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Peaceable Kingdom Award Winning Fish Stix - The Kids' Game Where Every Fish Counts
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- Fish Stix is the visual strategy game that takes just seconds to learn and is a different game every time you play
- Each player takes turns matching fish sticks and counting fish - the board grows as the game goes!
- The game can be played with or without strategy making it easier for different ages to play together
- Winner of 3 awards including Parents' Choice Gold Award and Dr. Toy's 10 Best Games Award
- For 2 to 4 players ages 6 to 12 years; Peaceable Kingdom packaging is all designed to be frustration free - naturally!
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CHOKING HAZARD -- Small parts. Not for children under 3 yrs.
Fish Stix is the visual strategy game Where Every Fish Counts! In this game, which has won multiple awards including Dr. Toy's 10 Best Games and Parents' Choice Gold Award, players match the fish, row by row - the more you match, the faster you go!
Fish Stix is a strategy game that takes minutes to learn and is a different game every time you play. Each player starts the game with a score sheet from the score pad, a pen or pencil and 3 fish sticks. Take turns matching fish sticks and counting fish - the board grows as the game goes! The game can be played with or without strategy making it easier for different ages to play together! Includes 72 fish sticks, 1 paper scorepad and instructions for game play.
Though the game is rated for children ages 6-12, this game can be played by adults and younger children too. We’ve watched a 14-year-old get clobbered by an 8-year old and we’ve played with families where preschoolers team up with parents. This game was developed by the game designer of Qwirkle - if you love Qwirkle, you’ll love Fish Stix!
Since 1983 play has been the heart and soul of Peaceable Kingdom. Silly play, special play, wholehearted play! We create experiences to help kids play well together, so they can play well in the world. Our games and gifts connect kids and families, encourage learning and self-expression and let imaginations soar. And if a piece of your Peaceable Kingdom game or gift gets lost in all that fun, we will gladly send you a replacement piece - just contact us directly with your need!
When play comes from the heart and feeds the soul, that’s Peaceable Kingdom!
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This item Peaceable Kingdom Award Winning Fish Stix - The Kids' Game Where Every Fish Counts
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|Sold By||Cooperative at Heart||Mollybee Kids||GREGORY MARKS||Mollybee Kids||4% for Change for Children||River Colony Trading|
|Are Batteries Required||No||No||No||No||No||No|
|Item Dimensions||0.59 x 4.8 x 3.5 in||0.59 x 4.8 x 3.5 in||9 x 13 x 2 in||9 x 9 x 2 in||0.59 x 4.8 x 3.5 in||0.59 x 4.8 x 3.5 in|
|Item Weight||0.88 lb||1.53 lbs||1.5 lbs||1 lb||1.5 lbs||1 lb|
Top Customer Reviews
I liken the gameplay to a mix between dominoes and the fan tan (aka sevens) card game, but with a much greater ability for big comeback swings. It often feels like luck plays a big role, but strategy definitely makes an impact. The mechanics are definitely simple enough for most 5 year olds (assuming an adult can help them the first couple times playing), but don't expect a 5 year old to win often against anyone making balanced decisions.
My biggest complaint is the color coordination of the game. The artist they hired was not a game designer/player, clearly. This game would be so much less tedious to play if they had been more careful about the colors used for the fish vs. the background color of the stick itself. Why would you put a blue fish on an orange background if there's another stick with a blue background that counts as "blue" for the purposes of scoring? I understand the intention of contrast, but maybe they should have just made sure none of the fish were the same color as the background colors used? Or maybe just make all the fish black/white? Not enough of a complaint to knock a star off my review (it's a kids' game; cute over functional is preferred, I suppose), but just an unfortunate aspect for an otherwise fun game!
Played with kids ages 9 and 6 but FYI -- the 6 year old had no chance of winning against parents/older kids that were really thinking strategically.