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Oculus Rift - Virtual Reality Headset
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- Oculus Rift’s advanced display technology combined with its precise, low-latency constellation tracking system enables the sensation of presence
- Customizable, comfortable, adaptable, and beautiful, Rift is technology and design as remarkable as the experiences it enables
- Every aspect of Rift was designed to be easy, inviting, and comfortable to use - and that extends to the VR environment we’ve created as a starting point for your journeys
- Discover and download games across genres ranging from action RPGs, sci-fi shooters, mind-bending puzzle games, and more - and play them from an entirely new perspective Lucky’s Tale is included with every Rift purchase
- Windows PC and an internet connection are required for Oculus Rift - please review recommended system specs
- Requirement: Updated version of USB 30
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From the manufacturer
What's In The Box
Intuitive Exploring with Oculus Remote
By putting navigate, home, back, select, and volume controls at your fingertips, Oculus Remote lets you easily explore and interact while inside VR.
Integrated VR Audio
Rift features an integrated VR audio system specifically designed to make you feel as though you're truly somewhere else - giving you a sense of space and depth. The audio arms are removable so you can use your own headphones too.
A Sensor Designed for VR
Our sensor tracks constellations of IR LEDs to translate your movement into VR. Place the sensor in front of you and you're all set. Its stand is ideal for most setups and its standard 1/4 20 mount works with most tripods. The constellation tracking system is designed to track you whether you're sitting down or standing up.
Great Games Deserve a Great Controller
We include an official Xbox One controller with Rift. It's one of the best controllers in the world, and it's perfect for a wide range of games and experiences.
Rift: Next Generation Virtual Reality
Step into Rift
Rift is unlike anything you’ve ever experienced. Whether you’re stepping into your favorite game, watching an immersive VR movie, jumping to a destination on the other side of the world, or just spending time with friends in VR, you’ll feel like you’re really there.
Seeing is Believing
Rift uses state of the art displays and optics designed specifically for VR. Its high refresh rate and low-persistence display work together with its custom optics system to provide incredible visual fidelity and an immersive, wide field of view.
The Magic of Presence
Rift’s advanced display technology combined with its precise, low-latency constellation tracking system enables the sensation of presence – the feeling as though you’re actually there. The magic of presence changes everything. You’ve never experienced immersion like this.
Recommended PC Specifications
- Video Card: NVIDIA GTX 970 / AMD R9 290 equivalent or greater
- CPU: Intel i5-4590 equivalent or greater
- Memory: 8GB+ RAM
- Video Output: Compatible HDMI 1.3 video output
- USB Ports: 3x USB 3.0 ports plus 1x USB 2.0 port
- OS: Windows 7 SP1 64 bit or newer
Featured VR Games
Download all the latest games as soon as they come out from your Oculus Home Screen.
Defective, homicidal robots are terrorizing the streets, and it’s up to you to recall them and return the city to safety. Earn high scores by using creative combat tactics in an awe-inspiring ballet of bullets.
Step into a noir, psychological thriller with a classic monster movie aesthetic. You are Robert Wilson, a patient who wakes up to find that his heart’s been replaced with a strange mechanical device..
You're Jack, an android stationed at a deep space mining facility. After a spatial anomaly appears out of nowhere, you must grab, push, and glide your way through zero-g to escape imminent danger.
|Oculus Rift + Touch Sytem||Oculus Touch||Oculus Earphones||Oculus Sensor|
|Experience||Rift uses state of the art displays and optics designed specifically for VR. Its high refresh rate and low-persistence display work together with its custom optics system to provide incredible visual fidelity and an immersive, wide field of view||Oculus Touch is a pair of tracked controllers that give you hand presence—the feeling that your virtual hands are actually your own. It takes interaction to the next level||Experience even more immersive audio with Oculus Rift Earphones. These in-ear headphones are specially designed for your Rift headset to reduce sound distractions while you’re in virtual experiences. Enjoy high quality, low distortion, and well-balanced sound every time you put on your headset with Oculus Rift Earphones||Add an additional third sensor to add roomscale to your Oculus experience. With a clear line of sight, Oculus Sensor tracks constellations of IR LEDs to translate your movements in VR. Its stand is ideal for most setups and its standard 1/4 20 mount works with most tripods. Requires Rift, sold separately. When used as a third sensor, requires an additional USB 2.0 or higher port. Please note: 360° and Room Scale tracking are experimental features—not all experiences may work as expected|
Step into Rift. Whether you're stepping into your favorite game, watching an immersive VR movie, jumping to a destination on the other side of the world, or just spending time with friends in VR, you'll feel like you're really there.
