While I grew up with the original 1st Generation Pokémon games, I had lost interest in the series just after Gen. 3. This was around the time I headed off to college, so I didn’t have as much time for video games as I did while in high school. Fast forward to the 20th anniversary of Pokémon and the release of Pokémon Sun and Moon. There were plenty of legendary Pokémon being given out at the time, so I found it was as good a time as any to get back into the series.
A lot had changed since I left, and Pokémon Sun carried over plenty of these changes. I appreciated a lot of these tweaks, including the removal of HMs and unlimited-use TMs. And while adjusting the “experience share” to give experience to all the Pokémon in my team made the game a little easier, it also reduced the amount of grind that I’d need to perform to progress. Additionally, the online capability of these newer games meant that I could easily fill out my Pokédex without having to track down a friend who had all the Pokémon I was missing. I’ll also admit that the “Alola variant” of many Gen 1 Pokémon was a nice touch of modified nostalgia.
However, there were some things that I found a little lackluster or irritating. While the story was pretty good, there wasn’t much to do after I completed the game, other than to complete the Pokédex. The fact that there wasn’t some form of a National Dex for all the legendaries I had gained through gift codes was a bit disappointing, as there was no impetus for me to truly “collect them all.” And while the Z-move mechanic was a neat and flashy addition, having to sit through the animation for them each and every time I used them became tedious by the end.
An enjoyable adventure, despite a few minor weaknesses, I give Pokémon Sun 4.0 stars out of 5.
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Pokémon Sun - Nintendo 3DS
Platform : Nintendo 3DS |
Rated: Everyone
| Price: | $44.99
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About this item
- Pokemon Sun will launch in the US November 18th, 2016 exclusively for the Nintendo 3DS family of systems.
- Embark on a new adventure as a Pokemon Trainer and catch, battle, and trade all-new Pokemon on the tropical islands of a new Region and become a Pokemon Champion!
- Games in 2D. Some areas also playable in 3D. Games sold separately
- Rated “E”; Everyone w/ Mild Cartoon Violence
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Product Description
Pokemon Sun and Pokemon Moon will launch in the US November 18th, 2016 exclusively for the Nintendo 3DS family of systems. Embark on a new adventure as a Pokemon Trainer and catch, battle, and trade all-new Pokemon on the tropical islands of a new Region and become a Pokemon Champion!
Product information
| ASIN | B01C93CWU6 |
|---|---|
| Release date | November 18, 2016 |
| Customer Reviews |
4.7 out of 5 stars |
| Best Sellers Rank | #4,261 in Video Games (See Top 100 in Video Games) #72 in Nintendo 3DS & 2DS Accessories |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 0.5 x 5.4 x 4.9 inches; 1.06 Ounces |
| Binding | Video Game |
| Rated | Everyone |
| Item model number | CTRTBD |
| Is Discontinued By Manufacturer | No |
| Item Weight | 1.06 ounces |
| Department | Unisex-child |
| Manufacturer | Nintendo |
| Date First Available | February 26, 2016 |
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Product warranty: For warranty information about this product, please click here. [PDF 13 KB]
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4.7 out of 5 stars
4.7 out of 5
4,276 global ratings
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4.0 out of 5 stars
Best Support Character
Reviewed in the United States on May 31, 2020
It's a pretty nice game all things considered, be aware that once you get pretty far in your character basically becomes Lillie's support character as she undergoes A LOT of development. The face your character makes (a blank smile) is all she'll do in cutscenes aside from standing there and not moving with the rest of the cast until the scene ends and you move her around again for roughly 97% of the game. Don't think this is a deal breaker for a decent Pokemon title, it seems awkward and almost so much so to the point of comedy. And you will collect ALL OF THE CRYSTALS, man are there a lot!
Reviewed in the United States on May 31, 2020
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Reviewed in the United States on September 4, 2020
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Platform For Display: Nintendo 3DSEdition: SunVerified Purchase
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Reviewed in the United States on April 27, 2017
Platform For Display: Nintendo 3DSEdition: SunVerified Purchase
POKEMON!!!!! Who doesn't love it? This game is great! It's super addicting. My husband and I bought each other the opposite games and both games were phenomenal. I would recommend buying one and using the online trade feature to get the game specific pokemon. The only reason I would buy both would be to get both legendaries because that can be a little more difficult. The Sun game functions in time with your 2ds/3ds clock. The Moon will be night time in the game when it is daytime according to your 2ds/3ds clock. The animation is so much more entertaining than previous games. You get a new main plot behind that game full of classic battles and other fun challenges. You can really customize your character. I don't want to say too much and spoil it. If you love pokemon you will love this game!
