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Harry Potter Hogwarts Battle A Cooperative Deck Building Game
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- PLAY AS YOUR FAVORITE CHARACTER TO DEFEND THE WIZARDING WORLD FROM EVIL FORCES: Harry Potter™, Hermione Granger™, Ron Weasley™ and Neville Longbottom™
- Gain Influence to master powerful Spells, recruit Allies, and uncover magical Items
- Enhance your abilities with over 140 cards
- 7 SUCCESSIVE GAME ADVENTURES OFFER INCREASING DIFFICULTY: As you advance through Games 1-7 of Harry Potter Hogwarts™ Battle, you will reveal progressively more challenging adventures and unlock new secrets on your journey to save Hogwarts from the Dark Lord!
- INCLUDES: 252 cards, 4 dice, 7 game boxes, 7 game rules, 4 player boards, 8 villain control tokens, and 70 chip pieces
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From the manufacturer
- Ages 11+
- 2-4 Players
Harry Potter Hogwarts Battle A Cooperative Deck Building Game
Play as your favorite characters and defend the wizarding world from evil forces. Enhance your abilities as you build your deck with over 140 cards. Seven successive game adventures offer increasing difficulty as you battle Villains and unlock new abilities, secrets and challenges.
Also included are four HOGWARTS house dice, game board, over 50 chip pieces, and sorting cards to keep everything organized.
Take on the role of Harry Potter and his friends to defend Hogwarts from Villains and their Dark Arts in order to save the wizarding world. With every turn you and your fellow wizards must defend magical locations including Diagon Alley™, the Chamber of Secrets™, and even the Quidditch™ Pitch from villainous attacks and Dark Arts events.
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|Are Batteries Required||No||No||No||No||No||No|
|Item Dimensions||12 x 9 x 4 in||10.5 x 2 x 10.5 in||4 x 12 x 9 in||2.5 x 17.25 x 10.5 in||2 x 15 x 10 in||10.6 x 15.8 x 2.6 in|
|Item Weight||3 lbs||2 lbs||4.56 lbs||1 lb||1.2 lbs||2.5 lbs|
Top customer reviews
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I saw it at our local game store and thought it was a gimmick at first -- just another way to make money off a much-loved franchise -- but then I read the back description. Our favorite tabletop games are co-op (Forbidden Island/Desert, Betrayal at House on the Hill, Mansions of Madness, Time Stories, etc.), and we also enjoy card/deck-building games (Dominion, Legendary games, etc.), plus I love the Harry Potter series (my husband is okay with it), so we took a chance and bought it. We now play it every night after we come home from work!
The gameplay reminds me of Dominion mixed with any Legendary game, but more fun because you play as specific characters -- Harry, Ron, Hermione, and/or Neville -- and battle though seven increasingly difficult "games", each representing a book/movie in the series. Each game has a set of Locations, Dark Arts, Villains, Hogwarts cards, and other components, such as dice or upgraded character cards. Beat Game 1, then add Game 1 cards to Game 2. Beat Game 2, then add Game 1 AND 2 cards to Game 3, etc. This is a 2-4 player game, so for a two-player game, I recommend each person play two characters to get the full experience. My husband plays Ron and Harry, and I play Hermione and Neville.
The basic premise is to work together to protect Locations from Villain Control and defeat all the Villains. You lose if all Locations fall to Villain Control, but you win if you defeat all Villains. Dark Arts and Villain abilities will hurt and hinder characters every step of the way, so building a strong deck of Hogwarts cards and playing to your characters abilities is essential. The first two games are warm-ups, then the real difficulty kicks in on Game 3. By then, your characters WILL get "stunned" (lose all health) at least once per game. But that doesn't mean the fun is over, you just take penalties and keep on fighting, so you don't have to worry about someone sitting out of the game and waiting for everyone else to win.
In terms of production, this game is the highest quality of all of our tabletop games. Everything is in full color. Each Game is individually boxed, and each set of Location, Dark Arts, etc. cards inside are sleeved separately to avoid confusion. All cards are clearly marked by Game number or the character they belong to if they're starting cards. In addition to the easy-to-understand 14-page instruction book, each Game has it's own little instruction booklet to easily guide players into setting up the next game and refreshing everyone on rules. The cards are smooth and feature fantastic art from the movies. All the cardboard tokens and components are sturdy and already cut out (except Game-specific tokens), and there are even cool metal skull tokens and four beautiful, clear Hogwarts House die inside. The game box itself is sectioned logically for each game component and even leaves extra space if you want to sleeve your Hogwarts cards.
I highly recommend this for anyone who likes co-op tabletop games, deck-building games, and/or the Harry Potter series!
