- Paperback: 624 pages
- Publisher: Wrox; 1 edition (November 9, 2010)
- Language: English
- ISBN-10: 0470891661
- ISBN-13: 978-0470891667
- Product Dimensions: 7.4 x 1.2 x 9.3 inches
- Shipping Weight: 2.3 pounds (View shipping rates and policies)
- Average Customer Review: 13 customer reviews
- Amazon Best Sellers Rank: #3,509,344 in Books (See Top 100 in Books)
Enter your mobile number or email address below and we'll send you a link to download the free Kindle App. Then you can start reading Kindle books on your smartphone, tablet, or computer - no Kindle device required.
To get the free app, enter your mobile phone number.
Professional Windows Phone 7 Application Development: Building Applications and Games Using Visual Studio, Silverlight, and XNA 1st Edition
Use the Amazon App to scan ISBNs and compare prices.
See the Best Books of 2018 So Far
Looking for something great to read? Browse our editors' picks for the best books of the year so far in fiction, nonfiction, mysteries, children's books, and much more.
From the Back Cover
Test and deploy rich mobile applications for Windows Phone 7
The inclusion of Silverlight and XNA on Microsoft's Windows Phone 7 offers you the opportunity to create unique applications for this smart phone. Using tools such as Visual Studio, Expression Blend, and the device emulator, this book shows you how to take your Windows Phone 7 applications from the drawing board to the marketplace. Helpful examples throughout the book and on the website demonstrate how to design and lay out a Windows Phone 7 application, interact with the device, and even sell your applications.
Professional Windows Phone 7 Application Development:
Provides an overview of Windows Phone 7 tools and user interface basics
Explains how to use the panorama, pivot and map controls, navigate between pages, and work with application settings
Shares techniques for working with multiview applications, autorotating, and autosizing
Offers advice for understanding application lifecycle management and XNA game development
Uncovers tips for utilizing taps, touches, and gestures, and working the camera
Includes downloadable examples from the website and discusses best practices for building mobile applications
Join our Programmer to Programmer forums to ask and answer programming questions about this book, join discussions on the hottest topics in the industry, and connect with fellow programmers from around the world.
Take advantage of free code samples from this book, as well as code samples from hundreds of other books, all ready to use.
Find articles, ebooks, sample chapters, and tables of contents for hundreds of books, and more reference resources on programming topics that matter to you.
Wrox Professional guides are planned and written by working programmers to meet the real-world needs of programmers, developers, and IT professionals. Focused and relevant, they address the issues technology professionals face every day. They provide examples, practical solutions, and expert education in new technologies, all designed to help programmers do a better job.
About the Author
Nick Randolph is a Microsoft MVP in Device Application Development, and a solutions architect at Built To Roam, where he builds rich mobile applications. He is also the author of Professional Visual Studio 2008 and Professional Visual Studio 2010.
Christopher Fairbairn is a Microsoft MVP in Device Application Development and has developed custom solutions and commercial products for platforms including Palm OS, Windows Mobile, iPhone, and J2ME.
Top customer reviews
There was a problem filtering reviews right now. Please try again later.
The chapters 15 and 16 are very good these chapters are about data and how to use the data binding, designing taking into account the data, the isolated storage, data caching, and other things related.
What is pretty short is the coverage about XNA...you will need another book for that.
If you are looking to build applcations using Silverlight this is a good book.
It is great for Metro application development but if you are interested in XNA only you are better off getting a dedicated book for XNA. Although it covers topics it doesn't expand broadly on it.
The text is filled with too much words and poor organization, I am easily lost and after finishing half of the book, I still have no idea of what I have learned.