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Reviewed in the United States on June 2, 2017
Platform For Display: Nintendo 3DSEdition: SunVerified Purchase
Pokemon Sun was okay. Although I started playing in December I beat the pokemon league in May because there wasn't THAT much motivation to get back to it...and I still have yet to collect the legendaries and defeat Red and the gang and that sort of thing.
Now the game itself is quite easy. It was interesting of them to give you a Rotomdex; that is, Rotom is essentially your Fi or Navi or Midna if you're familiar with Zelda games--but that feature also made me a little lazy. Every time I turned on the game Rotom reminded me of where to go since he even has a map with the destination written on it! That's very coddling in my opinion, and while I become familiar with almost every city and route in other pokemon games while playing through, I still don't quite remember where things are in Sun and Moon because I didn't have to. They point you there anyway. So I will spend about five minutes flying on Charizard from place to place until I realize that I should probably take the ferry/ship to another (guessed) island because what I'm looking for isn't here.
The best part of the game to me was Team Skull; they were really funny in the sense that Game Freak knew how lightly the "bad guys" are taken by the players anyway so they took the liberty to show that through their lines. That being said, because of Team Skull's humor I saw early on that Aether Foundation was suspicious. Skull was too non-threatening and disorganized to be the true threat, so even if Aether acted like perfect citizens something felt off. There's also questions I had about the deeper motives behind Aether funding Skull; I believe there's always something deeper when money is involved between two parties. Then the leaders of those two parties blindly jump into another dimension together with these strange pokemon they've barely seen? And one is older, has more influence and power than the other? But I keep that to myself.
Also, although the dimensional lore and such is being expanded through the events and tidbits from this game, the plot is basically oriented around Lillie. That's not bad at all--you don't have to be the main/most important character all the time, but yes, Sun and Moon is Lillie's story which can be summarized as
"Mom, what are you doing?"
"Mom, STAHP!"
And Lillie learning to stand up for herself and stop being a helpless child all the time. Although my character is friends with her and was a catalyst for her growth in the series, I am not attached to her (Lillie) as a player of the game. Maybe if she were in some other series she'd be more interesting to me? I don't know. Gladion and Hau were rather one-dimensional too but still nice to have as companions. (It wasn't anything as disarraying as having four friends constantly skipping and flocking around you and calling your name in circles like in X and Y.) But anyhow, I like them more than Lillie. Hau never gets flustered when crazy stuff is happening; he really keeps his cool and remains positive, and Gladion...he's so afflicted and standoffish it's funny. But on a deeper note I approve how he got away from his mother and made his own path when she was losing it. Unlike Lillie, he didn't wait around for anyone to save him while suffering in the meantime. He took type:NULL and got OUT of there! That's my boy. I really like that.
Anyhow, moving on to the soundtrack: it's not bad at all. Until I went to YouTube looking for the songs I liked, I never knew that there were two versions for most of the songs, so I suppose every time I've picked up Sun I've only played at night (I highly favor those compositions over the day version anyhow) and missed the daytime renderings. The music is fine but to me the routes used a lot of the same songs around the same places so I didn't differentiate them as well as I would other Pokemon games. And although the music is objectively decent, I only have about three that I regularly go back to actually listen to out of affection...DEFINITELY not the wild pokemon song though. The totem pokemon version makes it better but the original makes me angry for some reason...
What I don't like is the new menu for handling pokemon. In many ways it's convenient but I dislike trying to move a pokemon in my party and then remembering OHHH, I have to go out of my way to press Y to move this fool! On the bright side, I really like the options they give you when your party is full. You can exchange pokemon and items back to the PC all in one go!
HMs: It's sort of convenient to not have to have an HM slave to perform all of the functions you need to get around the terrain, so I think it's an interesting system them procured over in Aloha. Definitely enables you to have only who you trained to be a warrior with you while you're going.
Alolan forms: Pretty cool; it brings out observations that we can see in the real world. Not all squirrels, even though they're all squirrels, occur in the same appearance throughout regions or the world. So that makes it a little more interesting, though I won't comment on Dugtrio nor Golem's alolan form...or whatever random stuff they did there. And the oricocos! Oh my god.
