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Pokémon Violet - Nintendo Switch
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About this item
- Embark on a new Pokémon adventure
- Catch, battle, and train Pokémon in the Paldea Region, a vast land filled with lakes, towering peaks, wastelands, small towns, and sprawling cities.
- Choose either Sprigatito, Fuecoco, or Quaxly, to be your first partner Pokémon before setting off on your journey through Paldea.
- Embark on an independent study called the Treasure Hunt to gain new experiences, meet new people, and find your very own treasure.
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The newest chapters in the Pokémon series are coming to the Nintendo Switch system later this year. Catch, battle, and train Pokémon in the Paldea Region, a vast land filled with lakes, towering peaks, wastelands, small towns, and sprawling cities. There is no set path, so you can adventure freely through three grand stories. In one such story, you can challenge Pokémon Gyms in any order you desire as you aim for the Champion Rank! Explore a wide-open world at your own pace and traverse land, water, and air by riding on the form-shifting Legendary Pokémon Miraidon. Choose either Sprigatito, Fuecoco, or Quaxly, to be your first partner Pokémon before setting off on your journey through Paldea.
Pokémon in the Paldea region have the ability to Terastallize to gain special power. When a Pokémon Terastallizes, a Tera Jewel appears above its head like a crown, and the Pokémon’s body glistens like a cut gemstone. Each Pokémon has a Tera Type that remains inactive until the Pokémon Terastallizes. For example, most Eevee will have a Normal Tera Type, but some other Eevee have a Flying Tera Type! When a Terastallized Pokémon uses a move that matches its Tera Type and at least one of its original types, the boost to that move’s power will be even greater! Terastallizing holds the key to victory or defeat in battles in the Paldea region.
The Paldea Region is home to a prestigious school where people from all sorts of regions come to hone their skills against each other, be it through academics or Pokémon battles. The name of the school, its emblem, its uniforms, and other details will differ depending on whether you play Pokémon Scarlet or Pokémon Violet. Take classes with unique teachers who will show you what they know about battling, Pokémon biology, and more. Embark on an independent study called the Treasure Hunt to gain new experiences, meet new people, and find your very own treasure.
From the manufacturer
Journey through a new, open-world Pokémon adventure
Which will you choose?
Choose either Sprigatito, Fuecoco, or Quaxly, to be your first partner Pokémon before setting off on your journey through Paldea.
Koraidon is a Legendary Pokémon you can meet in Pokémon Scarlet.
Miraidon is a Legendary Pokémon you can meet in Pokémon Violet.
Explore a wide-open world at your own pace
Explore, trade, raid, and more with friends
Band together with up to three friends* in the Paldea region. Along with series staples, such as trading** and battling** Pokémon, you will be able to explore the various locations of the region in these games and have picnics with your friends and family.
*Additional games and systems required for multiplayer mode. Sold separately.
**Software update required. Any Nintendo Switch Online membership (sold separately) and Nintendo Account required for online features. Not available in all countries. Internet access required for online features. Terms apply. nintendo.com/switch-online
Reviewed in the United States on November 19, 2022
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In terms of the bugs...yes, the game is buggy, mostly is rendering distance for animated people. Some of the cutscenes were so badly animated I laughed (it was worst in the opening tutorial, then got better as I played). But when push came to shove and you needed to get somewhere or talk to someone, I never had any issues. None of the "bugs" were game breaking, and honestly I cared more about exploring the overworld than I did the cities, so the glitchy textures didn't bother me all too much.
Now I would love to gush about all of the things I LOVED about this game. The open world experience was so utterly free, that I actually lost my first gym battle because I was exploring and found some out of the intended order. Sure, going back to the easier gyms meant that the fights were cake by comparison, but this is the level of freedom the game offered. You had 3 completely separate storylines to pursue, and I was actually invested in all of them. You have to complete all 3 to unlock the final area, which tied up a lot of loose ends and provided a satisfying ending.
The multiplayer aspect was really interesting and fun to play around with! We couldn't fight NPCs together on the overworld (though we didn't try too hard to figure it out), but we could explore together, actually watch the overworld Pokemon battles the other did and keep tabs on what the other player was catching/battling.
Terastalizing was a cool new gimmick, though I didn't find myself using it too often. The different typings were usually pretty straightforward to differentiate, and made for some fun mistakes when you used a move to wipe out one type, but it terastalized to another so your move did nothing or less than you meant to. Tera raid battles seemed easier than Sword/Shield, but I hear they go up to level 7, and we've only challenged level 4s.
