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Unspeakable Words Card Game

4.4 out of 5 stars 36 customer reviews

Price: $149.93 + $5.49 shipping
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  • A devious word game that will eat at your sanity
  • The bigger the word, the more dangerous
  • Based on the Cthulhu Mythos of HP Lovecraft
8 new from $149.93 1 collectible from $224.95
$149.93 + $5.49 shipping Only 1 left in stock. Ships from and sold by Elephant in the Room.

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WARNING:
CHOKING HAZARD -- Small parts. Not for children under 3 yrs.

Product Description

Product Description

Deep in the corners of letters, the Hounds of Tindalos wait for the unsuspecting in Unspeakable Words, a devious word game that will eat at your sanity!. Use your hand of cards to form words to score, based on the number of angles in the word. Be careful, because every misstep could cost you, since you must test the strength of your mind against each word's point value. Succeed, and you're safe, for now... Fail, however, and you take one step closer to madness. Can you keep your sanity long enough to win this horrifically fun word game?. For 2 to 6 Players, 30 Minute Playing Time, Ages 10 to Adult. Designer: James Ernest and Mike Selinker. Contents: 96 Letter Cards, a Twenty-sided Die, 30 Cthulhu Pawns and Instructions in English, Spanish and French.; From the Manufacturer; Unspeakable Words is a devious word game that will eat at your sanity. Beware, because deep in the corners of letters, the Hounds of Tindalos wait for the unsuspecting. Use your hand of cards to form words to score, based on the number of angles in the word. Be careful, because every misstep could cost you, since you must test the strength of your mind against each word's point value. Succeed, and you're safe, for now Fail, however, and you take one step closer to madness. Can you keep your sanity long enough to win this horrifically fun word game? Game includes 96 Letter Cards, a Twenty-sided Die, 30 Cthulhu Pawns and Instructions in English, Spanish and French. For 2 to 6 Players, 30 Minute Playing Time, Ages 10 to Adult.

From the Manufacturer

Unspeakable Words is a devious word game that will eat at your sanity. Beware, because deep in the corners of letters, the Hounds of Tindalos wait for the unsuspecting. Use your hand of cards to form words to score, based on the number of angles in the word. Be careful, because every misstep could cost you, since you must test the strength of your mind against each word's point value. Succeed, and you're safe, for now Fail, however, and you take one step closer to madness. Can you keep your sanity long enough to win this horrifically fun word game? Game includes 96 Letter Cards, a Twenty-sided Die, 30 Cthulhu Pawns and Instructions in English, Spanish and French. For 2 to 6 Players, 30 Minute Playing Time, Ages 10 to Adult.

Product Information

Product Dimensions 10.2 x 7.8 x 1.8 inches
Item Weight 1 pounds
Shipping Weight 1.1 pounds (View shipping rates and policies)
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
International Shipping This item is not eligible for international shipping. Learn More
ASIN B000UC8BPE
Item model number 26100
Manufacturer recommended age 10 - 15 years
Best Sellers Rank #280,008 in Toys & Games (See Top 100 in Toys & Games)
#3,170 in Toys & Games > Games > Card Games
Customer Reviews
4.4 out of 5 stars 36 customer reviews

4.4 out of 5 stars

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Customer Reviews

Top Customer Reviews

This is a great game and a lot of fun to play. It is a great party game and makes for an entertaining drinking game as well.

I picked up a copy from Skymall for under $20, and I've seen several online retailers that were asking between $15-25 for it. Don't get screwed by crazy high prices and shop around before you buy it.
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My wife and I like our mixture of non typical (some Euro) games. This came as a big surprise with how much fun it is for such a wide range of people. You don't have to know the Lovecraft theme and the cards are even more interesting to those who don't. We played with family who thought the Cthulu tokens were goblins (easier not to explain, so they be goblins now). The game is sort of scrabble-ish, making words and scoring points. The words you create don't really have to be big fancy words in order to win. The value of the letter cards are not based on how hard that letter is to make a word, but on the amount of angles in the letters. Also the higher value of your words the more chance you have of going insane (you lose). We went insane while a steady paced 9 year gave us the beat down one game. It was so much fun for the entire family. Educational, Quick and 2-6 players too!
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My friend Dave introduced me to this game at OmegaCon and I fell in love. The little, plastic Cthulhus make it a must on their own. If you can spell, you are in. This game can be played in a short amount of time but is hours and hours of fun. My wife and our children spend many nights playing it!

MUCH FUN!!!!!!!

I HIGHLY recommend this game!
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Unspeakable Words: 2-6 Players, Ages 10+, Average Play Time = 30 Minutes

The components were fairly colorful and well-themed. I’m not all that big on Lovecraftian lore, but the cards certainly had a monstrous appeal about them. The rules were easy to understand and we were well on our way within five minutes of opening the box. With that being said, we discovered that the game could be modified in a few ways to add some spice to the original rule set. For example, sanity checks could be compared with the cards left in a player’s hand after forming a word and not the word itself. If you eliminate the point threshold (one hundred points), you can simply play to see who will survive the longest. Feel free to make your own house rules! For those of you who are curious, the manual does list four other variants to try out so that players can mix things up.

While the game relies a bit on the dice to determine the results of a sanity check, it actually serves to give players some strategic choices. Players have the option of playing it safe with smaller words with less angles to increase their chances of passing the sanity check, though there are no guarantees. It’s very possible to lose a sanity check on a word score of three if the die hates you that day. By that same token, you can play larger words with a lot of angles in the hopes of inflating your score quickly, though you run the risk of being eliminated early on since sanity checks are harder to pass this way.

I’ll opt to keep this review short and sweet, mainly due to the ease of which this game plays. There aren’t any special gimmicks or rules…just you, the words you form, and sanity checks. It’s a simple concept that will attract players of all ages.
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If you've ever wanted/needed a word game that actually used real words AND your creativity, then this game is outstanding! Don't let the fact that this is based on the rather grim Cthulhu mythos spoil your fun. Yes, the art work and word association text on the cards are based on the H.P. Lovecraft stories, but the tone of the art work is made much more G rated. No soul devouring, I promise.
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fun colorful cards. I agree with a youtube reviewer that they probably should have gone with little brains to denote sanity instead of little cuthulu's or changed the rules that you gain cuthulu's to show a loss of sanity instead of lose them. Love the rule where when you are down to one sanity point you can make up any word you want as long as you can come up with a fun definition for it. adds great flavor to the game.
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I bought this game after seeing it on Will Wheaton's TableTop show on YouTube. It's simple & a lot of fun, and a great way to introduce people who aren't into table top games to them. It would probably make for a great drinking game too since a player can make up their own words once they go insane.
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Folks were a little reluctant to play at first especially when I resoundingly kick their butts in scrabble all the time, but once they learned that the goal wasn't to always make the highest point word and you get to "go insane" if you miss the die roll too many times, it became a big hit! Highly enjoyable, almost no setup time, and quick playtime.
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