All in all: not bad. I really didn't want Solgaleo though. I can only remember him as "Nebby" (should name him that for kicks!) and if only they had given us the choice to catch him or let Lillie have him! He iS hers. Honestly it would be gold to see a girl as clumsy as Lillie have a magestic pokemon like Solgaleo as her starter pokemon in Kanto. They deserve each other; she saved him from his demise and they went through a lot together as a team already. I really, really wasn't interested in having him because...you know...I'm not a fan of legendaries anyway. I was more excited when I accidentally stumbled upon Tapu Lele the other day. Though the nature of the guardian pokemon rub me the wrong way too...going around on MY island punishing people as you will...who gave you the right?! Just kidding. I just don't really connect with legendaries in general. And I think she would feel better with him as her partner as her mom rehabilitates. And it was interesting for them to make a legendary that evolves too.
That about wraps it up! Pokemon Sun and Moon...pretty okay game, I won't lie. I wasn't motivated to do any more that I had to, though.
Now the game itself is quite easy. It was interesting of them to give you a Rotomdex; that is, Rotom is essentially your Fi or Navi or Midna if you're familiar with Zelda games--but that feature also made me a little lazy. Every time I turned on the game Rotom reminded me of where to go since he even has a map with the destination written on it! That's very coddling in my opinion, and while I become familiar with almost every city and route in other pokemon games while playing through, I still don't quite remember where things are in Sun and Moon because I didn't have to. They point you there anyway. So I will spend about five minutes flying on Charizard from place to place until I realize that I should probably take the ferry/ship to another (guessed) island because what I'm looking for isn't here.
The best part of the game to me was Team Skull; they were really funny in the sense that Game Freak knew how lightly the "bad guys" are taken by the players anyway so they took the liberty to show that through their lines. That being said, because of Team Skull's humor I saw early on that Aether Foundation was suspicious. Skull was too non-threatening and disorganized to be the true threat, so even if Aether acted like perfect citizens something felt off. There's also questions I had about the deeper motives behind Aether funding Skull; I believe there's always something deeper when money is involved between two parties. Then the leaders of those two parties blindly jump into another dimension together with these strange pokemon they've barely seen? And one is older, has more influence and power than the other? But I keep that to myself.
Also, although the dimensional lore and such is being expanded through the events and tidbits from this game, the plot is basically oriented around Lillie. That's not bad at all--you don't have to be the main/most important character all the time, but yes, Sun and Moon is Lillie's story which can be summarized as
"Mom, what are you doing?"
"Mom, STAHP!"
And Lillie learning to stand up for herself and stop being a helpless child all the time. Although my character is friends with her and was a catalyst for her growth in the series, I am not attached to her (Lillie) as a player of the game. Maybe if she were in some other series she'd be more interesting to me? I don't know. Gladion and Hau were rather one-dimensional too but still nice to have as companions. (It wasn't anything as disarraying as having four friends constantly skipping and flocking around you and calling your name in circles like in X and Y.) But anyhow, I like them more than Lillie. Hau never gets flustered when crazy stuff is happening; he really keeps his cool and remains positive, and Gladion...he's so afflicted and standoffish it's funny. But on a deeper note I approve how he got away from his mother and made his own path when she was losing it. Unlike Lillie, he didn't wait around for anyone to save him while suffering in the meantime. He took type:NULL and got OUT of there! That's my boy. I really like that.
Anyhow, moving on to the soundtrack: it's not bad at all. Until I went to YouTube looking for the songs I liked, I never knew that there were two versions for most of the songs, so I suppose every time I've picked up Sun I've only played at night (I highly favor those compositions over the day version anyhow) and missed the daytime renderings. The music is fine but to me the routes used a lot of the same songs around the same places so I didn't differentiate them as well as I would other Pokemon games. And although the music is objectively decent, I only have about three that I regularly go back to actually listen to out of affection...DEFINITELY not the wild pokemon song though. The totem pokemon version makes it better but the original makes me angry for some reason...
What I don't like is the new menu for handling pokemon. In many ways it's convenient but I dislike trying to move a pokemon in my party and then remembering OHHH, I have to go out of my way to press Y to move this fool! On the bright side, I really like the options they give you when your party is full. You can exchange pokemon and items back to the PC all in one go!
HMs: It's sort of convenient to not have to have an HM slave to perform all of the functions you need to get around the terrain, so I think it's an interesting system them procured over in Aloha. Definitely enables you to have only who you trained to be a warrior with you while you're going.
