Enter your mobile number below and we'll send you a link to download the free Kindle App. Then you can start reading Kindle books on your smartphone, tablet, or computer - no Kindle device required.
Getting the download link through email is temporarily not available. Please check back later.

  • Apple
  • Android
  • Windows Phone
  • Android

To get the free app, enter your mobile phone number.

Qty:1
FREE Shipping on orders with at least $25 of books.
In Stock.
Ships from and sold by Amazon.com. Gift-wrap available.
Paid to Play: The Busines... has been added to your Cart
FREE Shipping on orders over $25.
Condition: Used: Very Good
Comment: A well-cared-for item that has seen limited use but remains in great condition. The item is complete, unmarked, and undamaged, but may show some limited signs of wear. Item works perfectly. Pages and dust cover are intact and not marred by notes or highlighting. The spine is undamaged.
Have one to sell? Sell on Amazon
Flip to back Flip to front
Listen Playing... Paused   You're listening to a sample of the Audible audio edition.
Learn more
See this image

Paid to Play: The Business of Game Design Paperback – October 24, 2008

4.3 out of 5 stars 8 customer reviews

See all 3 formats and editions Hide other formats and editions
Price
New from Used from
Paperback
"Please retry"
$14.95
$7.10 $4.67

Best Books of the Year So Far
Looking for something great to read? Browse our editors' picks for the Best Books of the Year So Far in fiction, nonfiction, mysteries, children's books, and much more.
$14.95 FREE Shipping on orders with at least $25 of books. In Stock. Ships from and sold by Amazon.com. Gift-wrap available.
click to open popover

Frequently Bought Together

  • Paid to Play: The Business of Game Design
  • +
  • The Game Inventor's Guidebook: How to Invent and Sell Board Games, Card Games, Role-Playing Games, & Everything in Between!
  • +
  • Kobold Guide to Board Game Design
Total price: $46.91
Buy the selected items together

Editorial Reviews

About the Author

Keith Meyers has worked creatively for 20+ years in the game industry for such big names as The Game Keeper, Wizards of the Coast, and Hasbro. He has licensed dozens of games to companies across the globe, and has taught hundreds of people how to play for pay. Keith currently lives in Denver with his wife, Brenda, and their two dogs.
NO_CONTENT_IN_FEATURE

New York Times best sellers
Browse the New York Times best sellers in popular categories like Fiction, Nonfiction, Picture Books and more. See more

Product Details

  • Paperback: 104 pages
  • Publisher: iUniverse (October 24, 2008)
  • Language: English
  • ISBN-10: 1440104166
  • ISBN-13: 978-1440104169
  • Product Dimensions: 6 x 0.3 x 9 inches
  • Shipping Weight: 7.5 ounces (View shipping rates and policies)
  • Average Customer Review: 4.2 out of 5 stars  See all reviews (8 customer reviews)
  • Amazon Best Sellers Rank: #965,864 in Books (See Top 100 in Books)

Customer Reviews

Top Customer Reviews

By Trevor Burnham VINE VOICE on May 14, 2009
Format: Paperback Verified Purchase
This self-published book doesn't have the glossy production or heavy-hitter interviews of The Game Inventor's Guidebook, but if you ignore the clipart, you'll see that Keith Meyers knows what he's talking about. He spends only a few pages painting the big picture of the game industry; this book is mainly concerned with details. For instance, it talks about how to build a prototype (a subject that The Game Inventor's Guidebook neglects). His story about Apples to Apples, which was prototyped as an overly complicated board game called Apples to Oranges, is a great read.

Overall, this 87-pager is a useful, but non-essential, supplement to The Game Inventor's Guidebook.
Comment 10 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse
Format: Paperback Verified Purchase
This book covers the basics, but not more than that. The most helpful section is probably the break-out of the individual markets within the gaming industry (which is very brief and can probably be found online). If you're going to buy just one book on game design, this probably doesn't have enough detail and content to do it for you.

I'm looking for the next one...
Comment 3 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse
Format: Paperback
I run the Chicago Board Game Design Meetup. Keith's book is a terrific starting point for anyone interested in game design, as it covers a broad range of topics very concisely. Its short length and clear explanations make it much less intimidating. While there are certainly more comprehensive texts on the topic out there, this is a terrific text for anyone who wants to get started.
Comment 3 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse
Format: Paperback
This isn't the perfect book -- but it's pretty close! If you are an aspiring board game inventor, and you want to get the know-how without reading through a thick, heavy manual, this is it. "Paid to Play" is a detailed account on the industry, yet only contains what you need to know. Meyers is an expert in what he does, and touches on several important subjects, of which includes: the psychology of being a board game inventor, the industry in general, where to start, prototyping, testing, publishing, licensing, submissions, and, finally, success. This is a great read, even if you don't want to make your own board game; I highly recommend this. Despite its few pages, it is only that because it is concise. Well worth the price.

If you need more information, Meyers has a website. Google: Game Design Central.
Comment One person found this helpful. Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse

Set up an Amazon Giveaway

Paid to Play: The Business of Game Design
Amazon Giveaway allows you to run promotional giveaways in order to create buzz, reward your audience, and attract new followers and customers. Learn more about Amazon Giveaway
This item: Paid to Play: The Business of Game Design