Prince of Persia: The Sands of Time - PlayStation 2

4.3 out of 5 stars 169 customer reviews
Rated: Teen
Metascore: 92 / 100
$ 17 47
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PlayStation 2 Platform: PlayStation 2
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About the Product

  • restore order to ancient Persia
  • the complete original Prince of Persia game as well as a level from the original game redesigned in 3D
  • Wield several different powerful swords

Frequently Bought Together

  • Prince of Persia: The Sands of Time - PlayStation 2
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  • Prince of Persia Warrior Within - PlayStation 2
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  • God of War - PlayStation 2
Total price: $69.98
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Product Description

Platform: PlayStation2

An unmatch hero wielding powers of mythic proportions, the prince returns to action adventure gaming with gravity-defying acrobatics, ferocious fighting skills and the ability to bend time to fulfill his destiny. Ubisoft's montreal studio presents THE SANDS OF TIME, a technological breakthrough that will change the face of action adventure gaming forever. Erase the past, behold the future and freeze the present in real time for unlimited gameplay variations; exotic worlds and vast kingdoms uncover the mysteries of a world never before explored in action adventure gaming medieval persia mythical and deadly holds a staggering array of landscapes and kingdoms to explore and conquer. A sweeping adventure of betrayal and triumph, the epic legends and deadly creatures of mythic persia burn to life in this suspense filled tale featuring more twists and turns than the labyrinthine palace itself.

Product Information

Release date June 28, 2004
Customer Reviews
4.3 out of 5 stars 169 customer reviews

4.3 out of 5 stars
Best Sellers Rank #10,294 in videogames
#182 in Video Games > More Systems > PlayStation 2 > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 7.2 x 5.2 x 0.5 inches
Media: Video Game
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Customer Reviews

Top Customer Reviews

By C.E. VINE VOICE on November 14, 2003
Platform for Display: PlayStation2
This game is great! It is one of the best to be released for any system in quite some time. This game will be the standard by which all other action/adventure games will be judged for a long while. It has all the elements of a soaring adventure: action, drama, romance, and treachery.
The developers of this game have really earned their paychecks and put a ton of time into this gem. The Prince has many acrobatic abilities to aid him on his quest to harness the sands of time. He can run on walls, vault over enemies, fight multiple opponents, and control time itself. Death in this game is not the end...simply reverse time and try again.
Speaking of the moves and actions that the Prince can do...awesome!! The combat engine and interface are flawless and jaw droppingly smooth. Facing one opponent, move the analog stick back and press the square button to whip around and give the enemy sneaking up on you a good kick. Trapped by more enemies on all sides, vault over one and get yourself some breathing room. You can freeze enemies with the power of time, you can launch yourself off of wall for a more powerful attack, and you can even get a little help from Farrah, a mysterious woman also spared from the sands of time.
The environments are beautiful and richly detailed. Tapestries move as you walk past, water ripples, and dust falls from the decaying walls of the huge palace that you find yourself trapped in. The palace is quite large and has many areas to explore, nooks and crannies to check out, and a few secret areas.
The game is mosty a straightforward action/adventure quest with a few puzzles thrown in for good measure.
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Platform for Display: PlayStation2
Prince of Persia is just amazing. Prince of Persia is not a hack and slash game, it's not a fighting game, it's not even really a platform game. The best way to describe it is is as a adventure puzzle game, similar to Ico.
Prince of Persia takes place in a huge palace, with many different levels. In fact, there are so many levels, progress is defined by percent, not level number. You control the Prince as he has to traverse the Palace. This palace is magnificent, and the atmosphere of the palace really shines. That alone is worth the price of the game. A lot of thought and artistic integrity was invested in this palace.
The Prince has to go through this palace while fighting monsters, which are pretty easy, while jumping, crawling, swinging, or moving objects his way out. That's the beauty of it. The movements to the next levels are the puzzle. It's worth noting that these puzzles are not random, boring search and try puzzle like in Silent Hill or Kings Quest. It's more of, "how can I get to that wall?", or "how can push that button?". The puzzle take thought, but there never random, off the wall puzzles (like spending hours trying to find a key or some other stuff like that).
Movement itself is a complete joy. Except for wall to wall jumps, movements don't require exact button pushing mechanics or precision timing. If you're on an overhang, and you need to jump to the next ledge, you just press x, and he'll jump and make it if you're aligned correctly. You can jump from wall to wall, jump up, jump down, run along wall, since, balance, crawl, and hang, and much more. If you do make a mistake, you've got the option of rewinding time, which means that you rarely repeat the same level over and over again.
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Platform for Display: PlayStation2
Most video games these days seem all new-fangled and complicated to my 20-year-old self, but I'm into this. The puzzles are tricky without being frustrating, the graphics are rather gorgeous, and my friend Krista says the prince is hot. I think he's a little polygonal-looking, but I guess men with jagged edges need love, too. There are enough elements preserved from the original game to keep the title from being pointless cash-in-ism, but this new game won't have you mistaking your Playstation for an old-school Apple, either.
I guess the only problem is the combat. You kill a zombie. Then another one. Then another one. It takes only a few seconds, but the process is repeated until you're praying for sweet, sweet oblivion. The first few battles aren't so bad, but each is more challenging than the last (and by "challenging," I mean "interminable").
On top of that, you have to keep the zombies from braining your requisite sassy love interest, but I'm not really sure why, since her only function in the game seems to be to make Disney-style repartée and somtimes accidentally shoot you.
I also have a slight problem with the hero. He is headstrong and disobedient, often turning around and performing elaborate lunges to target a zombie that, unlike the one right in front of him, poses no immediate threat. I suspect that he does this because he resents my position of control, so sometimes I put the controller down and let the zombies have their way with him. It's very satisfying.
The positive aspects of the game are well worth sitting through a few awkward, over-long battle sequences, though. I could watch the prince run up and down the walls until my eyeballs fall out, the puzzles straddle the line between ridiculously easy and frustratingly hard very well, and I suppose you can decide for yourself just how hot the prince is.
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