Alolan forms: Pretty cool; it brings out observations that we can see in the real world. Not all squirrels, even though they're all squirrels, occur in the same appearance throughout regions or the world. So that makes it a little more interesting, though I won't comment on Dugtrio nor Golem's alolan form...or whatever random stuff they did there. And the oricocos! Oh my god.
All in all: not bad. I really didn't want Solgaleo though. I can only remember him as "Nebby" (should name him that for kicks!) and if only they had given us the choice to catch him or let Lillie have him! He iS hers. Honestly it would be gold to see a girl as clumsy as Lillie have a magestic pokemon like Solgaleo as her starter pokemon in Kanto. They deserve each other; she saved him from his demise and they went through a lot together as a team already. I really, really wasn't interested in having him because...you know...I'm not a fan of legendaries anyway. I was more excited when I accidentally stumbled upon Tapu Lele the other day. Though the nature of the guardian pokemon rub me the wrong way too...going around on MY island punishing people as you will...who gave you the right?! Just kidding. I just don't really connect with legendaries in general. And I think she would feel better with him as her partner as her mom rehabilitates. And it was interesting for them to make a legendary that evolves too.
That about wraps it up! Pokemon Sun and Moon...pretty okay game, I won't lie. I wasn't motivated to do any more that I had to, though.
8 people found this helpful
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Eder Lugo
3.0 out of 5 stars
¡Más fácil imposible!
Reviewed in Mexico on September 28, 2017Platform For Display: Nintendo 3DSEdition: SunVerified Purchase
Pokemon Sun - Nintendo 3DS - Standard Edition
Se que los juegos de Pokemon siempre han sido palomeros a menos que juegues competitivamente, pero vamos, en las primeras entregas siempre existió un dejo de dificultad que hacía interesantes las cosas, pero en Pokemon Sun eso ha desaparecido.
Los NPC te curan a cada rato, en especial antes de enfrentar a un enemigo "difícil", los MO pasaron a segundo plano y ahora te regalan Pokemon para usar dichos movimientos y lo que más odio de esto es la música de fondo que se escucha cada vez que los usas y no desaparece hasta que entras a una nueva área. Igual pudieron trabajar un poco en las expresiones faciales de los personajes, en especial cuando les hacen un primer plano. Además, al indicarte el punto exacto al que tienes que ir para poder avanzar, hicieron que el juego se vuelva muy linea, dejando a un lado la exploración.
Personalmente compré el juego por el ámbito competitivo, pero sus mecánicas dejaron mucho que desear.
Se que los juegos de Pokemon siempre han sido palomeros a menos que juegues competitivamente, pero vamos, en las primeras entregas siempre existió un dejo de dificultad que hacía interesantes las cosas, pero en Pokemon Sun eso ha desaparecido.
Los NPC te curan a cada rato, en especial antes de enfrentar a un enemigo "difícil", los MO pasaron a segundo plano y ahora te regalan Pokemon para usar dichos movimientos y lo que más odio de esto es la música de fondo que se escucha cada vez que los usas y no desaparece hasta que entras a una nueva área. Igual pudieron trabajar un poco en las expresiones faciales de los personajes, en especial cuando les hacen un primer plano. Además, al indicarte el punto exacto al que tienes que ir para poder avanzar, hicieron que el juego se vuelva muy linea, dejando a un lado la exploración.
Personalmente compré el juego por el ámbito competitivo, pero sus mecánicas dejaron mucho que desear.
Cliente de Amazon
5.0 out of 5 stars
Alola!!!
Reviewed in Mexico on December 15, 2016Platform For Display: Nintendo 3DSEdition: SunVerified Purchase
El juego empieza un tanto lento con la introducción a algunos personajes y a sus costumbres, pero es muy emocionante ir viendo de poco a poco la isla entera mientras vas a los lugares que te indican para empezar de lleno tu aventura.
Las gráficas se sienten un tanto superior a las de ORAS y X/Y, además el sprite del personaje es más proporcionado y no tan estilo chibi como los anteriores mencionados (igual me encantaban esos sprites). No pude jugar el X/Y, pero llegué a ver algunas cosas y por ejemplo, en cuanto a la ropa, siento que en SUN y MOON hay buenos diseños, pero eran más interesantes en el otro juego, así como los estilos de peinado, la verdad nada grave ya que lo verdaderamente importante son los duelos, la captura de pokémon. Hablando de las batallas llegué a notar que en algunas técnicas el juego se "alenta" un poco y siempre ocurre esto en batallas dobles, donde de verdad se nota esta lentitud incluso si no haces ningún movimiento.