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Are you a glasses wearer? It was no issue for me using glasses. They do not touch the Fresnel lenses. Mine do fit close to my eyes, not on the end of my nose. If you have them out that far then yes they're going to hit the lenses. I tried the Rift with and without glasses. Due to my near-sightedness I was okay. Was it sharp? No. Usable, absolutely. Putting on your glasses does make it hard to put on the HMD (Head Mounted Display). Taking off the HMD was even more odd and difficult as it wanted to pluck the glasses off my face. It's not easy, but doable. Once you have the glasses on and get the HMD on everything is good and quite comfortable and my glasses never touched the lenses and I could even adjust my glasses forward and back to get that sweet-spot they talk about. So if you're going a short stint with the HMD, I just keep my glasses off. If I'm going to sit in on a few hours of Elite Dangerous, I'll go to the hassle of putting on the glasses and getting them in to the lens cavity and get it all adjusted.
Head tracking was instantaneous. No jitter. No loss in frame rate. No issues turning my head completely 180 degrees by leaning out of my chair and looking behind the cockpit in Elite Dangerous to see the entire spaceship in all it's glory.
Weight. It's very lite, much more so than the Vive. When I whip my head side to side it never slips and I don't have it on tight at all. It's just that light. No neck pain, no strain of any kind.
Motion sickness. If you are prone to motion sickness or sea sickness, you might have an issue in certain games. I know I felt it a little bit as I was bounding across the hillside in an SRV on some moon in Elite Dangerous with 10% gravity and going airborn. It messed with my head a little and I just had to back down and take it easy a bit. I consider myself a tough guy and while everyone gets seasick on a boat, I'm the one having lunch and a great time while everyone else is spilling groceries. So just know that you ARE susceptible to this issue. Be careful and go easy at first or it's going to be a bad experience for you.
Controllers. The XBox controller they give you is good. I had no issues with it and the first thing I did was play that Lucky game. Pretty cool, quite fun. For serious gamers? You're going to need to either memorize all your keys and key combos before dawning the HMD or get yourself a HOTAS setup. For me I purchased the Thrustmaster Joystick and Throttle setup and I have the pedals on the way. Going that route enables you to not only memorize all your button inputs but also keeps your hands still! If you have to move your hands around, you're going to look like a blind person learning where all the keys are at.
Seeing through the HMD. Not true. You can't see through it AT ALL. If you can, you've torn the material inside somehow and busted the plastic casing. Otherwise, you just can't see through it, period.
You're going to need a LOT of USB ports. For me to run the keyboard, mouse, desk microphone, joystick, throttle, pedals, Rift HMD, XBox controller, Constellation Tracking camera (for the HMD), it required that I have 6 2.0 USB slots and 2 3.0 USB slots plus one HDMI slot on my NVidia 980 TI. That's every USB slot I have on my rig. Could I use a USB bus? Maybe. I would use it for the keyboard/mouse/microphone I'm sure. You can't put the Oculus Rift setup on any USB bus at all.
I'll admit that of all the research and reviews I read on the Rift I thought I was going to be disappointed. I wanted to at least try it out before I'm gone from this world even if I had to return it due to not being happy with it. Boy was I wrong. I'll never return it. This is the future. This is the next step of gaming. I can't wait until Star Citizen (currently in Alpha) supports the Rift and they do say they will be supporting it 100%. This takes the "immersion" factor to a whole new level. I'll never play Elite Dangerous any other way. Just one benefit alone...I can watch my target through the canopy of my spaceship looking up and side to side and never have to hit any special keys. I just look around like I would if I was really there...and DO feel like you're really there.
The seller's description was "Condition: Used - Good - Oculus Virtual Reality Headset, sensor, and controller in Original box and all accessories included. Unit has been professionally tested and cleaned. Ready to plug and play."
"All accessories included."
If this gets fixed I'll update this review accordingly.
