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About the product
- Multiplayer comes to God of War for the first time. Take the epic God of War combat online with 8-player objective-based combat
- Align yourself to Zeus, Ares, Poseidon, or Hades and earn their Favor to unlock new customization options for your multiplayer Gladiator
- Experience Kratos’ quest for freedom from the very beginning with an epic new single-player story
- New combat and puzzle mechanics build on the award-winning God of War gameplay
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Before He was a God, He was a Man
Vengeance is born in the fires of betrayal in this prequel to the best-selling God of War franchise. Six months have passed since Kratos stood over the bodies of his wife and child, his hands stained with their blood - tricked by Ares into murdering the only people he ever loved. Swearing to avenge them, Kratos broke the blood oath that bound him to Ares, but oaths to Olympus are not so easily broken…
Sentenced to an eternity chained within a prison for the living damned, Kratos battles insanity at the hands of the Furies. He will be tested as he seeks freedom, redemption for his sins, and the clarity to avenge his family.
Epic Single-Player Story
Experience Kratos’ quest for freedom from the very beginning with an epic new single-player story.
New combat and puzzle mechanics build on the award-winning God of War gameplay.
Multiplayer For The First Time
Multiplayer comes to God of War for the first time. Take the epic God of War combat online with brutal 8-player objective-based combat.
Unlock New Customization
Align yourself to Zeus, Ares, Poseidon, or Hades and earn their Favor to unlock new customization options for your multiplayer Gladiator.
God of War: Ascension is a Hack N' Slash Action game and PlayStation 3 exclusive that serves as a prequel to the popular God of War video game series. The game is the seventh release in the series, and reveals the details of Kratos' initial betrayal by Ares while human, and the source of his rage. Game features include: eight-player online multiplayer support, new combat and puzzle mechanics, HD video output and bluetooth headset support, and new enemies to battle. Before He Was a God, He Was a Man Vengeance is born in the fires of betrayal in this prequel to the best-selling God of War franchise. Six months have passed since Kratos stood over the bodies of his wife and child, his hands stained with their blood - tricked by Ares into murdering the only people he ever loved. Swearing to avenge them, Kratos broke the blood oath that bound him to Ares, but oaths to Olympus are not so easily broken... Sentenced to an eternity chained within a prison for the living damned, Kratos battles insanity at the hands of the Furies. He will be tested as he seeks freedom, redemption for his sins, and the clarity to avenge his family. Updated Single-Player Combat and Franchise First Multiplayer God of War: Ascension features a variety of new gameplay mechanics. In the single-player campaign these include a new prompt-free button input system, the ability to pickup and switch weapons, time manipulation and new enemies. In addition, God of War: Ascension features franchise first multiplayer, supporting up to 8 players in online play in which players have access to different weapons, armor, powers and control mythological characters in certain scenarios. Key Game Features Experience Kratos' quest for freedom from the very beginning with an epic new single-player story. Multiplayer comes to God of War for the first time. Take the epic God of War combat online with 8-player objective-based combat. Align yourself to Zeus, Ares, Poseidon, or Hades and earn their favor to unlock new customization options for your multiplayer gladiator. New combat and puzzle mechanics build on the award-winning God of War gameplay. Developed in Stereoscopic 3D, supports HD video output in 480P - 720P, and the official bluetooth headset for PlayStation 3 system.
Top customer reviews
the story is hardly there, its pretty much a throwaway tale anyway. the game is super short i beat it the day after i bought it. that said its a entertaining game though it has flaws.
mainly i got sick of the "kratos on ice"sliding sections because of the cheap deaths.
overall its a decent game for gow fans. edit ok i forgot some stuff
first of all, i dont have a fancy 50 foot tv with 20k that makes toast or what not. that said,
the picture was EXTREMELY off center to the point i had to immediately go to options and recenter it. it was so far to the left i couldnt even see what my cursor was pointing to and text was cut off. once that was fixed no issues. also i didnt care for the control changes but again once i got used to holding square instead of block and square i was good to go.
Anyway, here's my review-
Graphically, God of War Ascension's a mixed bag. When you first play the game's first level, it looks amazing. It also introduces a strange layer of motion blur that gives it more of a cinematic feel and it's good to actually see a full sized Kratos all scarred up from being chained up or from past battles.
The backgrounds are nicely done too, even though they do not compare to past God of War games (just think about the first time you experienced God of war 2 or 3 for that matter. The scale of the games even with a fixed camera angle is impressive), and some levels I really didn't care for, but then there were other levels such as the furnace that looks incredible. (especially with the fire effects)
The enemies are also something I wasn't too crazy about. The problem is, they're mostly the same enemies spammed in waves which boils down to Goat-men, a Harpy or two tossed in, a Giant spartan looking guy with a big hammer, bigger goat-men, every now and then some dogs and snake women, which you'll all fight throughout the game and they really aren't detailed enemies or cool looking in any way.
