PDP PSVita Trigger Grips
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About this item
- Oversized action buttons for easy game play
- Clips on easily, satin grip finish enhances comfort grip
- Trigger Grips add comfort for extended game play
- Unique patent-pending design
- Tested to ensure PS Vita system won't come loose or get damaged when use with grips
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Product information
| ASIN | B0072A4JVW |
|---|---|
| Release date | February 9, 2012 |
| Customer Reviews |
4.1 out of 5 stars |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 4.5 x 1.75 x 10 inches; 3.17 Ounces |
| Type of item | Accessory |
| Rated | Everyone |
| Item model number | SO6206 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 3.17 ounces |
| Manufacturer | Performance Designed Products |
| Date First Available | January 26, 2012 |
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Product Description
Oversized action buttons for easy gameplay that easily clips on to the back of your PlayStation Vita. Features Trigger Grips and satin grip finish for enhanced comfort designed for extended game play. Tested to ensure PlayStation Vita System won't come loose or get damaged when used with grips. Officially licensed by Sony.
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Top reviews
Top reviews from the United States
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Anyway, my first impression with the PDP grip is that the grip "nubs" might be too small to even make a difference, but that's not true at all. Sure, they could probably be a little bigger and provide more comfort and support, but they definitely get the job done. The whole thing feels a little flimsy and is one big piece, plus the two trigger buttons, so if the grip nubs were any bigger, it might compromise the item's structure. I do worry that I'll break the grip while it's not on the Vita, but once it's snapped into place, it's very snug and sturdy. I haven't had any problems with my screen protector at all (I've heard some complaints about various grips pushing up the corners of some third-party screen protectors). All of the buttons and ports are unobstructed, including the rear touch pad. It takes a little getting used to to reaching around the triggers to hit the volume or power buttons, but it's not a problem.
As for the triggers, they leave a little to be desired, but I think part of that is due to the Vita's L and R buttons' looseness to begin with. The triggers move up and down freely, and are further "back" than the L and R buttons, so in pressing the triggers down, there's an odd angle on the insides of the grip where the moving bits actually press down on the real L and R buttons closer to the front. If you have a hard time visualizing that, try to get a side-view or top-view of the grip and you'll see what I mean -- if the Vita were a PS3 controller, L and R would be L1 and R1 and completely covered and hidden, while the triggers would be placed around where L2 and R2 sit. The triggers are easy to use, but can be a little awkward at times depending on how you hold your hands on the grips. But again, I feel like the Vita's L and R buttons have a similar problem so the flaw there is not entirely on the grip's design. It also helps to hold the triggers ALL THE WAY DOWN, as you are basically pressing a button that presses another button. If you don't press the trigger down firmly enough, it's possible the L/R button on the Vita might not register. This didn't seem to be in an issue in games where you use quick, hard taps on the shoulder buttons (like shooting in FPS games), but I found it to be a bit uncomfortable to maintain that position while holding down the right trigger for extended periods (Ragnarok Odyssey requires you to hold down R while moving to run). I could see a similar issue with L in shooter games that use that button to "aim down sights", or racing games that use R for acceleration, and so on.
While I'm entirely pleased with the grip, it's not perfect. I do like it better than the Nerf and Hori grips, though, and it's well worth the money. I've got fairly big hands and playing Vita, PSP and PSone games for hours on end can be torture with the Vita's right-at-the-edge button placement; this grip fixes that!
The pros:
1. The triggers are fairly large (compared to the L/R buttons already on the Vita) and in a lower position, which gives a much better resting place for your index fingers. For me, that is one of the best things about this accessory since the higher position of the L/R buttons by default is difficult for my hands when I have so little to grip on the Vita by itself.
2. The grips themselves give more to hold onto than the finger rest spots on the back of the Vita.
3. This accessory fits the Vita perfectly and is not at all loose. It clicks on with ease and comes off with ease.
4. None of the ports, cameras, buttons, or touchpad are blocked. The accessory fits around everything without ever getting in the way.
5. Playing most games that don't require heavy usage of the shoulder buttons is easier thanks to the size and position of the triggers.
6. Because of the fact that it is simply an attachment and adds nothing additional control-wise, it is usable with any game.
Cons:
1. The triggers have kind of a "squishy" feel to them, almost as though they were analog like on the PS3 controller. The one problem with this is that the L/R buttons are not analog, but digital shoulder buttons and require very little pressure on their own. These triggers, unfortunately, require a bit more pressure, which could potentially be a problem for FPS and racing games. I've tested it with Sonic & All-Stars Racing Transformed and it is more comfortable to use than the standard L/R buttons, the pressure required to push the buttons down is still a bit much.
2. While the added grips are an improvement, they aren't rounded enough to give a lot more to hold, a la the Circle Pad Pro for the 3DS (XL) and so those with bigger hands (like myself) will still find something to be desired.
3. This is extremely minor (since it's so easy to remove), but it doesn't fit inside at least some cases for the Vita. Like I said, it is minor, but good to know.
All in all, I still would have to say that despite its flaws, I would still rather use it than have the Vita by itself and consider it to be a pretty good improvement. It may not be quite as nice as the Circle Pad Pro accessory's triggers for the 3DS (XL), but since it can be used all the time (and not just for a handful of games), it really is a worthwhile accessory.
Top reviews from other countries
Dies hat aber nichts mit dem Attachment zu tun das ist wirklich ausgezeichnet, genauso wie man es sieht und sich vorstellt - und auch so teuer:P(deswegen 4 Sterne, man das ist so teuer wie ein Spiel oder eine Speicherkarte)
Beste Grüße an die Zockerwelt.
- gute Verarbeitung
- kann leicht angebracht und entfernt werden
- hält die Vita sicher
Beim Zocken sind mir aber leider zu viele negative Dinge aufgefallen:
- man muss die "Trigger" schon kräftig durchdrücken, um die L- und R-Tasten zu betätigen, was nach einiger Zeit nervt (diese Tasten haben bei der Vita sowieso schon zuviel Spiel)
- die Form finde ich bei weitem nicht so ergonomisch wie die anderen Rezensenten und es liegt nicht annähernd so in der Hand wie ein PS3/4 Controller
- das Material ist so glatt, dass mir die Vita schon nach Sekunden in der Hand verrutscht
Unterm Strich war für mich das Zocken mit den "Trigger Grips" wesentlich unangenehmer als mit der "nackten" Vita. Gerade das dauernde Verrutschen hat ganz schnell zu einer verkrampften Handhaltung gefühlt. Die Vita selbst ist zwar ergonomisch nicht optimal, aber zumindest rutschfest und ich kann sie dadurch so positionieren, dass die Buttons und Sticks besser erreichbar sind als mit den "Trigger Grips".

