I loved my rival, who is actually already a Pokemon champion, so in every "rival battle" she's testing you instead of just trying to beat you, which was incredibly refreshing. Instead of being upset, she is just so infectiously excited by your progress that I looked forward to our next interaction.
I loved the school classes I could take, which were still entertaining, fun, and gave you rewards for working through them. As someone who's been playing Pokemon since Red/Blue, most of the classes didn't have anything TOO challenging, but there were a few things even I struggled with on the tests. The school also offered an "affection" system with the teachers, which would net you some nice items by the end if you stick it out. It is obviously very different from normal Pokemon gameplay, and helped to breakup some of the monotony around "battle/catch/explore" of the rest of the game.
The world is truly open, unlike Arceus which felt like a bit of a trial run for Scarlet/Violet. The game rewards you for exploring with various items, TMs, and rare Pokemon that only spawn in certain areas. The auto battle system felt pretty broken when I first heard about it, but as you progress farther into the game, the experience you get from overworld battles is fairly minimal, and you'd still have to spend an adequate amount of time grinding if you wanted to be truly overleveled for the content. Maybe that feels "too easy" for veteran players of the series, but I'm too old now to find joy in engaging in battle after battle of wild Pokemon for pitiful amounts of experience, and I appreciated the streamlined process.
I truly loved my legendary, and having it available for you early in the game and the thing that facilitates your movement and exploration of the world was a different but great choice. By the time you get to the final battle, where of course you'd be using it in battle, I was very invested in this silly little creature, and the emotional beats actually had some payoff.
As a last note, I'll say I loved this generations designs; probably the best ones I've seen in quite a few titles. Sure, there are some uninspired ones (looking at you, Flamigo the flamingo), but even Red/Blue had some uninspired designs (Grimer is literally some sentient grime, and Exeggcute is literally just a pile of eggs). All of the designs felt like actual Pokemon to me, and the graphics didn't seem out of place when put next to earlier gens (unlike the adorable Yamper from Sword/Shield as an example).
Overall, I'd say this is a great new addition to the franchise. If low textures or slightly buggy graphics infuriates you, maybe skip it or wait for some patches, but the game is quite playable, has charming stories and fun gameplay. For folks that say it's too easy, might I recommend trying a challenge run, such as "new pokemon only" or "single type only" to challenge you a little more.
Since beating the game it’s crashed at least 10 times. Autosave is capable of reducing the pain of that but that doesn’t making the crashing excusable.
Some of the bugs I’ve experienced are mostly minor ones, nothing game-breaking, it feels like the game-breaking bugs are harder to experience. One major bug I’ve seen that effects gameplay is clipping through the floor, but I haven’t had it happen to me (yet). Sometimes the ride Pokémon will get stuck in the jump animation (and send you back to where you jumped from). Things in the distance tend to move more slowly/laggier than things up close. Sometimes when too many things are spawned, the game drops in frames.
As for the story and the plot, I really liked all 3 of them. The rivals are interesting and Nemona feels like a “friendly rival” done right. The game made me feel like she was always holding back against me- which I liked. This is the first game since Heart Gold/Soul Silver that I’ve felt ‘challenged’ by a rival even if her fights weren’t particularly hard- she was better than me/a champion from the start of the game, and it egged me on to beat her at full power.
Penny was a really cool and complex character at the end there, and team Star’s leaders are all have unique personalities and work really well together as a team, despite not being evil.
Arven is great, too. I loved the herba mystica plot with his partner Pokémon and the merging of the three plots at the end.
The game really made me fall in love with the characters and I wish it had just a little more time in the oven. The open world is great, though I wish gyms and bosses scaled to your level and shiny Pokémon audibly sparkled in the overworld like in Legends. There was quite a bit of diversity (skin tone, body types etc) in the cast of characters, which I enjoyed. I wish that diversity spread to the player character. They had to make 40 different eyebrows but couldn’t make more than 4 ugly ass uniforms? The accessory customizations are really lacking.
I feel like with a few more months they could’ve pulled it off really well, and I hope upcoming patches will fix what’s wrong with it technically.
For me, the gameplay by far makes up for the graphical errors and other performance issues. It has a lot of charm and is the right direction for Pokemon. Minus the bugs and removed qol features.