El juego tiene algunas sorpresas y me encariñé con muchos personajes, algo que no me pasaba hace mucho con pokémon, bueno, no con tantos personajes. Disfruté bastante jugarlo, lo recomiendo totalmente.
En cuanto al envío, me llegó antes de tiempo y en excelente estado, como siempre Amazon y DHL me responden de manera positiva :D
Las gráficas se sienten un tanto superior a las de ORAS y X/Y, además el sprite del personaje es más proporcionado y no tan estilo chibi como los anteriores mencionados (igual me encantaban esos sprites). No pude jugar el X/Y, pero llegué a ver algunas cosas y por ejemplo, en cuanto a la ropa, siento que en SUN y MOON hay buenos diseños, pero eran más interesantes en el otro juego, así como los estilos de peinado, la verdad nada grave ya que lo verdaderamente importante son los duelos, la captura de pokémon. Hablando de las batallas llegué a notar que en algunas técnicas el juego se "alenta" un poco y siempre ocurre esto en batallas dobles, donde de verdad se nota esta lentitud incluso si no haces ningún movimiento.
El juego tiene algunas sorpresas y me encariñé con muchos personajes, algo que no me pasaba hace mucho con pokémon, bueno, no con tantos personajes. Disfruté bastante jugarlo, lo recomiendo totalmente.
En cuanto al envío, me llegó antes de tiempo y en excelente estado, como siempre Amazon y DHL me responden de manera positiva :D
Oscar
4.0 out of 5 stars
Fresco, pero nada fuera de lo común
Reviewed in Mexico on December 8, 2016Platform For Display: Nintendo 3DSEdition: SunVerified Purchase
Si eres fan de Pokémon, este titulo no te decepcionará. Tiene todo lo que un juego de Pokémon debe tener, pero poco más que eso. El desafío de la isla es un concepto fresco, pero no a es algo novedoso; no es más que solo una capa de pintura glorificada sobre la misma formula que se ha venido viendo desde hace 20 años. Para no hacerlo más largo:
Lo bueno:
El juego no necesita cambiar su formula para sentirse bien.
Es el juego más más bonito de toda la franquicia. Todo un deleite visual.
Si desactivas el repartidor de experiencia y el modo de cambio de Pokémon, ofrece un buen desafío, incluso para los veteranos.
Para los jugadores competitivos, las nuevas mecánicas prometen un cambio interesante en el metagame.
El juego ofrece mucho contenido después de terminarlo, más que entregas pasadas que no sean remake.
Buscar Pokémon perfectos/shiny se volvió un poco más sencillo.
Lo malo:
Muy poca variedad de nuevos Pokémon.
Para los que lo juegan competitivamente, se decepcionarán un poco por las estadísticas de los nuevos Pokémon, y algunos Pokémon fueron deliberadamente modificados para reducir su efectividad (Gengar, Kangaskhan).
El mundo se siente pequeño a diferencia de las entregas pasadas (Puedes recorrer toda una isla en un par de minutos).
Música poco destacable.
Los ángulos del juego dan más espacio para respirar que en la 6ta generación, pero sigue siendo primitivo no tener el control completo de la cámara, aun más cuando sabemos que el 3DS es capaz de hacerlo (Monster Hunter, Xenoblade Chronicles).
Demasiados cutscenes.
Festival Plaza solo llegó a complicar un sistema en linea que funcionaba bien.
Se descartaron funciones convenientes que aparecieron en ORAS.
Lo feo:
Probablemente el juego más lineal de toda la franquicia. Muy poco espacio para explorar el mundo y el juego literalmente te lleva de la mano durante toda su duración.
Faltó pulirlo un poco mas. Problemas con el rendimiento cuando hay muchos elementos en pantalla (incluso en new N3DS), lo cual hace que la experiencia de juego se vea afectada.
A pesar de los puntos negativos, es una entrega disfrutable y recomendable para tanto veteranos y novatos, sin importar si han jugado o no algún RPG por turnos antes.
Lo bueno:
El juego no necesita cambiar su formula para sentirse bien.
Es el juego más más bonito de toda la franquicia. Todo un deleite visual.
Si desactivas el repartidor de experiencia y el modo de cambio de Pokémon, ofrece un buen desafío, incluso para los veteranos.
Para los jugadores competitivos, las nuevas mecánicas prometen un cambio interesante en el metagame.
El juego ofrece mucho contenido después de terminarlo, más que entregas pasadas que no sean remake.
Buscar Pokémon perfectos/shiny se volvió un poco más sencillo.
