which they can easily fix.

      ## Other notes:
      - Use Firefox reality browser. Way better than default and support ad blocking, multiple window and is also far more convenient and reliable with Web XR experiences.
      - Give Oculus TV a try. It's like YouTube VR but the interface is much nicer and the recommendations are also extremely good.
      - You can cast your Oculus view to your phone. This is super convenient when showing this to a friend or family member. Just cast to your phone so that you have a sense of what your friend/family member is seeing and guide them accordingly.

      ## Summary:
      Great stuff honestly. Making VR affordable (regardless of the intentions) also opens it up to more developers across the world and that will only help give us better VR experiences over time. Looking forward to develop some WebXR and native oculus experiences using this.