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Popolocrois - Sony PSP

4.3 out of 5 stars 20 customer reviews
Rated: Everyone
Metascore: 66 / 100
Other Sellers on Amazon: 15 used & new from $8.00

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About the Product

  • Playstation Personal
  • ESRB Rating: E for Everyone
  • Action/Adventure

Product Description

Sony Computer Entertainment's popular cel-shaded RPG series comes to the PlayStation Portable system with a return of the original adventures of Prince Pinon of the first and second PlayStation installments of the series, enhanced with new elements and updated details. Playing as Pietro, prince of the Popolocrois Kingdom, you head off on your first adventure in order to find a way to awaken your mom. Battles are now grided strategy, with you moving your party members in turn with enemies. In addition to standard attacks, magic attacks and character combination attacks, the game lets you summon beasts to help out. Dungeons also feature prominently in the game, requiring that you work through traps when not in battle.

Product Information

Release date December 1, 2005
Customer Reviews
4.3 out of 5 stars 20 customer reviews

4.3 out of 5 stars
Best Sellers Rank #34,090 in videogames
#491 in Video Games > Sony PSP > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 7 x 4.5 x 0.5 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
International Shipping This item is not eligible for international shipping. Learn More

Warranty & Support

Product Warranty: For warranty information about this product, please click here


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Customer Reviews

Top Customer Reviews

By C. Bakehorn on December 13, 2005
PSP gamers are hungrier for RPGs than Cookie Monster is for chocolate chips. With that said, even a traditional, generic RPG can make some noise. G-Artists’ PoPoLoCrois is that traditional, generic game that somehow manages to captivate while being a generally solid RPG. It’s cute, it’s relatively quick, and it’s simple enough that you won’t be reaching for a strategy guide. But it’s also very bland and the random battles simply have to go.

In case you haven’t heard of it (which wouldn’t surprise me at all), PoPoLoCrois is actually a moderately popular anime/RPG series overseas. It’s no Dragon Ball, but there is a fanbase and because of that, there were two PoPoLoCrois games released on the PlayStation. Those two games are the same games featured here, as PoPoLoCrois for the PSP is essentially a remake. Due to that, the story feels very clichéd. You play as a 10-year-old boy named Pietro, who is as generic a character as can be. His mother, secretly a powerful white dragon, was put into a deep and fatal sleep after saving the land of PoPoLoCrois from the evil Ice Demon. Its Pietro’s drive to save his mother that sends you across the land full of villages, futuristic castles, underground mines, and mountaintops in search of a legendary book that contains the secret needed to save his mother and the land of PoPoLoCrois. A few twists and turns along the way will keep Pietro’s quest interesting, but for the most part, it’s pretty generic.

There isn’t a single character in PoPoLoCrois that will grab your attention or rip your heart out like in other RPGs. They’re not as serious, even though Pietro is pretty upset about his mom’s situation.
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First of all, why is this game listed in the Fighting section of PSP? Anyway, I'd like to say that for a game that's 10 years old it holds up suprisingly well. Here's why...

Concept: Take two PS1 games of a cherished Japanese phenomenon, combine them and add a couple of extra fillers. Yes, the story is a bit on the typical cliche' RPG side but, it charmed the crap out of me. All of the characters are unique and they all play their part nicley. The flow of the story might seem a little odd considering they are two stories.

Another reason is that the first game is way shorter and way easier than the second. But it's a good way to ease you into the game. The length it says on the back of the game (over 30 hours) is kind of misleading depending on what kind of gamer you are. I lierally JUST finished the game and the hours it said I logged on it was a little over 49 hours! To be honest though, about 3 of those hours was just me leaving my game on while I had other business. But still, it's pretty lenghty. The first part of the game is 10-14 hours depending on the gamer. And you can pretty much tell where the first game ends (climax). So, you can imagine that the rest of the game felt like it was never going to end.

Yes, the story is kind of typical but it's charming and I began to feel myself becoming connected with the characters. Everyone says that the game is kiddy which is true...kind of. There are actually some pretty deep, sad, heartening elements to the story. But don't get me wrong-it's full of quirk and goofiness. I actually thought some of the parts were really funny. The Gami Gami Devil is funny and a lot of the towns poeple say funny things too. I guess this adds another layer to why the game was longer for me; the poeple in towns talk a lot.
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Verified Purchase

Did a little research and here is the gist: This is actually a remake of Popolocrois I and II. What the developers decided on, was tweaking the original game into two 'books' in this game, then adding Popolocrois II as the 3rd 'book'. You can check out some Youtube video for the original, Japanese games.

But to sum it up: Popolocrois on PS1 starts out differently, with Gami Gami Devil attacking the castle. Then you join up with Biggs and Wedge... I mean Don and Gon and go after the Wisdom crown. In this version, you start by looking for a way into Byronia to find the Book of Darkness and restore Pietro's mother's soul. This story arc comes later in the PS1 version. The Wisdom Crown and Don and Gon are worked into Book 2 of the PSP version. Book 2 features a few of the events that were in the PS1 version that weren't in Book 1 of the PSP, but with a lot of new content.

So there are still some things missing from the original Japanese versions, but the designers made a good adjustment of the story and other key elements. So this is actually two games in one, albeit each one shortened slightly and with some new content. The graphics are substantially better in the PSP version, though the sprites had more expression in the PS1 versions. This is the only translated version legally for sale in the US, so if you want to play a classic PS1 game(s) with what was a unique battle system at the time and is still fun, this is a winner. Just don't expect it to be exactly similar to the PS1 versions.


I can really sum this game up quickly: looks, sounds, plays a lot like Breath of Fire 3 just with a grid based battle system and a RTB gauge (like FF4, Chrono Trigger, etc...
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