The conclusion to the story begun in Path of Fate
(2003) and continued in Path of Honor
(2004) is blood and action without letup. Kodu Rik is in chaos, what with plague, a blood-crazed invading army, and, worst of all, a sorcerous rift between it and Cermanahuatl that threatens to explode, destroying both lands. Only Reisil, the alahad kaaslane
heroine of the preceding Path
, and her lover from Cermanahuatl, Yohuac, possess the power to enter the spellbound city of Mysane Kosk and heal the rift. But even they can't cross a war-torn land in an instant, especially when pursued by multiple enemies. Will they reach Mysane Kosk in time? Can they outrun their pursuers? Can they seal the rift, and survive with bodies and minds intact? Finding out the answers to these questions generates a lot of page-turning, and since ^Path of Blood shouldn't be read out of sequence--it'll just confuse anyone who hasn't traipsed its predecessors--make that a lot times three. Frieda MurrayCopyright © American Library Association. All rights reserved
About the Author
A recovering academic, Diana Pharaoh Francis writes books of a fantastical, adventurous, and often romantic nature. Her series include the Path Trilogy, Diamond City Magic, the Horngate Witches, the Crosspointe Chronicles, and Mission: Magic. She’s owned by two corgis, spends much of her time herding children, and likes rocks, geocaching, knotting up yarn, and has a thing for 1800s England, especially the Victorians. Follow her on Twitter (@dianapfrancis) and visit her online at www.dianapfrancis.com.