Phase 10 Card Game with 108 Cards, Makes a Great Gift for Kids, Family or Adult Game Night, Ages 7 Years and Older
|Item Dimensions LxWxH||3.63 x 0.75 x 5.75 inches|
|Number of Players||2-6|
About this item
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- Phase 10 is the Rummy-type card game with a twist!
- Be the first player to complete 10 varied phases with two sets of three, one run of seven, or seven cards with the same color.
- Each phase is specific for each hand, meaning each player must complete one phase before advancing to the next round!
- “Wild” and “Skip” cards add excitement and deliver game-changing moments.
- Phase 10 game is fun and enjoyable for the whole family!
- Includes 108 cards and instructions.
- From the makers of UNO
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From the manufacturer
The Race Is On
Phase 10 is the rummy-type card game where players compete against one another to see who can complete 10 varied phrases first.
What’s In A Phase?
A phase is a combination of cards and can be composed of sets (multiple cards of the same value), runs (multiple cards in consecutive ascending order), cards of one color, or a combination of these. Each phase to be completed is specific to each hand dealt, meaning you need to complete the current phase in order to advance to the next one. Finish all 10 and win the game.
What’s in the Box?
Includes 108 cards and instructions.
Special Action Cards
Featured in each deck are 'Wild' and 'Skip' cards that deliver game-changing moments! A 'Wild' card can be used in place of a number card, as well as be used as any color to complete any phase, while a 'Skip' card causes your opponent to lose a turn.
From the makers of UNO comes a rummy-type card game with a challenging and exciting twist! The object of the game is to be the first player to complete 10 varied phases with two sets of three, one run of seven, or seven cards with the same color. The twist is that each Phase to be completed is specific for each hand dealt. Players who complete one Phase advance to the next, but those who don't must keep trying until they do. Each deck features “Wild” and Skip” cards, which add excitement and can help you get out of a sticky situation. A “Wild” card can be used in place of a number card, as well as be used as any color to complete any phase, while a “Skip” card causes your opponent to lose a turn! Be the first person to complete all ten phases to win the game. Includes 108 cards and instructions. Colors and decorations may vary.
WARNING: CHOKING HAZARD -- Small parts. Not for children under 3 yrs.
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Top reviews from the United States
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It's easy, it's fun... Just get it!
Its easy enough to pick up the gameplay, and you can get really competitive as you go along. It’s great for kids as well as adults, whether it’s two players or a group. I recommend slipping a piece of paper in the box (and having a pen nearby) to help keep score and track what phase you’re on, or having your phone nearby and keeping track in the “notes” section. Or, if you feel like being nerdy, a set of 10-sided dice for the phases.
I should also note that you may get the urge to play again after finishing a game, especially if you’re competitive like us and want a rematch. There’s been plenty of times, on the cruise and playing at home, where we’ve had two or three games in a row. Some phases go faster than others, which adds to the fun.
I recommend this to everyone to add to their game collection!
The length of a game is probably over half an hour, but it's able to be stopped after any round without feeling like you stopped 'in the middle'.
I've given this as a gift many times and it's always enjoyed. Especially with families staying home more now a days; how much screen time do we really need? Family game time gives us a way to interact in a competitive yet friendly way.
My local store doesn't always carry this because games and toys seem to follow fads, so it's good that Amazon has it whenever I need to buy a new one.
Top reviews from other countries
This is a relatively simple game to play, once you have got the general rules figured out, that shouldn't take long.
The phases have goals for you to achieve, collect a set of numbers, get a run of numbers etc.
What I found is that for something simple and easy, it takes a lot longer to play than you think.
Each player turn is relatively fast but it's the round ending condition of having an empty hand that causes the most issues with timing.
As it's all about card drawing, this is extremely luck dependent at times but it does add a little bit of tension, and frustration, which does add to the fun.
This is a very accessible card game and suitable for most people, but it might be an idea to generate a few simple rule/ play adjustments to smooth out the different rounds/ phases.
All in all I personally like it and feel it's a good alternative to Uno (though I feel the only similarities are the card designs).