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About the product
- Persona 5 marks the return of the award-winning franchise on home consoles since the PS2 generation
- SteelBook Edition comes with game & SteelBook collectible case
- Fast-paced Japanese role-playing game mechanics, exciting action sequences
- Vibrantly stylized characters, enemies, and environments, elegant anime-style cut-scenes
- Soundtrack featuring the fresh sounds of acid jazz composed by the gifted Shoji Meguro
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Persona 5 is a game about the internal and external conflicts of a group of troubled high school students - the protagonist and a collection of compatriots he meets in the game's story - who live dual lives as Phantom Thieves. They have the typically ordinary day-to-day of a Tokyo high schooler - attending class, after school activities and part-time jobs. But they also undertake fantastical adventures by using otherworldly powers to enter the hearts of people. Their power comes from the Persona, the Jungian concept of the “self”. The game's heroes realize that society forces people to wear masks to protect their inner vulnerabilities, and by literally ripping off their protective masks and confronting their inner selves do the heroes awaken their inner power, and use it to strive to help those in need. Ultimately, the group of Phantom Thieves seeks to change their day-to-day world to match their perception and see through the masks modern-day society wears.
Top Customer Reviews
When you're not taking exams or hanging out with your various friends you're in the role of a Persona user/Phantom Thief. This is where the game really shines compared to Persona 3 and 4. In those older titles the various dungeons were just a series of randomly generated hallways and room populated with shadows (enemies) to dispatch. The exploration was *extremely* tedious and boring due to the incredibly little variation that took place within said dungeons. Coupled with the fact that there was always a deadline to reach a certain point within the current dungeon (and there still is), I frequently found myself trying to slog through it all as quickly as possible so that I could get back to the interesting day to day stuff. Thankfully, Atlus has completely revamped the entire system. As a Phantom Thief your goal is to slip into a target person's "Palace" and change their moral fiber/mind by defeating their dark desires and stealing their "Treasure." Sort of like the plot to Inception, only a bit more straight forward.
Where the game really excels in this regard is the level of thought that goes into each palace that you infiltrate and explore. Each one is tailored specifically to the current target, has a unique look and feel to it, and is generally fun to explore and conquer. Gone are the randomly generated corridors and rooms that were such a pain to dredge through on the way to your goal. I've actually found myself wanting to explore these areas not to get through them as soon as possible, but because I genuinely enjoy it. There is still a collection of randomly generated dungeons to grind and pursue sidequests in if you feel yourself longing for that type of thing, or just want to gain some levels and loot. Other than that combat is largely the same as Persona 3 and 4, with the addition of the ability to use ranged weapons in the form of guns to mix up the flow of battles a little, as well as the reintroduction of negotiations that were present in Persona 2. Now you can acquire items, money, or new personas through successful negotiations once you gain the upper hand in a fight. It's nothing insanely groundbreaking, but it was nice to see it make a comeback.
I'm also finding myself really enjoying the characters. In Persona 3, the cast was more or less populated with stereotypical anime tropes. They fixed this in Persona 4 by making most of them more relatable and realistic high school students. Unfortunately they also included a sort of animal mascot for comic relief named Teddy who I found to be incredibly annoying and obnoxious. I know that some people liked him, and if you look up some videos on youtube you can decide for yourself, but everything from his voice to his dialog just rubbed me the wrong way. Every time he chimed in during a conversation, any serious overtones were just ruined and left me scratching my head as to why he was ever put in the game. Thankfully Atlus chose to go with a far, far more enjoyable companion named Morganna (the cat in the pictures) that is your guide to the Metaverse (where the combat takes place and the palaces are) as well as your buddy in the real world. The voice actress really does a great job delivering his (the cat is male) lines in a way that's both fitting in serious situations and humorous in lighthearted ones. Coupled with the other believable and enjoyable characters filling out the rest of the rest of the cast I really have no complaints, and I actually look forward to talking with my team again.
Overall I think Atlus has finally found the perfect formula for their Persona series, and I'm looking forward to seeing what comes next. If you're a fan of J-RPGs or the series itself you really owe it to yourself to pick this one up.
So good. The phantom thieves have stolen my heart.
1. The graphics: I do not like anime-styled games (seriously), I like anime, but when it comes to games, I just... really don't like the anime-style graphics in games. But that's on me and not really the game itself. So if you're a fan of this type of graphics, then this shouldn't be a problem for you.
2. The theme: I'm not "that" interested in school-life setting and related stuff... Maybe it's because it's been a really long time since I'm out of high school, thus most of their drama don't seem to intrigue me. Depends on your preference, this could be a plus or a minus to your experience.
3. The overall gameplay/game design: The game feels like a visual novel with embedded active combat. There are times when you probably have to keep pressing X for 30 minutes before you can take control of the character, whose only option then is to go straight to sleep because he was "exhausted" (I mean c'mon this protagonist spent the entire day participated in chit-chat, he can't be "that exhausted" to take a bath can he?!) (FYI, there is a fast-forward option but I think part of the J-RPG experience is to experience the flow of the game/interaction, so I don't want to just skip through everything). So again, if you're not a big fan of long, and I mean very long conversation (social link)... well, this could turn off your enjoyment a bit.
4. The combat system: it can get repetitive at times. I mean, it's not a deal-break for me, as there are many other positive things the game has to offer; I also have played other similarly repetitive J-RPG, but this one is ...well, quite "too straightforward." You try to ambush enemies, attack their weakness (which sometimes can be a really long process of trying out different elements), once they are "down", you can all-out-attack, negotiate or ask for item/money. Again, it's not "bad" by any means, but if you're looking for crazily creative combat system, P5 might not be the best candidate to satisfy your need. On a side note, I quite enjoy the Persona fusion though, reminds me a bit of Shadow Hearts my dear series :)
5. The length: You have probably heard this before somewhere but I will say it again here anyway - this game is ...wow... longgggg. I have clocked 100+ hours in other J-RPG, but most of them don't take more than 60 hours to just finish the game (not counting doing a complete run through of quests and stuff). But this ....I'm 60 hours into the game and I'm still probably half-way? (the game is on a 1-year calendar starting from around April, I'm at around October so there, you get the point). *EDIT: I'm done with the game, took we 91:59 so 92 hours to just complete the game (not max out all social links though or the optional reaper boss yet).
BUT if you're a long-time fan of Persona or if you don't have any preferences (or dis-preferences?) like I do, then I doubt any of the above would really pose any problems for you. And even when I say it's a "complaint", that's about the only cons I can find, and most of them have to do with personal taste rather than the game mechanics. And despite my initial "uhmmmm" moment, this game really grows on you. I have quite gotten used to the anime-styled graphics. And yes, the soundtrack is quite fantastic. So definitely give this a try :)
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