Lo malo:
Muy poca variedad de nuevos Pokémon.
Para los que lo juegan competitivamente, se decepcionarán un poco por las estadísticas de los nuevos Pokémon, y algunos Pokémon fueron deliberadamente modificados para reducir su efectividad (Gengar, Kangaskhan).
El mundo se siente pequeño a diferencia de las entregas pasadas (Puedes recorrer toda una isla en un par de minutos).
Música poco destacable.
Los ángulos del juego dan más espacio para respirar que en la 6ta generación, pero sigue siendo primitivo no tener el control completo de la cámara, aun más cuando sabemos que el 3DS es capaz de hacerlo (Monster Hunter, Xenoblade Chronicles).
Demasiados cutscenes.
Festival Plaza solo llegó a complicar un sistema en linea que funcionaba bien.
Se descartaron funciones convenientes que aparecieron en ORAS.
Lo feo:
Probablemente el juego más lineal de toda la franquicia. Muy poco espacio para explorar el mundo y el juego literalmente te lleva de la mano durante toda su duración.
Faltó pulirlo un poco mas. Problemas con el rendimiento cuando hay muchos elementos en pantalla (incluso en new N3DS), lo cual hace que la experiencia de juego se vea afectada.
A pesar de los puntos negativos, es una entrega disfrutable y recomendable para tanto veteranos y novatos, sin importar si han jugado o no algún RPG por turnos antes.
Angeles
4.0 out of 5 stars
Un grato retorno...
Reviewed in Mexico on December 7, 2016Platform For Display: Nintendo 3DSEdition: SunVerified Purchase
Por parte del producto físico, no tengo queja alguna. Sólo me da curiosidad sobre algo de unas tarjetas que vendrían de regalo, pero no he investigado bajo que condición o cómo, pero eso es otra historia.
Sobre el juego, es muy bueno. Para alguien que viene de jugar Pokémon en el Gameboy Ad., los gráficos me gustaron mucho. La dinámica del juego es buena. Aunque la historia base (hasta llegar a la Liga) la sentí muy corta... y como que la carencia de gimnasios también se extraña. Pero al final eso no reduce el juego. La idea de ya no depender de MO para algunas cosas, también es muy bueno, así ya no te obligas a quitar ataques en tu equipo básico.
En general, es un buen juego. Tiene buenos guiños a otras regiones, y da gusto ver muchos Pokémon de la primera generación.
Sobre el juego, es muy bueno. Para alguien que viene de jugar Pokémon en el Gameboy Ad., los gráficos me gustaron mucho. La dinámica del juego es buena. Aunque la historia base (hasta llegar a la Liga) la sentí muy corta... y como que la carencia de gimnasios también se extraña. Pero al final eso no reduce el juego. La idea de ya no depender de MO para algunas cosas, también es muy bueno, así ya no te obligas a quitar ataques en tu equipo básico.
En general, es un buen juego. Tiene buenos guiños a otras regiones, y da gusto ver muchos Pokémon de la primera generación.
Ghoul Rul
4.0 out of 5 stars
Que es un juego de Pokemon
Reviewed in Mexico on January 16, 2017Platform For Display: Nintendo 3DSEdition: SunVerified Purchase
Es un buen juego de Pokemon, cambian varias características que estaban en las anteriores versiones si bien los cambios no son muy grandes es bueno ver que se esfuerzan por mejorar, entretenido tanto para los fans mas acérrimos como para los nuevos jugadores ya que siguen la tradición de guiarte paso a paso en el inicio de tu aventura Pokemon (lo cual puede ser un poco pesado para todos aquellos que ya saben las mecánicas).
¿Por favor no usen hierva lazo contra mi caballo!
El único punto malo fue la entrega por FedEx, que no encontró mi dirección, por lo que tuve que guiarlos para que pudieran dar con ella, cosa que no pasa ni con DHL ni Estafeta
¿Por favor no usen hierva lazo contra mi caballo!
El único punto malo fue la entrega por FedEx, que no encontró mi dirección, por lo que tuve que guiarlos para que pudieran dar con ella, cosa que no pasa ni con DHL ni Estafeta
Ghoul Rul
Reviewed in Mexico on January 16, 2017
¿Por favor no usen hierva lazo contra mi caballo!
El único punto malo fue la entrega por FedEx, que no encontró mi dirección, por lo que tuve que guiarlos para que pudieran dar con ella, cosa que no pasa ni con DHL ni Estafeta
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