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Panel Discussions: Design in Sequential Art Storytelling Paperback – November 1, 2007
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About the Author
After developing a fondness for comic books at an early age, Mark Schultz began writing for the strip in November 2004. In addition, he scripted DC Comics's "Man of Steel" from 1998 to 2003, and he continues to participate in a number of comic book projects including "Star Wars, Aliens", and "Predator". He calls northeastern Pennsylvania home.
Top Customer Reviews
With that in mind, let me suggest for everyone who ever wanted to learn about the tricks of the comic trade to look for Panel Discussions, a series of interviews conducted by Durwin S. Talon, a professor of sequential art at the Savannah College of Art and Design in Savannah, Georgia. While it shares some similarities with other dissections of the comic art like Scott McCloud's Understanding Comics and Will Eisner's Sequential Art, Talon's book is slightly less formal in its structure, but makes up for that in the diversity of its points-of-view. The title itself is a pun, for not only are we discussing the panels of a comic, the format is similar to a panel discussion at a comic convention. Talon goes one-on-one with some fine artists like Will Eisner, David Mazzucchelli, and Mark Schultz, and has them break down the way they structure a comic page, how they get the reader's eye to move from point A to point B, and how light and dark play into the design.Read more ›
The worst part about the book is the reproduction of the art itself, however. There are lots of pages presented here, but though there are a couple of brief color sections, the vast majorty are b&w halftone reproductions of color art -- which is to say, they've been shot from the pages as they appeared in print, rather than from the original art. Even worse, there's not a single page that was reproduced at print size, yet alone the size at which is was actually drawn. Most of the pages are reproduced at about 1.75"x2.5" -- barely large enough for the lettering to be legible. This seems a real shame for such a visual medium.
Overall, I'd say this was a good concept poorly executed. It could have benefited from the input of an experienced book designer who could have made better use of the pages available. A good, impartial editor would have been of immeasurable assistance here, too, to trim out some of the chaff in the text (and thus leave more room to display the comics themselves, which is what the book is supposed to be about anyway).
Told from the interview style from many of the great Comic Artist of our day
Most Recent Customer Reviews
If you want to make comics professionally or just for yourself, just a webcomic, just doodling on paper, this has a lot of good information about composition, laying out panels and... Read morePublished on January 27, 2013 by John Cable
Very good book for the aspiring creator. I learned enough about storytelling to change the whole focus of what goes into each panel and each page. Read morePublished on August 21, 2005 by D. Flaws