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OpenGL ES Game Development (Premier Press Game Development) Paperback – September 16, 2004
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About the Author
Dave Astle received his bachelor's degree in Computer Science from the University of Utah, where he specialized in graphics, artificial intelligence, networking, and compiler theory and design. He has been programming games professionally for several years, and is currently a senior engineer in the Gaming and Graphics
group at QUALCOMM Inc. He is the cofounder and Executive Producer of GameDev.net, the leading online community for game developers. He is the co-author of OpenGL Game Programming, has contributed to several other game development books, and has spoken at industry conferences, including the Game
Developers Conference. When not absorbing radiation from his monitor, Dave enjoys music, reading, skating, collecting rhinos (not real ones? yet), and playing with his five kids. He lives in San Diego, California.
Dave Durnil currently leads engineering efforts focusing on 3D gaming and graphics applications research for QUALCOMM CDMA Technologies next generation hardware. He has extensive knowledge in the areas of 3D graphics development for wireless devices and more than 10 years of experience with OpenGL. Before joining QUALCOMM, Durnil was a lead engineer on the NASA Mars Space Program.
Top customer reviews
El libro es malísimo para ser de programación. No explica código, no tiene ejemplos, explica demasiados temas absurdos, por ejemplo en sonido explica como usar programas midi y ni una linea de código.
Es una autentica estafa.