- Paperback: 453 pages
- Publisher: Course Technology PTR; 1 edition (February 27, 2007)
- Language: English
- ISBN-10: 1598633627
- ISBN-13: 978-1598633627
- Product Dimensions: 9.2 x 7.4 x 1.2 inches
- Shipping Weight: 2.1 pounds
- Average Customer Review: 3.1 out of 5 stars See all reviews (8 customer reviews)
- Amazon Best Sellers Rank: #3,275,699 in Books (See Top 100 in Books)
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The Official Guide to 3D GameStudio 1st Edition
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Top Customer Reviews
In my opinion this book is a good 'light' introduction to 3DGS and game programming concepts. In review of other official guides I find they range from minimalist, "hello world" type books -that seem to have been created only to satisfy customer expectation of a manual- to full fledged product bibles crammed with every detail. This book, like most, falls somewhere in-between. If you are brand new to 3DGS, or a student taking a first course on game programming, you'll find that the author has taken considerable effort to provide helpful details about game history, interface design, and playability issues; he also touches on game psychology, the importance of story and marketing. All of these are essential concepts.
The book is well written, easy to understand and adequately illustrated. The chapters on modeling using MED (the 3D Game Studio model editor), skinning and animating your model are satisfactory.Read more ›
I would recommend this book to someone starting out, it does show you how to create basic indoor scenes, as well as how to model a 3D character in the MED that ships with 3DGame Studio. For a beginner, this is a good pick. For a season person who knows there way around, and can make a basic level with some cutomization look elsewhere.
This book seems to cover c-script, the built in libraries the 3D Game Studio compiler uses. If you want to begin where the author left off with the couple of demos, you will be able to work with the many 3D Model the CD-ROM includes. The 3D Model, even has its own editor, you can change the model-skins, their animation movement frames, etc. Although, the 3D Game Studio version may be based on C-Script, it even can be configured to Lite-C. You will basically, have to purchase Sam's Teach yourelf C in 21 days to get the understanding of it. However, if you just wish to remain with the C-Scripting, then you could still work with this, but Lite-C is recemmended. The Application's, if purchased offers user support forum. You could log on and read some of the forum even if you did not buy it yet.
Most Recent Customer Reviews
The Official Guide to 3D Gamestudio is a useful reference work for anyone who already has the 3D game creation programs which fall under the blanket label of 3d Gamestudio. Read morePublished on September 11, 2010 by Joseph R. Sellers
BEWARE!! You WILL NOT learn how to use 3d games studio to make a complete playable 3d game using this book. Read morePublished on April 15, 2009 by Bradley Snider
I got this for a game programing class that I am taking. This book didn't have enough in it on programing in 3d studio.Published on December 13, 2008 by Joseph