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Photoshop 3D for Animators 1st Edition

4.8 out of 5 stars 24 customer reviews
ISBN-13: 978-0240813493
ISBN-10: 0240813499
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Editorial Reviews

About the Author

Rafiq Elmansy is a graphic designer for 10 years with background in traditional art and sculpture. His experience in graphic design includes working in different design projects as well as creative directing. He runs his own design company Pixel Consultations. He is also an Adobe Community Professional, Adobe Certified Expert and the founder and manager of the Adobe user group in Egypt (AUGE). Rafiq is also part of the Adobe Prerelease Program. Rafiq Elmansy is an author in the graphic and design field, his articles are published in Adobe design and developer center, Adobe Edge magazine, communitymx.com and his design blog www.graphicmania.net. Recently, he becomes a Friend of Icograda (the International Council of Graphic Design Associations).
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Product Details

  • Paperback: 292 pages
  • Publisher: Focal Press; 1 edition (November 4, 2010)
  • Language: English
  • ISBN-10: 0240813499
  • ISBN-13: 978-0240813493
  • Product Dimensions: 7.5 x 0.8 x 9.1 inches
  • Shipping Weight: 1.6 pounds (View shipping rates and policies)
  • Average Customer Review: 4.8 out of 5 stars  See all reviews (24 customer reviews)
  • Amazon Best Sellers Rank: #1,966,792 in Books (See Top 100 in Books)

Customer Reviews

Top Customer Reviews

By MyBeesWax TOP 500 REVIEWERVINE VOICE on April 27, 2011
Format: Paperback Vine Customer Review of Free Product ( What's this? )
Despite what the title suggests, this book is NOT primarily on animation per se. In fact, it only has one chapter out of fifteen that talks specifically about animation (Chapter 11: Understanding Animation in Photoshop and 3D Animation).

Instead, it is a book that's geared more towards laying the groundwork necessary for learning animation in Photoshop. The main focus of the book is on explaining the use of the 3D tools in Photoshop (first introduced in CS3) and on how to use Photoshop in conjunction with 3D modeling programs (like Adobe Acrobat 3D, 3D Studio Max, Maya, and Google Sketchup) and animation programs (like Flash and After Effects).

The topics covered include 3D Tools in Photoshop, 3D Objects in Photoshop, Repoussé, Textures and 3D Painting, Lighting, and 3D Camera Views. Do note that Photoshop 3D is not a full-featured 3D program that allows you to construct 3D objects from scratch (although it provides a predefined set of 3D shapes you can work with). To make full use of the 3D feature, you would need to import 3D models that you've constructed in other 3D programs.

For a complete Table of Contents, click on the "Click to LOOK INSIDE" link on the product page.

The book also includes helpful information on system configuration, setting up Workspaces and Keyboard Shortcuts, and managing resources with Adobe Bridge.

Bottom line: You don't need to be an animator to make profitable use of the book. Photoshop 3D For Animators is a thorough and concise guide for learning the 3D manipulation tools in Photoshop (Extended version). Highly recommended for both animators and non-animators.
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Format: Paperback
Focal Press now has two books out on 3D in Photoshop, and each is worth owning. While Zorana Gee's title (3D in Photoshop) is great for reference, Rafiq has put together more examples and discussions on using the tools in every day work.

Photoshop 3D For Animators is formatted like an ongoing lesson from start to finish, and progresses through concepts and applications for each tool. The text typically introduces an idea, then backs it up with step-by-step instructions. Even better, the included DVD has plenty of models so you can follow along and actually put the ideas to use right away. This is essential for getting new tools into your brain quickly and making the ideas stick.

Rafiq starts with general 3D concepts and moves to the more specific tools, including Repoussé and working with lights and cameras. In fact, these tools are each given their own chapters, alongside chapters dedicated to 3D textures and developing animations. The breakdown is very logical, and each chapter builds on the previous materials to help new users integrate the features more readily.

The animation sections are thorough, and while I don't do animation myself, I found the chapter on preparing for renders to be chock-full of great tips on setting up for video. There are even sections on integrating with Flash and AfterEffects, as well as 3rd party tools like Daz|Studio and Strata, and importing from supported sites like 3DVia. If I have one criticism, it's that these chapters could be expanded to include additional tools, but the information that is provided is very solid.

As for readability, the format is really aimed at working through the book from start to finish.
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Format: Paperback Vine Customer Review of Free Product ( What's this? )
If you are interested in 3D and animation and want to master digital imaging, the best way to hone your skills is not by scouring the Internet trying to pick up a few hints here and there, but rather by having a book in hand that will help you with 3D and digital basics. Let's face it, I'm sure you've been into the forums and watched the back and forth dialogue with "hints" from amateurs who really don't know what they are doing. No doubt Rafiq Elmansy does and he knows how to relay his knowledge in a step-by-step way that will help you learn about 3D and animation, but also he'll help you learn how to use other Adobe tools and integrate your work in Photoshop 3D with programs such as After Effects, Flash, and Illustrator (it will not work with PhotoShop Elements). If you are confident that Photoshop 3D for Animators is what you'll need, you can simply scan this review or bypass it completely.

If you Google for tutorials on 3D you'll be spending a lot of time and in return will be receiving fragmented information at best. Think in terms of this book as being a college text, say Animation 101 for beginner and intermediate users. You may feel a bit overwhelmed when you start, but if you are determined to learn the content step-by-step, you'll walk away from the last page feeling confident in your ability to work with 3D techniques. The included DVD has 75 images "with source files, working samples, and models." It must be noted here that if you open the DVD package, you cannot return the book. For those who really are interested in what they are buying, I'll try to give you a very brief overview of what you'll find in the pages of this book.
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