- Low Return Rate: 28% fewer returns than similar products
- Highly Rated: More than 95% 4 star and 5 star reviews
- Popular Item: Popular with customers shopping for "grabolo"
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- A fast, fun game for kids and families!
- Spread out the cards, roll the dice to get a number/color combo, and then race to find that card!
- Don't see the card? Someone may already have it...try to guess who and steal it!
- It's easy to play and makes a great travel game in its handy tin!
- For 3 to 5 players, ages 6 and up
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From the manufacturer
Roll the dice, and then find that matching card!
It's fun, quick game play for ages 6 and up! It's easy to learn and exciting to play! Plus, the handy storage tin makes it easy to take with anywhere, and keeps things neat on your game shelf when not in use.
Find the match and grab it fast!
It's a fun family game that's multi-generational. Having to match the color/number and maybe remember who has what card makes you think, but the racing part brings out your competitive spirit, along with some laughter!
|7 ATE 9||Qwitch||Spoons Card Game||Stinky Pig||Stack Attack|
|Game Play||Race to get rid of your cards by adding or subtracting 1, 2 or 3 to the number on the card pile, and matching that number||Race to play matching cards on t op of the discard pile...letters and numbers can go up, down or stay the same, and switch at any time||Race to get four of a kind so you can snag a spoon||Pass Stinky Pig around, and don't be holding him when he toots||Roll your dice and stack higher or lower numbers on the tower...but don't make it fall|
|Players||1 to 4||1 to 5||3 to 6||2 or More||2 to 4|
A roll of the dice will tell you which color/number card combination to Grab! the first player to Grab it keeps it, but beware could get stolen later! includes 37 cards, 2 dice, rules. For 3 to 5 players ages 6 and up.
Top customer reviews
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Gameplay for this is super simple! There are 2 dice...one that tells you what color card to look for and a standard numerical die that tells you what number (of that particular color) to grab. Oddly our numerical die had a dot on the 4 side that had the indentation, though the ink fill in the spot was missing, so it was hard for our kids to quickly tell as a glance that it was actually a 4. Luckily, a Sharpie remedied that in a second!
Each person takes turns rolling both dice and then the players race to grab the card that matches the color & number that were rolled (red 5, for example). The goal is collect a certain number of cards (determined by the number of people playing). Sometimes we adjust the number of cards required for a win, just to fit our needs, but it is a game we can play very quickly. The longest a "round" has taken us is probably 25 mins. More typically they run around 15 mins when 3 or 4 of us play at a time.
This game does require some space in order to spread out the cards, so you can see them to "grab-o-lo." We often play Grabolo at the hospital, and use a bedside table or, in the waiting room, we play on the small children's tables. When we have a small play space, the cards may just slightly overlap and it is completely fine.
There are a couple of details that add some extra sass and entertainment to the game, but even without that, the overall tenets of it are fun, fast and simple, which is perfect for our kids to enjoy. It is also blissfully portable in its little tin, making it excellent for travel!
There is little skill involved in the game aside from fast recognition or searching once the die are thrown (you slap your hand on a card that matches the color and number that come up on them). Luck is also a small part since you're more likely to get a card that is close to you. It does require a bit of table space to scatter all of the cards on when you play, but otherwise doesn't need any special equipment to play (e.g., no notepads for score keeping).
The game is very active and requires focused attention. It is fun to play, but not sophisticated. This can be a plus or minus depending on what your kids are in the mood to do. Games are as short in duration as you want them to be (you can choose how many cards each player has to collect to win). In terms of weak points, I wish there was more flexibility to the game for kids on the older end of being the appropriate age to play it. I wish it could be as simple as it is, but also could also be more complex. Also, if you choose a higher card count to win (10 cards as is recommended for 3 players), you'll find that you'll start rolling more combinations that aren't present in the remaining card pile which can be tedious if you're unlucky.
The game is for ages 6 and up and I would recommend that unless you are there because the dice are a choking hazard.