Top positive review
2 people found this helpful
Storytelling + Card-Gaming = Lots of Fun!
on March 14, 2017
This walks the line between "card game" and "campfire storytelling," in a very fun and engaging way. Using your cards to steal control of the story means that it's constantly changing and often become hilarious, especially near the end when everyone is desperately trying to twist things toward their secret ending.
Player 1: "...and the castle burned down, with the evil queen trapped inside. As the sun rose the next day, the villagers..."
Player 2: "Wait!" (plays MORNING card to steal control) "...as the sun rose the next day, the town was shocked to see the queen standing, quite alive, in the middle of the town square. She cackled, 'You foolish peasants! Thanks to my magical spell, I...' "
Player 3: "Stop!" (plays MAGIC card to steal control) "...she says, 'Thanks to the magical spell which was cast on me as a child, destroying my body actually freed my true form.' And with that, you realize that she is gradually changing into a young princess..."