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The Plagiarist Kindle Edition
|Length: 64 pages||Word Wise: Enabled||Enhanced Typesetting: Enabled|
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Hugh Howey's "Wool: The Graphic Novel"
The world outside has grown unkind, and talk of it forbidden. But there are always those who dream, who infect others with their optimism. Their punishment is the very thing they profess to want: They are allowed outside. Learn more
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Top Customer Reviews
Taking advantage, people from the "real world" began to take literary works, art, and scientific advancements back to the real world. Hugh Howey raises an important question in The Plagiarist: who owns the rights to these works?
In my view, these works become public domain. My reasoning is that when you have simulated worlds creating sims creating sins creating sims creating and so on, the property rights between the original owner from the real world and the sim world where the product is made is tenuous at best. So I view such products as water from a spring where any member of the public can dip in. However, this is my personal view and the courts may rule the opposite way on this issue.
Hugh Howey is a forward thinker who understands the ramifications of the existence of such simulated worlds that exist purely as bits of data on servers and networks. When future technology finally merges with the world envisioned by this author, our definitions of property may well be turned upside down.
I read this story weeks ago, and still spend time thinking about the implications of this fictional world that I was only in for twenty minutes. The story does an amazing job of leading to a conclusion that makes perfect sense and is shocking at the same time. It is so rare that I put a book down after reading it and find myself locked in place; unable to start a new book, unable to move as the story swirls in my head.
I have read all of Hugh Howey's short stories, and this one is by far my favorite. I'd even go so far as to say it is more enjoyable than some of his novels, but in a different way. You will not be disappointed..
The world within a world within a world scenario was a fun exercise and Mr. Howey executed it nicely. I like how you are left wondering if there is another layer to the onion. For a short story the main character development was adequate enough for this reader to care about what happened to Adam and to become engrossed in the story. As always, the writing by Mr. Howey was above par, flowed nicely, and did not distract from the story.
I would have liked to seen this story fleshed out a bit more to include more supporting character development but it works as is and produces the same effect.
Without having a spoiler, I will tell you Howey does another great job with the personal interactions and somehow putting you in the heads of the characters: when they are tired, you feel a little tired, when the main character starts feeling anxious you start reading a little faster. This is realistic futuristic / science fiction as you can easily wrap your head around the technologies without calling b.s. on certain points like many of us do with certain styles of science fiction.
Consider me a Hugh Howey fan, ready for more!
I love sci-fi in no small part due to the freedom it grants the writer's imagination, not only with regard to technology, but politics, sociology, and philosophy. I've seen that freedom go unexplored, or outright squandered; most of the time, I find it put to adequate use, occasionally, to transcendent result.
The ability to be out in front, just enough, of our current human sensibilities to connect the reader with the envisioned world, to properly lead us up the garden path from familiar to truly alien, is rare. I think Howey works hard at this, for it to look so easy.
A number of years ago, I had a vivid dream of a museum I had never visited before, filled with works of art—paintings, sculpture, tapestries, and lastly to be visited, a hand illuminated book on a stand, under glass. I read the two visible pages and woke up in tears. I went downstairs and did my best to describe the items, which were all original, and the text of the book, but dreams fade unless you cultivate a memory like Adam's.
Perhaps that dream experience made me especially vulnerable to "The Plagiarist," but I don't think so. I believe that Howey has tapped the reason we are driven to simulate worlds, and he understands that art is at least as compelling a drive for this as scientific curiosity.
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