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About the product
- Extensive single player: Featuring next generation gameplay and a wildly-engrossing story.
- Complete two-person co-op: Multiplayer game featuring its own dedicated story, characters, and gameplay.
- Advanced physics: Allows for the creation of a whole new range of interesting challenges, producing a much larger but not harder game.
- Massive sequel: The original Portal was named 2007's Game of the Year by over 30 publications worldwide.
- The single-player portion of Portal 2 introduces a cast of dynamic new characters, a host of fresh puzzle elements
- A much larger set of devious test chambers.
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The highly anticipated sequel to 2007's Game of the Year, Portal 2 is a hilariously mind-bending adventure that challenges you to use wits over weaponry in a funhouse of diabolical science. Using a highly experimental portal device, you’ll once again face off against a lethally inventive, power-mad A.I. named GLaDOS. And this time you won’t be alone. Meet an expanded cast of characters as you think your way through dangerous, never-before-seen areas of Aperture Laboratories. Break the laws of spatial physics in ways you never thought possible, with a wider variety of portal puzzles and an expansive story that spans a single player and co-operative game mode.
Portal 2 is a unique first-person Action-Puzzle-Platforming game that tests player's ability to think and act creatively as they use the game's ingenious wormhole creating portal gun to produce their own paths through otherwise sealed surfaces and across the open spaces of the game. Sequel to the original Portal game -- the surprise add-on hit included in Valve Corporation's 2007 release The Orange Box -- Portal 2 continues the storyline from the first game, featuring both new and returning characters, and poses a range of new challenges making for a much deeper game. Additional features include a new two player co-op mode and an original soundtrack.
Welcome Back to Aperture Laboratories
In Portal 2 players awake in the Aperture Science Labs as Chell, the heroine of the original game. A great expanse of time has passed since the conclusion of the first game and the gameworld has fallen into visible disrepair, but placed in suspended animation, Chell has survived intact and is revived. With the help of a robotic entity the concluding events of the past game are revealed and you escape your initial confinement, but in doing so GLaDOS, the the AI computer antagonist from the previous game is also reawakened. Just as fickle as ever, GLaDOS' motives are unknown. Insisting on testing you, it may assist you but may also be planning something more sinister.
Like the original game, Portal 2 is a first-person Platform-Puzzle game. In the single player campaign players assume the role of Chell, a former test subject trying to gain her freedom from the Aperture Science facility and GLaDOS, the AI controller of the facility. Set in the test chambers of the facility your goal is to make your way through the game levels using your portal gun (the Aperture Science Handheld Portal Device). The portal gun creates temporary passages through solid surfaces, allowing for creative platforming and multiple possible means of clearing a level. The game also requires the player to solve puzzles at times to clear sections of levels. In addition to point-to-point movement through portals, players can also utilize other means of movement of themselves and various objects. These include: using the momentum of portal movement to make jumps to open positions like ledges; tractor beams; and special propulsion/repulsion gels that can be carried or stored.
New Cooperative Mode
Portal 2 contains a multiplayer option in the form of a two-player co-op mode. This is playable both locally and online, with split-screen functionality available in local play and in select places during online play. Players assume the role of one of two robotic characters, Atlas or P-body, both new to the franchise. These two have separated from the control of GLaDOS and so must survive its anger, divvied out in the form puzzles, obstacles and misdirection. Each player has control of their own portal gun, which they use to platform through the game levels, avoiding its dangers and relying on each other.
Minimum System Requirements
- OS - Windows 7, Vista, XP
- Processor - Dual Core 2.0 )or higher) or AMD64X2 (or higher)
- RAM - 1 GB of RAM on Windows XP, 2 GB on Windows Vista or Windows 7
- Hard Drive Space - 7.6 GB hard disk space
- Video Card - DirectX 9 graphics card with 128 MB RAM Sound card DirectX 9.0c compatible
- OS - Mac OS X v10.6.6 or later
- Processor - Intel Core Duo processor (2.0 GHz or better)
- RAM - 2 GB (or more)
- Hard Drive Space - 7.6 GB hard disk space (or more)
- Video Card - GeForce 8600M or ATI Radeon HD 2400 or higher
Key Game Features
- Extensive single player game featuring next generation gameplay and a wildly-engrossing story
- Complete two-person cooperative multiplayer game featuring its own dedicated story, characters, and gameplay
- Advanced use of physics allow for the creation of a whole new range of interesting challenges, producing a much larger but not harder game
- Original soundtrack
- A massive sequel to the title named 2007's Game of the Year by over 30 publications worldwide.
- Win/Mac software is PC and Macintosh compatible
New gameplay challenges.
Creative Puzzle Platforming.
All-new 2-player co-op mode.
Exciting first-person action.
Top customer reviews
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1. This is a puzzle-style game that is innovative and creative enough to be highly enjoyable even for those who don't normally enjoy puzzle games.
2. This is a first-person shooter action game that is mesmerizing and intriguing in ways that will make it enjoyable even for those who don't normally enjoy this genre. (Note: the only thing you 'shoot' is portals.)
3. Grow new neural connections! you will feel your mind muscle reveling in the activities this game provides.
4. What is it like? I've had a number of people (from all stages and walks of life) ask me this by way of trying to determine if they will enjoy it. The brief description I will share now is the one that seems to click with most folks:
Imagine you are standing on a ledge. You cannot leave. You can jump down the shaft to the floor far far below, but there is no exit down there. You can also see that there is a ledge far far above you, with the dim outlines of a glowing Exit sign and a doorway. How to get up there? On the ledge where you are, you point your 'portal gun' and create a blue portal on the ground next to you (at the moment, the blue portal goes nowhere. It needs a yellow portal to connect to). Then, you look down the shaft, take a deep breath, and jump. As the floor comes rushing toward you (with much the same enthusiasm as a giant, ravenous wolf), you shoot your portal gun at the it (the floor) and just before you hit, a yellow portal opens up beneath your feet. So, instead of the hitting the floor, you and all your velocity, pass through the floor below you, and shoot straight up out of the blue portal on the ledge you jumped off of. And you fly up the shaft just high enough to land gracefully on the ledge with the door.
The delight that this game offers is at once cerebral and visceral and visual.
I hope this helps!
Last but not least, you do need to have Steam installed to play the game. I love Steam so I couldn't care less.
I found Portal 2 much funnier than the first one, mostly because of the Wheatley character. The environments reached farther. You sort of travel through time, back to the early days of the company. You finally get to meet (sort of) the creator, and you can see where the robots get their sense of humor. Unlike the first portal, this game presented a little more of a challenge. There was one room that took me awhile to beat, while most of them were pretty easy. If you play around for a bit, the solution will present itself.
The ending is wonderful. I really do look forward to more Portal games. I can't wait to see where they go next. Despite complaints about Steam, Valve has (for me) shaped up to be one of those companies that gets its game play right. The lighting, the sound, the intuitive flow of the levels, all make the game highly enjoyable.
And I haven't even tried the co-op yet.