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Pinball Paperback – February 10, 2013
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About the Author
Alan Seeger began writing stories at the age of ten or so, filling spiral notebooks which have since, fortunately, been eaten by a black hole in space. He is the proprietor of Five59 Publishing, which, in addition to publishing his own work, puts out three or more short story anthologies each year, including the annual horror collection 13 BITES. He writes about things otherworldly; sometimes interplanetary or interdimensional, and other times twisted and terrifying. He is an advocate for Native American rights, writing the Facebook blog Honor The Treaties as well as the music blog Raised on Rock. He holds a Bachelor's degree in English Literature from Sinte Gleska University in South Dakota.
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Top customer reviews
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If you want a book with vortex's, time travel, alien worlds, futuristic technology, and enough twists and turns to make you feel like a pinball then this is the book for you.
The ending is perfect.
It's most definitely one of my favorites.
I can't wait to see what Mr. Seeger comes up with next.
Maybe it was because I had just finished another book I didn't like, but the beginning of Pinball felt a little slow. It reminded me of the movie "Adaptation", where the screenwriter couldn't come up with a good screenplay from a book, so instead he wrote a movie about how hard it is to write adaptations. But quickly Pinball felt more like the movie "Jumanji" (only for a chapter or two) when some really strange stuff started happening -- it was hard to tell (in a good way) if the described events were real or just the imagination of the main character as he searched for inspiration. And shortly afterwards it turned into a full-fledged scifi adventure!
The story hinges on time travel and some reasonably intricate temporal logic, so if solving the Grandfather Paradox isn't your cup of tea, you may not enjoy this book. But if you can follow Arthur C. Clarke or Star Trek, you're going to love it. The only close comparison I can make is Asimov's "The End of Eternity", which also dealt heavily with time travel and paradoxes, but Pinball moves faster and is quite a bit more engaging.
Overall, I thought the characters were very well developed, realistic and interesting. The dialog was good. The writing was excellent. The jokes were funny. The story was great and I found myself really caring what happened to the characters. By the end, I had absolutely no complaints about the "slow" start -- I understood completely that it couldn't have started any other way. I enjoyed the temporal mechanics and couldn't spot even one logical error (I'm a stickler for that kind of thing). In fact, I'd say this book went by too fast!
I strongly recommend this book and I'll be looking for more from this author!
One day, he looks up from his attempts to focus on writing his next novel, and sees some kind of metal monster heading for his home. He subdues it, more or less accidentally, and follows it to its source -- an interdimensional gateway that wasn't there the day before.
With a little ingenuity, Steve goes through the gateway and pilots through the green void on the other side, until he finds himself on another world. When he manages to get back home, he discovers more time has passed than he thought. You would think that would convince him to stay home -- but no, he's got to go back. And this time, the other world he lands in is not a welcoming place. How he gets back home again, and how his repeated efforts to set things right with his family after his time travels have mucked it up, make up the plot for the rest of Pinball.
Travel to alternate universes is a time-honored sci-fi trope, of course, and Seeger's book owes much to previous stories in this vein. But there's a good bit of humor underlying the gee-whiz technology in Pinball that isn't typically present in sci-fi (Kurt Vonnegut excepted), and I thought the humor added to the fun in this book.
I did think the early part, before the giant robot shows up, went a couple of pages too long. But in all, Pinball was a fun read.
Originally published at [...]
I felt is started a little slowly, but this could be due to my having to read much of it in small chunks when my life allowed me some time. Some events early on that felt "zany for the sole purpose of being zany", developed nicely towards the latter sections.
Pinball has really likable characters- it always makes a story more fun to traverse if you feel like you could hang out with the protagonist.
Some side events felt like they could have been fleshed out more, but then I remembered that there are more books coming... a few of those loose ends were tied up when suddenly they never happened, but they told of seeds laying in wait for the future, likely along slightly different paths.