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The Player Glitch: A Superhero LitRPG Adventure (Capes Online Book 5) Kindle Edition
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Meanwhile, Cyclone races to find a way to restore Winter back to Capes Online. But between being hunted by one of the game's deadliest glitch killers and a mad scientist who wants to dissect him for science, saving Winter might be the least of Cyclone's problems.
Yet even if Winter returns to Capes Online with Cyclone's help, a secret traitor working in the background might destroy them both.
- LanguageEnglish
- Publication dateJune 18, 2019
- File size3280 KB
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Product details
- ASIN : B07T86T192
- Publisher : Secret Identity Books; 1st edition (June 18, 2019)
- Publication date : June 18, 2019
- Language : English
- File size : 3280 KB
- Simultaneous device usage : Unlimited
- Text-to-Speech : Enabled
- Screen Reader : Supported
- Enhanced typesetting : Enabled
- X-Ray : Not Enabled
- Word Wise : Enabled
- Sticky notes : On Kindle Scribe
- Print length : 518 pages
- Best Sellers Rank: #1,018,809 in Kindle Store (See Top 100 in Kindle Store)
- #914 in Video & Electronic Games
- #4,183 in Superhero Science Fiction
- #4,424 in Cyberpunk Science Fiction (Books)
- Customer Reviews:
About the author

Lucas Flint writes superhero fiction under the Secret Identity Books imprint of Annulus Publishing, an imprint devoted to publishing superhero fiction.
Series:
The Superhero's Son (Book 1: The Superhero's Test)
The Young Neos (Book 1: Brothers)
Minimum Wage Sidekick (Book 1: First Job)
The Legacy Superhero (Book 1: A Superhero's Legacy)
Dimension Heroes (Book 1: Crossover)
Lightning Bolt (Book 1: The Superhero's Return)
Capes Online (Book 1: The Player Blackout)
Capes & Masks (Book 1: First Knight)
Tournament of Heroes (Book 1: Clash of the Heroes)
Ashley Jason (Book 1: Ashley Jason and the Superhero Academy)
VR Hero (Book 1: Reset)
Heroes of the Multiverse (Book 1: Across the Worlds)
Make Your Own Supervillain (Book 1: Gluttony. Coming out September 30th!)
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*spoilers follow*
The entire concept of the junkyard makes no sense. Ok, it's where deleted files go. That sort of makes sense. But having huge numbers of people employed there? A huge investment of real world $$$$ to have all of these players doing guard duty? Inventing an entire new code dynamic of "data points" that gets added to characters who are deleted? Why? What possible logical sense does that make?
The Capes Online story arch made a bit more sense and was a bit truer to the feel of the original books that portion saved it from a 1 star rating for me.