This is a highly entertaining game that was well worth the purchase and should be enjoyed for some time to come. I've played with just two and multiple games in groups of four and it's entertaining with both.
As a quick summary - I enjoy deck builders and this is a solid addition to our collection. If you like deck builders, particularly co-operative ones like Legendary Encounters: ALIENS, and enjoy Harry Potter this seems like an inevitable purchase. It also works as an easy way to introduce people to deck building mechanics which should work nicely for families, just be wary of small spoilers for children that haven't read through the books yet.
For a more detailed breakdown of my thoughts so far:
-The game evolves as you play through the chapters/games. The game has a built in tutorial for the first few games where it introduces you to the general mechanics of deck builders and the basics of this particular game. As you progress through each chapter you essentially continue to add more villains, more purchasable cards and more Dark Arts Events. If you're familiar with deck builders or are a savvy bunch you could easily start on game 4 or 5. The cards are all marked for which game they belong to so that if, at any point, you want to reset the game back you can easily do so. Game 7 represents the ultimate full form of the game with the full complement of villains, Dark Arts Events cards and the couple other unique features introduced throughout the entire series including game 7.
-The game will get longer as you progress through chapters. You continue to add in villains with each chapter meaning the number of villains that you need to defeat is also increased. People have suggested on Board Game Geek that it plateaus out at about 1.5-1.75 hours with the very first game maybe being half an hour.
-It both does and does not follow the events of the books and movies. As you progress through chapters it will introduce villains and Dark Arts Events from the Harry Potter series. However the game doesn't really try to tell a story and most of the villains don't come up in order. As a result it doesn't really give away major pieces of the plot. Regardless if you have a child that is reading through the books currently the best suggestion would be to only play through the games that they have read up to (game 1 matching roughly to book 1) mainly so they can relate to the villains and Events that occur. If you want to play beyond that point you can also look through the cards and maybe just remove those cards that you think might give too much away.
-The game tends to be a bit harder with 4 people than with 2. Some of the Events and villains affect all characters simultaneously which makes the game slightly harder for a full group. I think overall it balances well for two players still since you also have less hero powers to make use of. It may not be the most difficult co-operative game out there, but make no mistake, the game can kick your butt pretty well depending on the villain order. You need to carefully balance damage output, heals and removing villain influence.
-There is no player elimination. I don't like player elimination, especially for semi-long games. This game handles that aspect nicely, there are still health pools to track for the characters but when you hit zero you aren't eliminated. Instead you discard some cards for that turn and it helps the villains, but you are not eliminated. You bounce back to full health for the next turn. If everyone keeps getting stunned every other turn, however, you will lose. So you still need to be careful
-Production quality is quite good. The pieces are all well done. The theme flows through all the cards and pieces. Overall the game mechanics, theme and cards just simply work. Very nice box and board. It feels like the designers are true fan of the series
-Several groups of friends already want to play this game just from seeing a picture posted online. It has that excitement factor just looking at the game, which I think is a huge plus.
-Setup and game play is quick. You can set up a game in under 10 minutes and get going. Turns tend to be straightforward and are quick to resolve.
The game is easy to teach. The rules are easy to understand and everything is basically explained on the cards themselves. This helps immensely with teaching the game and being able to just play rather than making sure you have all the rules just right before each turn. This is a fantastic gateway game since you can modify the difficulty level while still introducing some major designer game concepts (like deck building) to a group. The co-operative nature of the game means you can actually help other players without ruining the game.
So should you buy it?
If you already own a ton of designer board games (Think like 20+ especially deck builders or maybe cooperative games). You may not get a ton out of this particular game unless you want/need the Harry Potter theme or if the game mechanics are drastically different from anything you already own. I think this game does what it does well, but nothing is especially groundbreaking. For these people that already own a lot of games I'd suggest waiting to see online plays or for reviews to come out from your favorite reviewers before purchasing. Rahdo has a nice run through of this game and Dice Tower has also covered it just to name a couple
For those that have more limited designer game collections. Are you looking to try out (or think you might like) cooperative board games? Are you looking for a good introduction to deck building games? Do you love the Harry Potter universe or have family members that do? If you answer yes to all of these it's an obvious purchase. If you answer yes to even one it's also probably a great purchase.
I bought it because I love cooperative games and there are limited cooperative deckbuilders. For me and my relatively small collection of games it ranks right up there along with my other cooperatives like Pandemic and Ghost Stories in terms of fun. It probably doesn't have the huge replay value of a game like Pandemic, but it also doesn't need to. I'm exceedingly happy with my purchase and the significant other is too, and that's all I really care about.