Practical Rendering and Computation with Direct3D 11 1st Edition, Kindle Edition

4.3 out of 5 stars 37 ratings
Flip to back Flip to front
Audible Sample Playing... Paused   You are listening to a sample of the Audible narration for this Kindle book.
Learn more
ISBN-13: 978-1568817200
ISBN-10: 1568817207
Why is ISBN important?
ISBN
This bar-code number lets you verify that you're getting exactly the right version or edition of a book. The 13-digit and 10-digit formats both work.
Scan an ISBN with your phone
Use the Amazon App to scan ISBNs and compare prices.
Share
Loading your book clubs
There was a problem loading your book clubs. Please try again.
Not in a club? Learn more
Amazon book clubs early access

Join or create book clubs

Choose books together

Track your books
Bring your club to Amazon Book Clubs, start a new book club and invite your friends to join, or find a club that’s right for you for free.

Books similar toPractical Rendering and Computation with Direct3D 11

eBook features:
  • Highlight, take notes, and search in the book
  • In this edition, page numbers are just like the physical edition
  • Format: Print Replica
  • Due to its large file size, this book may take longer to download
Sold by: Amazon.com Services LLC
Digital List Price: $56.80 Save $13.39 (24%)‎

Deliver to your Kindle or other device

Buy for others

Give as a gift or purchase for a team or group.
Learn more

Buying and sending eBooks to others

Select quantity
Buy and send eBooks
Recipients can read on any device

Additional gift options are available when buying one eBook at a time.  Learn more

These ebooks can only be redeemed by recipients in the US. Redemption links and eBooks cannot be resold.

Quantity: 
This item has a maximum order quantity limit.
eBook features:
  • Highlight, take notes, and search in the book
  • In this edition, page numbers are just like the physical edition
  • Format: Print Replica
  • Due to its large file size, this book may take longer to download
Sold by: Amazon.com Services LLC

Today through selected date:

Rental price is determined by end date.

Deliver to your Kindle or other device


The Amazon Book Review
The Amazon Book Review
Book recommendations, author interviews, editors' picks, and more. Read it now.
Create your FREE Amazon Business account to save up to 10% with Business-only prices and free shipping. Register today

Editorial Reviews

Review

Practical Rendering and Computation with Direct3D 11 packs in documentation and in-depth coverage of basic and high-level concepts related to using Direct 3D 11 and is a top pick for any serious programming collection. … perfect for a wide range of users. Any interested in computation and multicore models will find this packed with examples and technical applications.
Midwest Book Review, October 2011

The authors have generously provided us with an optimal blend of concepts and philosophy, illustrative figures to clarify the more difficult points, and source code fragments to make the ideas concrete. Of particular interest is the chapter on multithreaded rendering, a topic that is essential in a multicore world. Later chapters include many examples such as skinning and displacement, dynamic tessellation, image processing (to illustrate DirectCompute), deferred rendering, physics simulations, and multithreaded paraboloid mapping. As if all this is not enough, the authors have made available their source code, called Hieroglyph 3. Books do not get any better than this!
―David Eberly, Geometric Tools

--This text refers to an alternate kindle_edition edition.

About the Author

Jason Zink, Matt Pettineo, Jack Hoxley

--This text refers to an alternate kindle_edition edition.

Product details

  • ASIN ‏ : ‎ B00918NNIS
  • Publisher ‏ : ‎ A K Peters/CRC Press; 1st edition (April 19, 2016)
  • Publication date ‏ : ‎ April 19, 2016
  • Language ‏ : ‎ English
  • File size ‏ : ‎ 76264 KB
  • Text-to-Speech ‏ : ‎ Not enabled
  • Enhanced typesetting ‏ : ‎ Not Enabled
  • X-Ray ‏ : ‎ Not Enabled
  • Word Wise ‏ : ‎ Not Enabled
  • Print length ‏ : ‎ 648 pages
  • Lending ‏ : ‎ Not Enabled
  • Customer Reviews:
    4.3 out of 5 stars 37 ratings

About the authors

Follow authors to get new release updates, plus improved recommendations.

Customer reviews

4.3 out of 5 stars
4.3 out of 5
37 global ratings

Top reviews from the United States

Reviewed in the United States on January 10, 2021
Verified Purchase
Reviewed in the United States on May 21, 2017
Verified Purchase
Reviewed in the United States on April 28, 2014
Verified Purchase
5 people found this helpful
Report abuse
Reviewed in the United States on October 22, 2011
Verified Purchase
One person found this helpful
Report abuse
Reviewed in the United States on October 3, 2011
Verified Purchase

Top reviews from other countries

Chris Donnelly
5.0 out of 5 stars THE ABSOLUTE standard for DX11 reference. Not a "guide" or "framework" or "engine" book.
Reviewed in the United Kingdom on January 19, 2017
Verified Purchase
Alessio T
5.0 out of 5 stars Excellent book for learning and understand how Direct3D 11 works and how to use it
Reviewed in the United Kingdom on September 5, 2011
Verified Purchase
5 people found this helpful
Report abuse
3D developer
4.0 out of 5 stars Fantastic, illustrative book for lookups and read-through
Reviewed in the United Kingdom on July 16, 2015
Verified Purchase
One person found this helpful
Report abuse
Dipl.- Ing. (FH) Michael Czybor
5.0 out of 5 stars Windows DirectX GPU Programmierung
Reviewed in Germany on December 1, 2018
Verified Purchase
reimann
5.0 out of 5 stars A fast way to the inner concepts of the D3D11 Low Level API
Reviewed in Germany on April 7, 2012
Verified Purchase
One person found this helpful
Report abuse