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Prey - PlayStation 4
| Price: | $25.00
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About this item
- In Prey, you awaken aboard Talos I, a space station orbiting the moon in the year 2032
- You are the key subject of an experiment meant to alter humanity forever - but things have gone terribly wrong
- The space station has been overrun by hostile aliens and you are now being hunted
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Product information
| ASIN | B01GW8Y9SM |
|---|---|
| Release date | May 5, 2017 |
| Customer Reviews |
4.5 out of 5 stars |
| Best Sellers Rank | #5,026 in Video Games (See Top 100 in Video Games) #307 in PlayStation 4 Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 0.6 x 5.3 x 6.7 inches; 3.2 Ounces |
| Binding | Video Game |
| Rated | Mature |
| Item model number | 17148 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 3.2 ounces |
| Manufacturer | Bethesda |
| Date First Available | June 11, 2016 |
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Product Description
In Prey, you awaken aboard Talos I, a space station orbiting the moon in the year 2032. You are the key subject of an experiment meant to alter humanity forever – but things have gone terribly wrong. The space station has been overrun by hostile aliens and you are now being hunted. As you dig into the dark secrets of Talos I and your own past, you must survive using the tools found on the station, your wits, weapons, and mind-bending abilities.
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Prey Gameplay Trailer
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Prey: Mimic Madness
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Prey: Kinda Funny Reactions
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Prey - PlayStation 4
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Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
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Learn more how customers reviews work on AmazonReviewed in the United States on April 18, 2018
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It starts off very much as the typical sci-fi horror game with your character, which you pick whether you'll be playing a Male or Female version of a character named Morgan Yu, as apart of a space station and witness something that makes you know things gone side ways and aliens have taken over everything. But then it takes a step to the left and challenges you with a few ideas and offers you choices, and not just "clearly right and clearly wrong" choices but ones that dip into the shades of gray. You can leave someone to die who is telling you it's okay if you do just as long as you complete the mission, you can make someone who was there to kill you and everyone else on station change their minds with a form of brainwashing. But you can also find a way to save the first person and just simply kill the second person without a second thought. It's up to you, though know one secret ending will give you an idea of what's really going on while not giving everything else away, though it may not be obvious to you or your character how to get there.
The Aliens themselves are a rather interesting mix of things but all at their core is a mass of shadowy materials that can deform and transform called the Typhon, after the mythical beast. At first these can make walking into a new room a nightmare as several objects may be in fact the basic mimic enemies in disguise that are about the size of a small dog. But later Typhon can become an issue as one directly is effected by how many powers you use/what your character upgrades are, Another Typhon is all about corrupting & hijacking machines, such as turrets & even some doors. There's even another another is all about attacking you and your fellow human's minds, causing situations where you are forced to face down otherwise normal humans. These enemies all require different approaches depending on their weaknesses, what you specialize in & how you want to use your ammo.
As discussed above there are specialization and powers, these come from Neuromods which as the name suggest modify your character's brain and then affect your character's physical prowess . These can do everything from allow you more equipment slots, to upgrade your weapons easier, throwing heavy things around or jumping around like the incredible hulk while running as fast as an Olympic athlete. You can even turn into objects much like the mimic enemies & even blast several elemental or psychokinetic energies at enemies. All of which have their uses outside of normal combat as well: If there's a door way that requires level 3 strength, if you upgraded for it you can use it, otherwise you forgo that by finding a vent shaft or climbing the pipes that you can access using the athletics upgrades.
The game is at very least 15+ hours on your first play through if you don't rush & try to do things here or there of the main path. The only real complaints I have are load times being long and the rare "Wait what?" bug (Example: I saved a character from being used by an alien as a living drone, but they for some reason suddenly became aggressive, though I made sure NEVER to harm them.). However it doesn't take away from the story nor the characters, who I felt were more human than most games that try to build a world because they weren't just "clearly good" or "clearly bad" with rare exception. I'd highly recommend Prey to anyone who is a fan of the shock series and wants something new to tide themselves over until the System Shock 1 remake or System Shock 3.
Edited on 1/22/2021 to fix some grammar an clarify some points. Still highly recommend especially with Both System Shock 1's remake and 3 still in development. Also check into Deathloop the upcoming game by this same team.
First let's get the negative out of the way:
1. This game has some technical problems. I've had to quit to the main menu on several occasions after a quest would not finish, a prompt would not appear, or my HUD stopped responding. I've played the game for many hours now so while this is a bummer to be sure, it's not a deal breaker so long as you SAVE OFTEN and have backups.
2. This game should look and run better on a PS4 Pro. The game, while amazing and fun is a bit of a disappointment in performance and graphically. The art design is awesome, as the space station is a marvel of amazing design, however this is betrayed by the subpar implementation of the game engine, especially on a Pro. Also disappointing is the lack of HDR. This game would be ion another level with good HDR implementation. Really a shame Arkane didn't go the extra mile for PS players.
Neutral:
I see people complain about lack of enemy design variety, but my mind quickly brushed past that (or made an excuse for, depends on how you look at it) and thought it made a lot of sense to have an alien species take on a more "cohesive" state. Of course the designers could have used the typical enemy styles we've seen, but I believe, in showing restraint that what we are left with is just enough variety so as to be a little more believable and not end up as the "bruiser" type, etc.
Now onto the Positive!:
1. This game is hard sci-fi set in a mysterious and imaginative take on alternate history. A lot of people call it "Bio-shock in space" and while that is appropriate, its also a bit reductive as Prey differentiates itself enough through world-building, mechanics and setting . The game puts gameplay up front with the first person perspective and an emphasis on powers. Gunplay, while serviceable is not the focus here.
2. Many ways to get creative with solutions to problems, I won't spoil anything, but the game gives you (and practically tells you) to experiment with toys at your disposal, which can lead to some cool ways to bypass the games core design. It's fun and elevates the game in interesting ways as you start to think "outside the box" when approached with a goal. This is very fun!
3. An absolutely stunning realization of a working space station. Arkane went to great lengths to make the space station feel very real. The facilities, systems, structures and workings are all accounted for and fully realized to a degree of thoroughness and attention to detail that just isn't represented often in video games. As a result the space station feels not only lived in, but fully functional and logically constructed. This is huge in any game but especially when you introduce the fantastic, as it grounds the player.
4. The Art deco-sci fi theme is stunning and beautiful. I love art deco and the implementation of it here is to be lauded, it's fantastic and cohesive throughout.
I encourage any and all who love space themed sci-fi to check this game out. It has an interesting story, serviceable graphics, amazing art, fun abilities and an absolutley amazing rendition of a space station and its inner workings. My highest recommendation!
Top reviews from other countries
Excelente jugabilidad, acción en primera persona con elementos RPG sencillos.
La ambientación en el espacio está muy bien hecha, dando la sensación del desastre y abandono en la estación espacial.
Buenos elementos de horror y ciencia ficción.
Con respecto al juego en sí, es ua propuesta interesante pero siento que el ritmo no es tan bueno, y la curva de dificultad es un poco errática.






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