The resolution could be better, when you first looking into it, people talk about the resolution, and it's true it's not great, however once you are "in" there and your brain starts doing things, you completely forget about it. It's absolutely amazing how well it "tricks" your brain into thinking things are real. The other issue is higher resolution means you need more graphics card, and even at the current resolution you need a pretty expensive graphics card. You can easily drop $1200-$1800 on a machine that has a higher end graphics card to run the system smoothly at full frame rate. Currently none of the Mac's have enough video oomph for the Oculus but it sounds like they are working on it.
It really does trick your brain, and it's scary how well. I actually got mine to see if I could exposure therapy a fear of heights and it absolutely works, almost too well. There are several heights experiences and when I first started they all instantly triggered my fear of heights. You can find yourself flinching from objects that might hit you and bracing for impacts. The other issue in some games, roller coasters etc. can be motion sickness (or they call it VR sickness, but same feeling). The roller coaster rides can be real enough to your brain your stomach can drop out and feel turns etc.
and I can pretty quickly get motion sick after a few minutes on those games. However, for most games it's not an issue for me.
Overall if you don't mind the expense, or if you already have a gaming PC with a big video card, it's an amazing experience. It would be great if it was cheaper, or they had a dedicated PC/graphics unit they sold with it, or it could offer higher resolution without needing $1000+ graphics card etc. but overall it's pretty amazing what you get for $500.
Top international reviews
* Immersiveness: excellent. No perceptible lag in movement tracking. It feels utterly natural.
* Audio: good. The sound quality is reasonable for small headphones.
* Video: good. You can see the individual pixels (because the screens are right up next to your eyes), but it's still high def.
* Software: good. The Oculus app for downloading new Rift apps is okay, but only downloads one item at a time.
* Library: excellent. The Oculus store is filled with games and other apps, some of which are free. You can also get Rift apps using Steam.
* Weight: lighter than expected. It's fine wearing it for extended period, though you might want to give your eyes a rest.
* Packaging: excellent. This elegant, black-on-black box is sturdy and attractive — you'll want to keep it.
* Optics: some smearing around the edges, especially looking at bright objects on black background.
I highly recommend Oculus Rift. Make sure your PC is good enough to run it. It has very specific hardware requirements.
I'm a retiree, not a real gamer but a good price persuaded me to try out what reviews tell me is the best home VR experience available today. A week after getting it (with controllers) I'm having more fun than I expected. For example the Oculus website offers a free Spiderman first person shooter related to the current movie that is fun for me and my 9 year old grandson. Free Google Earth sightseeing is also entertaining.
I'm used to 4k computer screen and TV so when I first put it on the resolution was disappointing - like DVD or standard def TV if you can remember what things were like a few years ago. After a week I'm noticing the resolution less and paying more attention to the very effective 3D immersion.
I'm old enough to remember the first IMAX movie in the first IMAX theatre in 1967. It was amazing - yet today that movie (North of Superior) looks primitive and it was 2D. It is early days for VR but it you can afford the Oculus Rift and the required PC you will enjoy finding out what all the excitement is about.
Por sus parte el equipo es de lo mejor, comodidad, desempeño y una gran diferencia con su antecesor (DK2), no tengo ninguna queja.
Llego a tiempo y por su puesto lo que mas interesa, llegó en perfectas condiciones el paquete.
Si tienen la oportunidad no lo duden!!
Otra cosa mas es la resolución; al ser ligeramente arriba de FullHD y por la proximidad al lente, ves los pixeles muy marcados, los objetos que en el mundo virtual están "lejos" son poco distinguibles. Esta es una desventaja en algunos juegos.
Lo positivo: CALIDAD. Desde que te dispones a abrir el oculus, la calidad es lo primero que llama la atención, desde la caja hasta los cables, pasando lógicamente por el visor. Los materiales con los que esta hecho son muy buenos.
Otro aspecto positivo es el sensor de movimiento, es muy preciso, eso te da la sensación de inmersión al no tener lags (sienpre y cuando uses una buena tarjeta gráfica). Ojo no cualquier puerto USB 3.0 será compatible. Algunas tarjetas madres viejas con USB 3.0 no son tan compatibles.
Sobre los juegos. Tener paciencia que apenas arranca esto de la VR y juegos buenos los hay contados. Yo personalmente compre el oculus para otros fines como el diseño en 3D así que no tengo queja.