But every now and then Ascension does toss in Huge Elephant creatures, Cyclops, Snake women (Medusa) and some ghost-like purplish creatures that revert to solid form once you grab them.
One of the things I did like a lot about the graphics in Ascension is after executing mini bosses such as a Cyclops or an Elephant man, you'll see their intestines spill out whilst a pool of blood wooshes out their cut-open belly, or you'll see an Elephant man's Brain and spinal column after ripping it's face apart. There are also the little touches like slashing a Boss' giant hand and the cut still remaining intact that I thought was cool.
Execution although brutal looking in this game do not compare to the likes of God of War 3 or God of War 1. (Remember defeating the Sea Serpent by pulling it's heads down on sharp wooden pikes? Or in GOW3 when you got to remove eyeballs?)
The cutscenes are mostly in real time, but there are actual cutscenes that look dull and generic with mostly just dialogue and stills.
My last quirk with this game lies in the motion blur that I actually gave credit to earlier.
While Motion Blur looks nice in this game and does add a little something, sometimes it just looks very odd looking, especially up close when Kratos performs a roll and he has that odd blur following slower than usual. This is a classic example of motion blur being overdone at times. What was wrong with how GOW3 looked?
I really don't have anything bad to say about the sound other than the music just being the forgettable factor in Ascension. The voice acting is superb as usual and the sound effects are a tad different. You can really hear Kratos chain as he swings the Blades of Chaos, and enemies sound pretty cool.
Something about Ascension stops me from giving it a higher score than 3/5, and if I could, I'd give it a 3.5/5 for the following reasons.
Ascension has good puzzles and lots of platforming at times, I didn't particularly care for the QTE chain grappling or some of the QTE's being that some of those QTE events are going to be the reason why you even die in the game. Even on the hardest difficulty.
Let me elaborate further on this issue. Ascension is NOT a hard game at all. You'll always win in combat scenarios but during certain boss battles there are QTE events that you can fail. Sadly, failing these QTE events doesn't punish you much; and the difficulty settings only tweak the time you'll have to get QTE's right and how much damage Kratos takes.
The boss battles also are more about timing or insanely mashing the attack button and never anything in the middle. For example, the first boss is ridiculously easy and has a "1, 2, 3 ,4" timing scheme.
The boss battles are also less memorable in my opinion.
There's also the combat system which completely takes away all the cool moves Kratos normally has available in other games by upgrade, and instead gives you these moves if you use Rage (which is done by pressing in both analog sticks), I wasn't particularly crazy about this change, especially considering the game uses a Devil May Cry combat system in which you'll have to constantly land hits on an opponent to fill the rage meter, but this can be hard considering some regular enemies cannot be hit and block you without even guarding. Take for example, fighting Juggernauts in this game who cannot be hit for a long time and there's really no indication as to when to hit them. You'll simply just land a hit on them after they take 8-10 seconds or more attacking you or trying to squash you from above.
I won't touch on the story since I do not like spoiling anything for anyone that doesn't have the game, but in a nutshell, the story's just decent and centers around Kratos exacting revenge on The Furies.
Also, the combat system features elemental attacks like Lightning, Fire, Ice and Hades. The upgrade system is also surprisingly easy and you'll also find some items which aren't available for use during your first playthrough that's a nice bonus. There's also multiplayer which I think I've played once and didn't really care for it.
If you can get this game cheap then by all means buy it, however, I'd have to say after finishing it, I wasn't really impressed. I loved the puzzles, the platforming was decent as well, the graphics are really good, but the boss battles and story fell flat in my opinion. Hopefully, Santa Monica will get the next game right.
Overall score- 7.5/10
Story: The basic premise of this game is Kratos trying to defeat the furies, and they're a pain in the butt. Their is plenty of boss fights and puzzles to keep you enterain for up to 15 hours. 3/3.
Graphics: The cutscenes were outstanding and their was no glitches. The movements were precise and clean to me. If only all games had these kind of graphics. 3/3.
Multiplayer: This was a blast. I loved every minute of this and to join with one of the gods and earn equipment and powers from them was awesome. I joined hades and I was winning 80% of the time. This is were the game truly made the biggest impact on me and I am hoping God of War makes more multiplayer experiences in the future. 4/4.
Overall, this was a great game and I highly recommend anybody to play this game if it's even for the story alone. 10/10
As a Gamer I was dissatisfied with the game play. The redundancy of fighting and travels to no end, trailing a weak premise and antagonist ( the furies), had me begging for a cut scene. Finding no satisfaction there I pushed through just to say I beat it and to know the end.
Like a said, compete let down for a fan but from a business franchise stand point of view they sealed the deal.
God of war 3 is the highlight of the series in my mind. It should of ended there, a man tormented with no peace nor hope for redemption for killing his family.
Haven't tried the multiplayer yet...might not even give it a chance with the combat feeling so boring. I'm tired of 3 hit combos...give me something more deep to master. Using the d-pad to switch elements with the same weapon was a boring idea. Bleh...