Definitivamente recomiendo el oculus, ahora que bajo de precio es una opción atractiva para quien guste de probar cosas nuevas en el mundo de la tecnología.
No es recomendable para personas que usen lentes
Screen door effect is slightly noticeable, and the OLED screen on the Oculus CV1 is slightly dimmer than the Vive. But for the money, it can't be beat.
VR controllers are also excellent, all the buttons and sticks are capacitive surfaces.
Only gripe I have with the Oculus Rift CV1 is the build quality is not great. Lens making plastic squeaking noises when adjusting IPD.
And my Oculus Rift came with a "distorted" bubbling headband. **See ATTACHED PHOTOS**
I think the adhesive used has degraded due to temperature differences probably during shipping or storage. Mind you that I have only owned and used this headset for less than 2 weeks. The headband was like this when I got it out of the box, but it is getting worse after the initial week of use.
The great thing is of course, Amazon's Customer Service is providing a replacement. Excellent service and reliable as always as I heard bad things about Oculus/Facebook's Customer Service.
Wow am I glad I got this, I love Simulators like DCS World, Prepared 3D and wow has the Oculus just blown the game play out of the park, it now feels like I'm in the plane I actually got motion sickness in one of my first dog fights it felt so real. It's hard to describe how it feels sitting in your chair and looking around at all the switches and leaning over and looking out the window of your plane but it's far more realistic than watching a 2D image on your monitor. I will also add what you've seen on YouTube or other video services doesn't do VR justice, watching a 2D representation of a 3D experience is not anywhere close to what you will experience.
The headset is great and for me sitting in a chair the cable is long enough, but if I was doing larger moving (room sized gaming) I might find it a little too short. It does fit over glasses but they can't be too big either so if you wear over sized aviator style glasses you may find they don't fit inside the headset.
I would highly recommend that anyone who plays flight sims or combat flight sims should get a VR headset and Oculus has been great for me. Just remember your air sick bag for those first couple of flights.
Cons - would be nice if there was a way to tweak some of the video output via Oculus (gamma/ brightness, colour saturation, etc.)
However, I have to give it 4 stars due to some design issues with the current Oculus.
The strap design is inferior to the design of the PSVR and Windows Mixed Reality headsets which feature a halo style with a tightening knob. The Oculus strap design feels very early prototype-ish, plus it really messes up my hair every time. It gets hot wearing Oculus and my hair is all flat and messed up after just an hour of play.
The biggest grievance I have is with the goggle design. It's supposed to accommodate glasses, but that is a LIE. None of my glasses fit and I have a wide variety sizes of frames. The smaller frames I can barely squeeze in, and even if I do, they are a super tight fit and are extremely uncomfortable. The PSVR more easily accommodates glasses out of the major VR players so far.
Everything else is great - just needs an improved design in the next version.
- La definición de las pantallas a pesar de que es 1080p por lente, aun queda corta cuando se busca una experiencia inmersiva ya que se puede apreciar los pixeles.
- Le hace falta soporte de manera que se pueda usar en juegos con los que ya se cuente. Se puede usar en juegos como GTA V, etc. pero es complicado hacerlo funcionar y requiere comprar programas adicionales.
- El material con el que está hecho (la esponja) después de un par de horas de uso, resulta incómodo.
- Se requiere un equipo realmente potente para correrlo sin problemas. En su momento lo intenté usar con una GTX 970 y solamente me permitía un experiencia fluida cuando los gráficos los configuraba al mínimo.
But overall it's excellent considering it's a first generation product. Will definitely consider buying the Rift version 2.0 when they release one.
For racing games alone like iRacing and Assetto Corsa this device has been worth it for me.
llevo 3 semanas con el equipo & es de esperarse que tenga una store oculus pero que las APP de forma gratuita sean mas demos que algo completo da a entender que ademas del precio que es un poco elevado para la experiencia del mismo se tiene que invertir un poco mas con los juegos o aplicación que si te sirven , pienso que en este momento sirve mas si eres mas un desarrollador de contenido que un usuario promedio
, hasta en steam encuentras mas contenido FREE que en su propia store & en cuanto calidad pecio se refiere gana por mucho oculus a VIVE pero en cuanto a contenido me deja mucho que desear